
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 43.14/day in the week to Sep 19 → 73/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 53Kreviews | 87% | #73 | $8.3M |
| $9.99−75% | — | — | #2 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3076 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Absolute masterpiece of a game. Enjoyed it far better than rebirth
peak.
The game looks great, plays alright but the dialogues and what's actually happening on the screen (sometimesunbelievablestuff) was just testing my patience. Still fun, sweet characters and excellent OST :-)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #26, worst PL #93 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 37.89/day in the week to Aug 4 → 46/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I give it an 8.5/10. Story: 9, Graphics: 9, Gameplay: 8, Characters: 9.5. I know the math doesn't quite add up, but everyone has to decide for themselves where to adjust the score based on other aspects. Рекомендую, как 8,5/10 Сюжет 9, Графика 9, Геймплей 8, персонажи 9,5. Я знаю что математически выходит неверно, но каждый должен решить для себя за что в остальных моментах он поднимет-опустит бал.
certified bisexual banger. thanks square for blessing us with beautiful crossdressing twinks with giant swords.
爽
Jogo incrível, especialmente para quem é fã de FF VII. Ele é enrolado às vezes? Sim, e é bem notório quando o jogo quer 'consumir' seu tempo com besteira. Mas apesar disso, é uma grande experiência.
A mediocre game and even worse Final Fantasy. Where do I even start? I played the praised original FF7 years ago and while having its own flaws and problems, it was a good game with a decent story and an outstanding soundtrack (fortunatelly it's still present in remake which is one of the very few bright sides of the game). The reimagination of Midgar with modern graphics it really cool but that's about it. The remake was butchered to be sold as three installments so the original Midgar part was dragged to infinity and beyond by repetitive and boring side quests, cheesy dialogue and annoying characters (just to mention Johnny or Roche). The writing and pacing are atrocious. If I hadn't known the original story, I probably wouldn't have really understood or cared for motivations and goals of the party - aside from kicking some Shinra guys which brings us to my next objection, combat system. Combat is an odd hybrid of slasher and allegedly turn-based system, ultimately not being either. Most of the times it's a flashy mess with enemies jumping all over the place, unblockable and unavoidable enemy attacks (but your abilities, spells and limits can miss so you lose ATB) and your companions doing nothing unless you constantly switch characters making each fight even more chaotic. What's the idea behind it? Why do I have to make regular attacks to load my ATB gauge and why doesn't it load when the character is not used at the moment? Such design makes absolutely no sense to me. Another questionable aspect is weapon upgrade system. In theory it's fine - you get some points to spend on upgrades as you level up your characters and can customize your builds to some extent. The problem is, you don't know ahead what possible upgrades are until you unlock further weapon 'cores' (however, the upgrades can be reset and points reallocated at some points of the game). Additionally, animated upgrade menu is at peak of user unfriendliness and at first glance it's hard to tell what upgrades you already have. Funnily enough, the game is boring and annoying at the same time. The last 2 or 3 hours of the game is a constant boss grind-fest which I could hardly bring myself to finish (yo dawg, heard you like boss fights so we put boss fights in your boss fights so you can fight bosses while fighting bosses). I did mostly out of respect for the money I paid for the game (or maybe disrespect for my time...) My final fantasy was to be delivered from this chaos.
took me about 35 hours to beat the main story with most of the side quests completed. fun gameplay breathtaking visuals. well optimized, it ran at a solid 90fps because i capped it to that but sometimes rarely would dip to 70fps. When I was a kid I played some of the original and I loved it but it was my friends game so i only got to play a few missions. this felt soooo nostalgic and amazing. some missions had me on the verge of tears. also i have started playing the intermission campaign, its more fun than i expected. I highly recommend playing this game! one of my favorites.
Jogo incrível.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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