
The original FINAL FANTASY IV comes to life with completely new graphics and audio! A remodeled 2D take on the fourth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 2.8Kreviews | 92% | — | $1.2M |
| $17.99 | 1.5Kratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very nice game like the story good
good
今晚月色很美,风也温柔~ [h1]美术:8/10[/h1] 整体画风越来越偏向欧式,主要表现在角色上。个人其实不太喜欢,但客观来说,美术是越做越用心了,尤其可以从主角从暗骑士到圣骑士的转变看出。 [h1]音乐:9/10[/h1] 爆了, 爱之主题曲、月光、大地图的主题曲都是很抓耳的音乐。 [h1]剧情:8/10[/h1] 主观来说,槽点满满。客观评价,和二代相似的王道主题,主角从暗到明,牺牲了不少队友(虽然都是假死),好就好在最后结局是世界和平大圆满。槽点比如凯因这个二五仔多次反目结果最后还活成真主角团了,高贝扎竟然不是最终BOSS甚至还是主角的哥哥,最终BOSS又突然冒出来一个由邪恶而生的月之民。但说实话这剧情设定在当年很前卫了。 [h1]主要玩法:7.5/10[/h1] 是二代和三代的结合,并且是最终幻想系列首次推出即时回合制,方向是很前卫的,但实际上初次尝试做的有点一坨,或许跟数值做的差有关,感觉即使和等待的差别不大。 [h1]系统&交互:7/10[/h1] 复刻版的修改器爆杀3D版就不细说了。 感觉本作数值做的有点差,怪物防御太强,主角团的成长数值后期跟不上得靠装备堆,而且随着剧情主角团又频繁地变动成员,虽然是为了剧情需要,但其实挺割裂的,因为最终打BOSS的队伍早就是定好的,有的角色就是用不到,那角色限定技设计出来的意义就有点不明所以了(杨的踢击很好用,但是最终队伍没有物理群攻) 再说一下装备和道具系统,装备释放魔法伤害大砍,而且最终的最强装备依然是要靠刷稀有怪的,以及生命值、MP上限也要靠刷怪,这还不如做成二周目有隐藏地点可以买对应道具,硬拖时间真的不是什么好机制。(虽然有强制遇稀有怪的道具优化) [h1]其他&锐评[/h1] 这作玩起来压迫感十足,不过不建议刚接触JRPG的朋友尝试,剧情比较看人,成长和装备系统会让你前期和后期都有点难受。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese
| $10.79−40% |
| 323ratings |
| 84% |
| — |
| not modelled |
| $9.99 | 167ratings | 71% | — | not modelled |
| $10.79−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 160 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was my first Final Fantasy and I think I finally understand why everyone loves this franchise. The game doesn't yap for 80 hours to give you a great story, fun combat, and an enjoyable game. Would have been roughly 12-13 hours but I really wanted to beat this side boss that had a sick sword. Still felt like the game was at the perfect completion time.
The first entry to the series to have an actually good story. Gameplay-wise, it's still rather bland.
Yeah, this game is a pain in some spots, more than FF 1, 2 or 3. The ATB doesn't seem adjustable in my pixel remaster version, either, so combat is always super fast. Space to pause. And because of the constant coming and going of party members, it's difficult to get a good rhythm with some of the group compositions. Cecil kinda sucks. Yang sucks. Rydia is awesome and Rosa you miss when she is "on sabbatical" or whatever the excuse is for ripping her from the group. BUT there are fun elements here and it's interesting in the progression of Final Fantasy as a franchise. Go ahead, play and and be frustrated at times, but enjoy it overall. Good stuff in process.
Some of my favorite Final Fantasy characters, and my favorite battle theme.
Muito show!
8/10
De los final fantasy que mas me gustan despues de pasarmelo varias veces y platinearlo toca dejar la reseña Una historia inolvidable y madura aquí la narrativa da un salto gigantesco. El viaje de Cecil, un caballero oscuro atrapado entre su lealtad al reino y su propia moralidad. Es una historia de redención, amor, amistad y traición con unos giros de guion que te mantienen pegado a la pantalla. Personajes con alma: A diferencia del III, aquí los personajes no son niños genéricos; tienen pasiones, pasados complejos, personalidades arrolladoras y profesiones fijas que encajan perfectamente con su rol en la historia. Es imposible no cogerles cariño. El nacimiento del sistema BTC: Este juego revolucionó los combates introduciendo las barras de tiempo para los turnos. Las peleas ganaron un dinamismo y una tensión brutales; ya no vale con quedarse pensando tres horas, el enemigo ataca si te despistas Una banda sonora magistral: La música de Nobuo Uematsu aquí alcanza el nivel de obra de arte. Cada personaje y cada rincón del mundo tienen un tema A tener en cuenta: Un reto muy superior: La dificultad da un salto importante es un juego bastante más difícil que el 1, el 2 y el 3 sin duda. Los jefes tienen mecánicas y contraataques específicos que te obligarán a pensar muy bien cada estrategia.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.6K | 93% | $17.99 | |
| $2M | 4.6K | 92% | $17.99 | |
| $1M | 2.3K | 90% | $17.99 | |
| $913.2K | 3.3K | 82% | $11.99 | |
| $2.3M | 8.7K | 95% | $11.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.4K | 74% | $19.99 | |
| $1.2M | 2.5K | 93% | $19.99 | |
| $1.2M | 2.1K | 99% | $14.99 | |
| $1.2M | 3.1K | 92% | $14.99 | |
| $1.2M | 2.1K | 69% | $19.99 | |
| $1.2M | 2.3K | 91% | $19.99 |