
The Unknown Journey Continues... After escaping the city of Midgar, Cloud and his friends set out on a journey across the planet. New adventures await in a vibrant, expansive world in this standalone entry of the FFVII remake trilogy.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99−70% | 35.7Kreviews | 75% | #28 | $11.1M |
| $49.99 | 62.7Kratings | 93% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2774 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Une véritable épopée, aussi généreuse par son contenu que par ses ambitions. Rebirth est magnifique, porté par une excellente bande-son et une aventure qui sait régulièrement donner une vraie sensation de grandeur. Je l’ai lancé suite à l’annonce de Révélation et je n’ai franchement pas été déçu par la proposition. C’est certes un jeu très long, mais surtout un épisode particulièrement dense : exploration, quêtes annexes et une quantité presque déraisonnable de mini-jeux viennent constamment s’ajouter à l’aventure principale. Tous ne sont pas mémorables, loin de là, mais les amateurs du genre auront de quoi faire ! Cette abondance peut parfois donner l’impression de se perdre tant les activités sont nombreuses, mais elle contribue aussi à faire de Rebirth une aventure particulièrement riche. Au final, il s’agit d’un épisode pivot pour cette trilogie, avec une aventure épique et gargantuesque qui donne clairement envie de voir comment tout cela va se conclure.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best BR #15, worst KR #64 · 13 markets collected
US · last 30 days
Reviews, worldwide (the counter carries no country): 36.33/day in the week to Aug 4 → 40/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
| $14.99−70% |
| — |
| 95% |
| #80 |
| not modelled |
| $24.99−50% | — | — | #31 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
编剧谜语人,立场不坚定,不敢明确写故事的走向,导致剧情十分混乱且拖沓。另外人物角色描绘非常失败,克劳德这个人物基本可有可无,完全是一具空壳,前期是扎克斯记忆重现,后期是萨菲罗斯人偶,纯纯的fw
Je absolutně neuvěřitelný jak pár malých a několik velkých změn dokáže vylepšit 8/10 hru na absolutní 10/10 masterpiece. Toto je jedna z nejlepších her, které jsem kdy hrál a to už jak příběhem, tak světem, výplní a combatem. Rebirth už není lineární corridorovka jako Remake ale je to open world o několika lokacích, interest pointech a bohužel menšímu Ubisoft designu open worldu. Combat je ještě více fluidní než v remaku díky parry mechanice a přepínání mezi několikama characterama. Mnoooooohem větší možnosti buildů a různých kombinací. Už od začátku hry je vám k dispozici 5 postav a další 2 se přidají později a je jenom na vás jaké 2 postavy budou bojovat po boku Clouda. Tím hra působí více jak Expedice 33. Totální 10/10 nemám absolutně co podotknout. Geniální bossové, vylepšení už tak skvělého combatu, neuvěřitelný ost a skvělý open world. Co více si může člověk přát.
故事细节非常丰富,人物刻画细腻,适合慢慢玩,着急赶主线喜欢快餐式玩法的就算了,小游戏够折磨,总之,因人而异,我喜欢和小伙伴们一起探索世界逛逛街的感觉,游戏内容充实诚意满满,配得上称之为艺术品。
I've played the original, and even if it's one of the best of the entire series, I still put it below FFIX, FFX, FFXVI and FFVIII. Said so, the Remake Intergrade and Rebirth are both very good games and in some way they succeed to catch me more in the story and overall gameplay compared to the original. OG FFVII had other vibes that this remake doesn't have, and viceversa. I sitll like both, nonetheless. The little story tweaks and changes are ok, in some ways explain better some things. I liked more Rebirth compared to Intergrade, it's a totally different experience. And I say one thing, Rebirth is a game full of things to do, everywhere. Square Enix literally put an enormous effort and did a lot of work to create this game. If there was a a point in gaming history in which side quests and quests in general felt like a chore in which you just go from point A to point B, in this game, every mini game you do is the right colour we all wanted to let you feel into the quest, like you're really doing something valuable. It wasn't stressfull, it wasn't boring, it was just right, and honestly, this is how developers should treat quest system. There are a lot of "easter eggs" and mini games taken from other Final Fantasy entries, like for example Chocobo Hot and Cold from FFIX. The overall vibes of this game reminded me of FFXIII and FFXV specifically: the sounds, the landscape. All very well put together. As for soundtrack, this one is super solid rock. Square Enix is well known for its music thanks to Nobuo Uematsu and in every entry it's impossible to dislike any of the track. But in this Rebirth I found that EVERY moment, change of pace, battle, region, quest, mini game, literally EVERYTHING has its own piece of music. And also a beautiful piece of music! This game has the most arrangements of the Main Theme and Chocobo Theme I have ever listened to. I like to share some of the tracks I liked: Gongaga Theme, Riding Chocobos in Cosmo Canyon, Queen's Blood Theme. Apart from the well known Aerith Theme, Tifa Theme, One-Winged Angel, Jenova Theme: these are masterpieces. As far as I know there are 300 and more tracks for this soundtrack, it's a lot, thank you Square for this! In the end, I suggest this videogame, yes, I do! I could write about this for ages and never get to the point because there's so much to say about it. One last thing is, don't buy this game if you are frustrated in your life, if you don't have time, if you are addicted to watch 7 seconds video and go on to the next. This game is long, there's a lot of funny stuff to do, and if you like these kind of video games then buy it, otherwise don't buy it. And if you do, at least don't write a review and admit to yourself these games aren't for you anymore. As there are a lot of negative reviews about this game for nothing. So, thank you again Square Enix, thank you Nobuo, I can't wait to see Revelation and a Final Fantasy XVII! In my heart, forever!
Bloated mess with marvelized slop writing & gameplay that has an obsession in wasting player's time (and I'm not talking about things that are typical for jRPGS). Remake was good, this is a complete mess and a slog to get through. I bought it heavily priced down, but I was still disappointed.
Dropei dessa porcaria superestimada, cheia de atividades enfadonhas, mini games idiotas que simplesmente recortam todo o clima da narrativa tirando todo o clima que ela cria. Tenho a impressão que seria um jogo de 20 horas recheado de coisas chatas e obrigatórias para fazer o jogo render mais. Realmente não consigo ver todo o hype nesse jogo. Metaphor ReFantazio lançado no mesmo ano humilha esse jogo em uma verdadeira aula de jRpg
👍👍
吃shi去吧辣鸡游戏,我全开修改器只打主线22个小时才第十章刚开始,要30个小时才能通关主线,剧情讲的乱七八糟全是谜语全是坑,还tm讲的又臭又长,小游戏解密浪费时间折磨玩家,而且这破寄吧游戏根本没有什么所谓玩法吧,要不是为了看剧情我一分钟都玩不下去
Forced myself through Remake Integrade and I'm glad I did because Rebirth is LEAGUES better than it's predecessor. Remake's linearity is gone and an amazing zone-based open world is now centre stage to explore, and the combat is far snappier, the synergy abilities speed up increase all party member's ATB guages so you feel like you're interacting with everything and throwing spells and abilities way more often. HIGHLY recommend.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | $69.99 | |
| — | 0 | — | — | |
| $7.4M | 43.6K | 87% | $9.99 | |
| $12.7M | 33.7K | 78% | $19.99 | |
| $2.9M | 9K | 89% | $17.49 | |
| $15.5M | 12.5K | 87% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.1M | 12.1K | 86% | $49.99 | |
| $11.1M | 16.1K | 82% | $24.99 | |
| $11.1M | 22.5K | 92% | $17.99 | |
| $11.1M | 22.6K | 85% | $19.99 | |
| $11.1M | 16K | 89% | $24.99 | |
| $11.2M | 12.7K | 86% | $29.99 |