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Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 146 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
DO NOT BUY THIS GAME, its the worse port i have ever seem, it crashes for anything, i have 3 hours of game with ♥♥♥♥♥♥♥ 6 crashs, i'm done
fanfic
injouable plante
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.22/day in the week to Aug 4 → 1.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Hours played at review time, across 146 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I personally prefer XIII and honestly just didn't enjoy this
お勧めは「✓いいえ」にしました 理由としてはクラッシュ問題とサウンド設定がない事 クラッシュに関してはレビューを見て問題解決したけど、それ自体が「は?」じゃない? 舐めすぎじゃない?何でこんなに放置できるの? 目についたもので、2014年のSteamレビュー投稿されてて12年も放置できるものなんだなって感心しました まぁ、それはそれとしてプレイ出来るようになったのは良いものの、ミキサーで一律で設定するしか方法が無く、ゲーム内でのサウンド設定も無くて開いた口が本当に塞がりません PS3版は当時にトロコンしております
This game is broken and makes you download at least 2 community patches to make it work as intended but as someone who hated FFXIII without even hearing about its reputation this game feels like such a massive step up and has completely changed my opinion on the XIII games even if this port is god awful garbage
本身有2这件事就是挺莫名其妙的
Quando inicio o jogo fica travado em diferentes partes e não consigo fechar o jogo
Noel <3
Я КАК ФАНАТ ФИНАЛОК СИЛЬНО НЕГОДУЮ Тупая попытка сделать то что они сделали с Final Fantasy 10/10-2. Боёвка хуже чем в оригинале(Роли сильно кастрированы). С прокачкой вообще так перемудрили что АТАС(без норм гайда не разобраться). Тема с покемонами нормально не обьясняеться и поэтому хрен пойми как правильно их развивать. ==========СПОЙЛЕРЫ=========(хотя кому не насрать) В первой части идёт замут со спасением сестры/возлюбленной,и в последствии спасение мира, норм концовка. Но НЕТ, во второй части мы её ГРОХНЕМ и весь мир в ТРУХУ, что бы в третьей всех спасти. НО ЭТО ♥♥♥♥♥ ТАК НЕ РАБОТАЕТ. В FF10 была классная и трогательная история самопожертвования и любви, а в FF10-2 нам дали его спасти, хотя уже там без гайда сложно. Но тут в FF13-2 натянули сову на глобус, а в FF13-LR предлагают её снять, причём методом взрыва глобуса.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $2.6M | 8.7K | 89% | $14.99 | |
| $4.2M | 2.5K | 64% | $34.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.4K | 86% | $29.99 | |
| $1.1M | 1.8K | 76% | $29.99 | |
| $1.1M | 2.6K | 83% | $14.99 | |
| $1.1M | 1.7K | 75% | $39.99 | |
| $1.1M | 5.7K | 87% | $9.99 | |
| $1.1M | 4.4K | 95% | $9.99 |