
An epic dark fantasy where fates are decided by mighty Eikons and the Dominants who wield them. This is the tale of Clive Rosfield, a tragic warrior who swears revenge on the Dark Eikon Ifrit, a mysterious entity that leaves naught but calamity in its wake.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
A plethora of powerful swordplay techniques and Eikonic abilities lie within Clive's remit—and it is up to you to decide which ones you wish to learn or upgrade. If you're having trouble choosing, upgrades can be unlocked automatically.
Story-focused mode is recommended for those players who are less comfortable with action games and wish to focus more on the game's story elements. In this mode, Clive will automatically evade some attacks, and epic Eikonic combos can be triggered with simple button presses. Action-focused mode, where Clive's every action is controlled by the player, is available for those who are confident in their skill—or want to test it.
- FINAL FANTASY XVI Base Game
- “Onion Sword” weapon (Available for redemption from the System tab in the Main Menu upon reaching the main scenario quest "A Chance Encounter.")
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−60% | 33.7Kreviews | 78% | — | $29.6M |
| $49.99 | 52.4Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1865 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestamente, não é um jogo ruim, mas de final fantasy só tem o nome mesmo. Muito hack'n slash para quem busca rpg, decepcionando ao ponto de perder a vontade de zerar. O jogo funciona quase como se fosse um sistema de fase. Tem missão, você pode ir e voltar na cidade pra comprar coisas em determinados momentos do jogo, mas em si tu entra em um cenário, vai para outro, e assim sucessivamente. Em questões técnicas, acredito que minha máquina seja boa para rodar, mas tiveram batalhas decisivas da história que estavam acontecendo a 20 fps no máximo por má otimização do jogo.
bel gioco
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6M | 74.1K | 96% | $23.99 | |
| $29.8M | 54.7K | 91% | $29.99 | |
| $29.3M | 20.9K | 71% | $49.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $29.3M | 26.9K | 66% | $39.99 | |
| $29.2M | 104.5K | 84% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 35.7K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $8.3M | 53K | 87% | $9.99 | |
| $1M | 4.7K | 83% | $11.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #76, worst BR #100 · 5 markets collected
Reviews, worldwide (the counter carries no country): 21.11/day in the week to Aug 4 → 25.57/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain, Arabic, Spanish - Latin America*, Portuguese - Brazil, Polish, Russian, Simplified Chinese, Traditional Chinese +2 more
| $19.99−60% |
| 2.7Kratings |
| 88% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
小权游?总结是一款瑕不掩瑜的大作! 尽管支线无聊到像在通马桶,尽管后期站桩对话占比大,但它依然优秀,召唤兽大战动画足够震撼,人物刻画也足够细腻,战斗简单粗暴,探索收集毫不费力,跑路场景也很美。 此作无疑是想刻画权游那种史诗感,悲惨世界观的宏大感觉,只是体量不够,不足以表达史诗感。但个人认为,一个游戏的某个点触动到我,就是好游戏。在情感刻画这块,确实是触动到我了。
首先,好评是给人物建模和日配的,其次是这游戏是我比较喜欢的类型,打怪升级,收集制作装备,技能树等,还有不能否认的召唤兽打斗是真的帅,打起来帧数也是真的低,剧情方面没玩过前几部但也能看懂一些人物的身世以及游戏每一章的目的,缺点:动画cg锁30帧只能打补丁提升,我从没玩过比红色沙漠优化还烂的游戏直到我玩了ff16,优化烂就算了我能开dlss帧生成,但是您猜怎么滴,这游戏开dlss反而丢帧,只能开传统xd真他妈难崩
희대의 병신 파이널판타지 컷신이 너무 길어서 환불 할 타이밍을 놓침. JRPG 좋아하는 사람들 중에 지능이 낮은 사람들이 많다는 것을 이 게임으로 깨달았음. 저능아들도 아니고 어떻게 이 게임이 매긍인지 이해가 안 감. 폐경한 창녀가 명품을 밝히는 것처럼 그래픽만 번번한 쓰레기임. 전투가 재미있다고 하는 병신들이 있는데 아마 전투 디자인이 노인정 수준이기 때문. 그냥 버튼만 무지성으로 누르고 화면만 지켜보는 게 즐거운 병신플레이어들을 위한 게임. 플레이타임의 절반이 컷신인 듯.
这个傻逼编剧真的要拉到靶场去拿火箭筒打
走几步一塞怪,召唤兽战翻来覆去的打只会让人烦躁,还有莫名其妙的各种qte,需要治疗失眠的无脑入
Good gameplay, but boring story and side quests.
sii yes
👍
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.