
Cloud Strife, an ex-SOLDIER operative, descends on the mako-powered city of Midgar. The world of the timeless classic FINAL FANTASY VII is reborn, using cutting-edge graphics technology, a new battle system and an additional adventure featuring Yuffie Kisaragi.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 43.14/day in the week to Sep 19 → 73/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−75% | 53Kreviews | 87% | #73 | $8.3M |
| $9.99−75% | — | — | #2 | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3076 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No suelo poner reseñas, pero hacía tiempo que un juego no me tiraba más para atrás que este. Me da escalofríos pensar en jugarlo más. Primera hora del juego: BRUTAL. Ritmo rápido, tensión continua, una música que acompaña a la acción. Graficazos, premisa interesante, etc. Siguientes 4/5 horas que he jugado: INFUMABLES. La historia no ha avanzado NADA y no me sorprende, ya que han creado un juego de 50 horas o más con el contenido que tenían las primeras horas del videojuego origina. Jugabilidad nula, con un combate cada media hora y el resto consiste en andar, ANDAR, porque el juego ni te permite correr en muchas ocasiones. Esos combates se han transformado de asaltar un reactor nuclear a matar unas ratas. He llegado al siguiente combate "importante" y se ha sentido algo mejor de luego, pero si vas a tener una hora o media de diversión por 5 de paseos me niego a seguir jugando. Los personajes dan vergüenza ajena en su mayoría, empezando por el "villano" inicial, por Cloud siendo autista o por la banda que te sigue. Y la historia, volviendo a ella, no es que sea solo lenta, si no que es ABSURDA con la jugabilidad actual. Atacas una base MILITAR, tú junto a otras tres personas armadas con armas y granadas, tú con una espada de casi dos metros de alto y medio de ancho a la espalda, acabas de matar (o no, ya que se ve que incrustarte una espada de media tonelada en la cabeza solo te deja desmayado en el suelo) a soldados y al salir de esa base militar, te paseas delante de todos los soldados a 5 metros de esa base y ni te miran. Un miembro de tu grupo es un tío de 2 metros y pico con dos brazos como armarios y una ametralladora de helicóptero incrustada en el antebrazo y os paseéis por la calle como si nada, los soldados buscan sospechosos y ni te miran, un tío de 50 kilos en traje le planta cara como si fuese un NPC más. Joder es que es absurdo, creo que nunca he visto un juego con más incoherencias.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 26: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #26, worst PL #93 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 37.89/day in the week to Aug 4 → 46/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Spanish - Latin America, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Japanese*, Korean*languages with full audio support
| $39.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
不好玩
(如果你正在“玩不懂”的话,去系统教学了解一下敌人状态burst啥的就会玩了) 顶不住了,一周目一般难度刚过下水道,游戏主线拖沓到逆天的程度,人物动机诡异的要死,革命像儿戏,拉爱丽丝入伙那段也是超级不负责任,前面是救朋友还说的过去,后面明确是革命任务还就顺手拉下水,前面不是“力量的代价”吗?太富有深度了;爱丽丝和克劳德互动的也意义不明,你加个克劳德长的像前男友,然后前男友翘辫子的老土剧情都合理的多。战斗系统也是,明明框架挺好的,体验就是很不舒适,主要是敌人设计,杂兵有的那是狠狠集火主控,要不然打一下就仇恨转移,意义不明,翻滚没有无敌帧本来是个不错的小巧思,强化一下本质回合制的战斗内核嘛,结果敌人需要回避的,像是无法防御的远程招式和投技,判定诡异的要死,完全不符合直觉,像是那个下水道什么勃,那个投技想要回避的话,时机既不是怪物开始动,也不是跳过来抓的时候,也不是要抓到的时候,红字消失的时候也不行,而是怪看着你转头的时候。还有那个红毛的电磁炮中距离,光头的贴脸投掷,我根本试不出来。。。 说回这个节奏问题,三步一个CG,啥破事都要加两个运镜讲两句话,真的神了,同时支线在我为数不多的JRPG游戏生涯里算最水的了,甚至不愿意多展示一点主角们的互动,地图设计也是意义不明,玩到现在可以用一句话总结,用起源引擎素材库就能拼完,后面能跑到上头去的话可能好点,但是是非对错我已不在意,总之,游戏愉快
这妙妙屋是初见能打的吗,魔法带错一个就是寄,飞天落地秒接无敌然后又飞天又落地秒接无敌以此循环
槽点不少,但作为玩过最终幻想好几代的老玩家,还是认为值得一玩。战斗系统还是atb+broke的机制,对于喜欢的玩家来说体验感满满,但是这个锁定真是一坨,与其说是锁定,不如说是标记怪物,标记到哪个怪物技能才能打到那个怪物,跟通常的视角锁定半毛钱关系都没有,前期超级反感这个,后面慢慢忍受
为了拉长时间刻意做成了裹脚布
The combat is somewhat Devil May Cry want to be, without the crazy that makes it fun. The combat character interaction is subjectively not my cup of tea, the "AI" controlling the oithers doesnt' seem to be very tactical, so it's hit or miss whether you can really issue commands without having to take over for a bit. The progression storyline wise is extremely linear in the bad way (I am at what is obviously the next computer terminal I need to interact with, but I need to walk up to talk to X to state the obvious and then walk back down to use the terminal. Visually it is very pretty though. I got it on a sale, so I will probably finish it, but I am very glad that I did not pay full price.
Final Fantasy VII Remake is a game that excels in presentation. The story is great, the graphics are beautiful, and the soundtrack is outstanding. The side content is more uneven: the quests, supporting characters, and character development range from okay to genuinely good. The voice acting is also inconsistent. Some performances are excellent, while others are so overacted or awkward that they can take you out of the experience. My biggest criticism is the combat. Square Enix moved away from turn-based combat because it was supposedly too slow or boring, but I don't think they actually solved that problem. Instead of managing resources through menus, you're constantly building ATB by attacking in real time, switching between party members, exploiting enemy weaknesses, staggering them, and only then dealing meaningful damage. At its core, it still revolves around building a resource before you can do anything important. The difference is that it's now wrapped in an action RPG system that is less cinematic, less strategic, and more punishing when you make a mistake. Rather than creating something fundamentally different, it feels like they replaced turn-based combat with another resource-driven system that I found less enjoyable. Despite my criticisms, I enjoyed my time with Final Fantasy VII Remake enough to finish it. That said, I won't be picking up the sequels at full price. I'll wait for a deep discount, because there are plenty of game/RPG/action RPGs with much stronger combat systems that deserve my time and money more than this one and it sequel.
:thumbsup:
<3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.9M | 9.1K | 89% | $17.49 | |
| $11.1M | 35.8K | 75% | $14.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $69.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $1.3M | 764 | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 17.4K | 86% | $19.99 | |
| $8.3M | 15.2K | 91% | $24.99 | |
| $8.3M | 17.9K | 94% | $19.99 | |
| $8.3M | 14.7K | 81% | $24.99 | |
| $8.3M | 10.7K | 74% | $13.99 | |
| $8.3M | 23.3K | 89% | $14.99 |