
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 31/day in the week to Sep 19 → 57.25/day in the week after.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 25.5Kreviews | 76% | #47 | $8M |
| $49.99 | 62.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2904 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Я пару раз реально бросал прохождение и делал перерывы, игра всё больше походила на "галочку": затянутой, скучноватой, хотелось её уже тупо поскорее пройти и вычеркнуть. Но стоило только засидеться за сессию - не час после работы, а чуточку больше - и всё, опять погружаешься с головой, опять как школьник радуешься определенным мелочам, коих в игре полно. Проникаешься этим миром, местами смешным и душевным, а местами даже очень грустным, и не всегда эта грусть светлая. Да, на первый взгляд игра ощущается как что-то детское, для школьников до 12, но она куда более взрослая, чем могло показаться. В какой-то момент персонажами начинаешь прямо жить и забываешь, что ты вообще играешь. Нелепость, доброта и душевность тут граничат с жестокостью и безысходностью судьбы. А визуал и локации - моё почтение, всё это вкупе с искренностью мира ощущается как действительное огромное "финальное" фантазийное приключение. И да, игру хочется поругать за многие моменты, из-за которых возникало желание всё бросить. Но благо я успел проникнуться, и эта затянутость с нудными боями или как мне казалось сюжетно-квестовая затянутость меня не остановила. Потому что сюжет, картинка и вся эта история… Нет, они не "шедевральны" и не "идеальны", это слишком сухие слова, которые её не опишут. Они просто по-доброму красивые, грустные и прекрасные. Этим хочется жить, героев хочется утешить, поговорить, с ними хочется быть - и этот мир действительно хочется спасти. И самое главное - в конце ты понимаешь, что игра не затянута, просто впереди тебя ждало полное испытаний и опасностей приключение. Это игра, но играя в неё хочется плакать, хочется смеяться, хочется радоваться...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best JP #25, worst DE #87 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 36.33/day in the week to Aug 4 → 40/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $24.99−50% |
| — |
| — |
| #15 |
| not modelled |
| $14.99−70% | — | 95% | #23 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you played the original it might be worth it just for the nostalgia of seeing FF7 in modern graphics. The game is "open world" but there is literally nothing hidden to explore or find. It is just a big open map of chore tasks to do. If you strictly play the story it is more enjoyable, but that is still a problem, because of the way the game was marketed and the price. Make a 30 hour game if only 30 hours are enjoyable. I am extremely disappointed in the game at this point. Prior to starting I read to ignore all the side quests and just do the main story, or you wouldn't have a good time. I didn't listen. I actually get aggravated every single time I play this game at this point.
Many Western games tend to pick a single lane. They are either gritty and cynical, like The Last of Us, or purely cinematic and high-stakes. Final Fantasy VII Rebirth is unique because it completely embraces massive tonal shifts. One minute you are exploring a deeply tragic backstory, and the next, you are playing an absurd mini-game or sharing a lighthearted joke with your party. This contrast actually makes the world feel more human. It perfectly reflects how real life contains both humor and grief, making the overall journey feel incredibly emotionally grounded despite the heavy fantasy setting. A breath of fresh air, thank you. Minus Chadley and Chadlette, kinda redundant audio clutter, makes FF Rebirth feel cheap. Fantastic sound design, music and all, only to be muted so you have to listen to a bootleg caffeinated pokedex shout into your ear generic and redundant information.
le jeu refuse de tourner sur mon pc, même en low les texture ne chargent pas et les fps sont saccadé, pourtant mon setup n'est pas trop dégueu, donc si quelqu'un a des conseils, je prend volontier.
Hay un poco de FF7 en tus minijuegos
The Remake was good, this one was even better, I can't wait to see what the final one looks like, I'm sure they'll finish off strong.
Buen Juego!
Jogar FF7 Rebirth é como ir numa churrascaria de alto padrão: a campanha principal são as carnes que vem no espeto, as missões secundarias e mini games são o buffet self service. O jogo de cartas Queen's Blood é a comida japonesa que, apesar de secundária, se destaca bastante. Ou seja, é uma experiência é absolutamente maravilhosa pra quem esta com fome e tempo pra apreciar ao máximo, tendo consciência que talvez uma ou outra carne não agrade o paladar e que você pode ignorar o self service (eu acabei comendo quase tudo, mas vai de cada um). Muitas criticas acabam vindo de gente que esta de dieta, tomando monjaro, ou que só quer um prato normal e acaba achando tudo um exagero desnecessário. Também não ajuda o fato de que a indústria fica saturando o mercado com rodízios de menor qualidade.
リベレーションの前にすべてを思い出しておきたくて 無印→クライシスコア→リメイク→リバースを順番に遊んでみた リメイク→リバースでキャラ性能がかなり上方修正されていたり仕様変更されたりしていて 更にジャストガードや連携技などの追加もあって、リメイクとリバースを連続で遊ぶと なるほど、順当にブラッシュアップされるとこんな感じになるのか、 という気分を味わえるいいゲームだと思う 欲を言えばリベレーションにはFF16にあったようなトレモを実装してくれたら嬉しい キャラ仕様の完全把握に実践のみはさすがにやりにくいし チュートリアル外の仕様やネタもかなり多いからな あと個人的な不満だけど フィールドチョコボが壁にぶつかるモーションはいらない ただでさえ長いゲームなんだから 移動はもう割り切って快適性に全振りしていいんじゃないだろうか カードの面白さはFF8と同格かそれ以上の良さがある あとはバトルシミュレーターでメニューを開かせてくれ 設定変えるためだけにいちいち画面抜けるのは面倒だ あまり売れなかったらしいけど 個人的には売上以上に価値のあるゲームだと思うし3作目も期待してるし楽しみだ ※加筆 重要なことを書き忘れているのを思い出した バトル中のLTとRTが実質使わない空きボタンになっているから これで使える技のショートカットを4個から12個に増やせるという選択肢が欲しい 仲間コマンドなんかはAでメニュー開いてからLTRTで切り替えればいいだけだから実質問題ないでしょう とにかく同時に使える技を増やして 慣れてる人はメニュー不要バトルというのが可能になるといいな
什么垃圾剧情,剧情拖沓注水,过程相当傻逼,谁买谁傻逼
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $8.3M | 53K | 87% | $9.99 | |
| $29.6M | 33.7K | 78% | $19.99 | |
| $2.9M | 9.1K | 89% | $17.49 | |
| $4.1M | 12.6K | 87% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8M | 9.8K | 89% | $24.99 | |
| $8M | 12K | 87% | $16.49 | |
| $7.9M | 13.4K | 88% | $29.99 | |
| $7.9M | 17.8K | 77% | $29.99 | |
| $8M | 16.2K | 90% | $19.99 | |
| $8M | 12.7K | 84% | $11.99 |