
Final Fantasy XIII is a fantasy RPG in which a band of brave humans struggle against fate in the utopian sky city of Cocoon and the primeval world of Pulse. Follow stylish heroine Lightning's fast paced battles and high adventure in a mysterious new world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 958 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
おススメ度:☆☆☆☆☆(0/5) 1度クリアしたのにストーリーはおろかラスボスも覚えていなかったので どうしてそんなことになってしまったのか気になってもう一度遊びました。 ストーリーは終始矛盾と破綻だらけで何一つ評価できなかった。 記憶にとどめる価値もないと思って忘れたのだと思う。 [spoiler] 数百年の文化で根付いた「パルスへの極度の恐れ」があるのに 自分や身内がルシになって発狂せず寄り添ったり開き直ったりできる。すごい。 近づくだけでパージ対象にする世論のなか、目の前に現れたルシに対して 大勢の市民が逃げずに「出ていけ」と追い立ててくる。ヤケクソですか? ホープの父はルシの訪問を拒絶反応なく受け入れる。 手を縛ったところで聖府に捕まれば問答無用で死刑だって全員分かってるよね? 数千万の命がかかったコクーンの崩壊に対して保険が何もないのに ラスボスと何の躊躇いもなく交戦し、最後は「奇跡」で都合よく解決。 撃破直後ライトニングが「コクーンを守るんだ!」と言いますが 実際に対処したのはヴァニラとファングのふたりであり あとの4人はみんなで手をつないで静観していただけ。やっぱり無策でした。 クリスタル化したルシの解除も、「女神エトロが気が向いてやった」ことで たまたまうまくいっただけ。(続編の13-2の情報ですが)[/spoiler] マネジメントの失敗及び予算や工期の都合で相当削ったのでしょうが それにしたって一定の見識のある人向けにはなり得ない酷い話でした。 前向きに生きてたらいいこと(奇跡)があるよ!という 願いを込めた子供向けのお話だというならギリギリ許せるかもしれません。 意味わからん固有名詞の連打も中二病を拗らせた感じだもんね。 戦闘システムを評価する意見をよく目にしますが 調整のせいで雑魚戦が絶望的に面白くなく体験としては落第点です。 コマンドバトルのシステムは良かったですが、 ブレイクを入れたせいで煩わしい印象の方が強く残りました。 唯一遊んで良かったことは 今後、検討している知人を止められることです。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 5.67/day in the week to Aug 4 → 6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 963 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J’ai enfin terminé Final Fantasy XIII après l’avoir commencé il y a des années sur Xbox 360 puis PS3. À l’époque, je n’avais jamais pu voir la fin, alors je suis content d’avoir enfin terminé cette aventure sur PC. Le jeu possède une excellente direction artistique. Encore aujourd’hui, certains décors et cinématiques sont magnifiques. Les personnages sont attachants, en particulier Lightning qui évolue beaucoup au fil de l’histoire. La bande-son est également superbe, avec des morceaux comme Blinded by Light qui restent facilement en tête. Le système de combat demande un petit temps d’adaptation, mais une fois les Paradigmes maîtrisés, les combats deviennent très dynamiques. En revanche, le jeu n’est pas exempt de défauts. Les premiers chapitres sont très linéaires, le lore autour des Fal’Cie est parfois difficile à suivre, et le Cristarium manque un peu de liberté dans la progression des personnages. Malgré ces défauts, j’ai passé un très bon moment. Il m’a fallu environ 30 heures pour terminer l’histoire, et j’ai encore envie de revenir pour débloquer quelques succès. Je recommande ce jeu à ceux qui aiment les JRPG et qui sont prêts à accepter une aventure très dirigée.
Los manolos me dijeron que era mal juego menos mal decidi jugarlo por mi mismo
Upon initiating battle, it crashes 50% of the time. Loved it on Xbox 360. Literally unplayable on PC with a 13th Gen Intel Core i7-13620H and NVIDIA GeForce RTX 4050 Laptop GPU. I'm not smart about computers and processors and all that. I just want to play the games I buy.
Que puedo decir de este juego muy bien su jugabilidad y en general no me gustas los juegos por turnos pero este fue una excepcion es muy bueno muy recomendado
Decide to try this since evercold preorder references 13. This is probably one of the worst rpg I have ever player. To the point that I think people who say this game is good, are just trying to trick you into playing this trash for ♥♥♥♥♥ and giggles. Just a heads up I'm in chapters 11 stuck grinding since there was a difficulty spike and haven't finished this yet, but there no way it get good and if some how it did. It still wouldn't excuse the 11 chapter of trash I played. Let start with the combat. Enemy's prioritize attacking the character your playing as unless there a tank most of the time, and if the character you're playing as die you have to restart the fight. No switching to another party member or having them try to rez you. There also the problem that you can't manually move your character position in battle so what end up happening is MY TANK STANDS NEXT TO ME AND GETS ME KILLED. it happens so often, and even if they're not right next to me the enemy pushes them back on hit and they end up next to me anyway. Using cp is insanely slow there no way to quickly use it so you have to watch it slowly fill the grid. Now for the story. It bad like insanely bad and nonsense at some point. Take snow for example, he has a hero complex and proceeds to put people in danger because of it. Even after he get confronted on this and you start to think he going to change for the better. He go right back to act like a hero and now all the character suddenly decide to forgive him and are ok with his bs. Or the fake out death. I ♥♥♥♥ you not, they have a character off themself. You can can clearly tell the gun pointed at their own head from the shadow and get rolled out the room in a coffin. Just to find out 10 min later that He actually aimed the gun up and didn't go through with it and is fine. EVEN THOUGHT YOU CAN CLEARLY TELL FROM FROM HIS SHADOW THAT IT POINTED AT HIS HEAD. Then there lightning, she a idiot. They have flash back scene where her sister tell her she a l'cie and show her the mark. lighting think she lying and she run off. Now this wouldn't be that stupid if the game didn't spend so much time making sure you knew how much l'cie are hated, to the point that no one would be stupid enough to say that they were one. As for the rest of her personality it just soldier that it. It really that simple, it probably get more complex in the other games but in this you can sum it up that easily. They're also not consistent with how getting turn into a crystal works. A later character you meet turn into one even though he didn't complete his focus. They even make a point saying he didn't and then there all the people in ch 11 that are failed l'cie but they still turn to Crystal in the end for some reason. It just conflicts with the rules the story set earlier where they explain that people only turn to crystal when a focus are complete. They try to explain it by saying it a different type of crystal but honestly it just brings up more question than answers. (Apparently this is such a big issue that they had to add context in the ultimania so hope you read a book that only been printed in Japanese. no? Me neither.) I just don't understand why every time there a moment where they could have real conflict in the story or character drama if feel like they tried to speed run through it. There a lot more I could say on the story but I think you got the idea. Let briefly talk about the good. The music nice, I just wish there were a few more battle tracks and the animations on specifically lightning are good. You can tell square-enix want her to be the next cloud. Please don't play this i'm trying to save you from a headache. Just watch the cutscene on youtube if you are that curious.
tiktok larping simulator
何度もクラッシュして落ちます。3歩進んで3歩下がるの繰り返しで時間の無駄です。
Ummm yeah im thinking ♥♥♥♥♥♥♥ kino. fight me idgaf. MUH HALLWAY SIM. After playing the ♥♥♥♥♥♥♥♥ that was XII im glad i got something easy like this. Also X and X-2 are just as bad of hallway sims as this yet they are considered good by people(well just X heh) but honestly i ignored this game for so long due to the hate but ♥♥♥♥ you all its actually ♥♥♥♥♥♥♥ KINOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!
my favorite final fantasy game even if most don't like it i love it! wish they made good games like this nowadays
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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