
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31/day in the week to Sep 19 → 57.25/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 25.5Kreviews | 76% | #73 | $8M |
| $49.99 | 62.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amazing world and characters, gameplay is fun, would recommend this game even if not a final fantasy fan
已经玩了130+小时,虽然还没有通关,但是强烈感觉到这是一部神作!一开始选择就是最简单模式,战斗方面我不纠结,只想体验剧情!果然,刷机多了以后,战斗绝大多数很简单的三人轮流用技能就好了!设计出那些磨人的小游戏的人,都是天才!每每我面对关键剧情小游戏重玩几次快要崩溃的时候,居然又能过了,那种感觉太美妙了!罐头地图虽然有些变化,但是又给我熟悉的感觉,完成任务觉得手拿把掐!另外,有些特殊任务还是要看攻略,甚至看了攻略都有点云里雾里,因为关键点攻略都没说到!比如那个抓小鸟的任务,要做诱饵,我发现自己的物品栏里面诱饵芯片和材料都有,但就是制作不了!摸索了半天才发现,主菜单第一栏的功能就是可以制作各种药剂装配,然后从一级开始升级,好像要满足升级到6/7级才能制作诱饵! 突然发现这个游戏就是一直以来我梦寐以求的中国修仙网文的集大成者,主角武技魔法双修,各种小游戏锻炼之下,丹药炼器解谜卡牌样样大师级,特别是女王之血卡牌游戏,前期我是一个NPC对战都没碰,因为不敢兴趣!结果到了海上旅行那关,侥幸赢了两局之后,直接弃权比赛了,连剧情都跳过了,那个时候才发现不是自己对卡牌的理解太差,而是因为前期没参与对战,结果手上有用的卡牌不够,所以对战就很难赢!然后到了后期可以满世界地图传送之后,我就疯狂找NPC对战升级,甚至有些关键NPC还必须达到哪个级别才能对战!有时候一个下午三四个小时都在沉迷女王之血不能自拔!印象深刻的还有,游乐园约会的对象居然是尤菲!回想起来应该是帮助尤菲在贡加加村完成了收徒任务,提升了好感!所以整个恋爱剧情我想当无感,感觉克劳德就是个无情战斗机器,有点像凡人韩老魔! 最后,感叹这个作品是神作,是在星陨地区的星阁学习剧情中,揭示了地球生命轮回的真相,这就是全世界的共识!当然还有在神殿个人的试炼,也是熟悉的面对内心的套路,整体游戏的世界观非常宏大,包涵的知识点也很多,真是期待明年的第三部到底怎么完结!强烈推荐!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #30, worst DE #98 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 36.33/day in the week to Aug 4 → 40/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $24.99−50% |
| — |
| — |
| #13 |
| not modelled |
| $14.99−70% | — | 95% | #23 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i ♥♥♥♥♥♥♥ love this game. (if it stutters for you disable rebar in your bios) people complain this game is too long but like im fine with my expensive game giving me a lot of content so if you dont like how long the game is then i dunno
first game doesnt even work and now after a bit of time game is working but the voices are missing only backround music get youre game in working order bevor selling it
it good (im an old fan)
有人说这是屎 我不信 直到我尝了一口
俺的にはオープンワールドはとっても( ・∀・)イイ!!です、次の新作のバトルリーダーいつでも変えられたらいいと思います。
good game
Performance was not good in open areas. My poor GPU had a real struggle with this one. But except that it was a great game. I'm now hooked really looking forward to the next one. I better upgrade my GPU... But the prices gone so much... I really hate AI companies and i also hate how useful some of them are.
one of the best rpgs ive ever played
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $8.3M | 53K | 87% | $9.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $2.9M | 9.1K | 89% | $17.49 | |
| $4.1M | 12.6K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8M | 9.8K | 89% | $24.99 | |
| $8M | 12K | 87% | $16.49 | |
| $7.9M | 13.4K | 88% | $29.99 | |
| $7.9M | 17.8K | 77% | $29.99 | |
| $8M | 16.2K | 90% | $19.99 | |
| $8M | 11.2K | 84% | $11.99 |