
The original FINAL FANTASY IV comes to life with completely new graphics and audio! A remodeled 2D take on the fourth game in the world-renowned FINAL FANTASY series! Enjoy the timeless story told through charming retro graphics.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.79−40% | 3.1Kreviews | 92% | — | $1.2M |
| $17.99 | 1.5Kratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 159 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
總分: 9/10 再見了,所有的1/64,現在是報警器的時代了👋 ps. 本作採用的是交叉排列,即是135角色為前排而24為後排 (可換列,即24角色為前排而135為後排),而非前幾作的自由調動,所以當遇到角色的預設位置和理想的前後排設置有衝突時,你是可以透過換位置的來更改他站前排還是後排的!例如泰拉有段時間預設會放在1號位,即為與主角同列。泰拉的血量極低,如果只使用換列來保護泰拉的情況下,會導致本應站前排的角色輸出降低,也會導致本該站後排的角色多吃傷害,因此你可以把泰拉和2/4位的角色進行互換,別像我玩到大後期才發現,🍬的流口水 特點: - Like it or not,這是半回合製 (ATB) 的始祖 - 陸行鳥有變種了,這算特點嗎( 優點: - 孩子們,再也沒有1/64的怪會讓你原地徘徊幾小時了,因為報警器got your back! - 迷宮內終於有存檔點了,再見了塔小弟(不過PR版有中斷存檔所以感受不明顯) - 改回了2代的主角團模式,每人都有自己的設定,加上1代到4代以來寫的最鮮明的人物個性,每個角色終於是活生生的人,而不是單純的好人和指路人,終於能從對話中感受到對方是什麼樣的人了(最愛雙胞胎的互動) - 這次跑圖設計整體偏線性,基本都是跟著主線跑就行且會有移動範圍限制,支線和可去可不去的地方也比歷代要少,所以會迷路、錯過東西和地圖的機會大大減少,說句歷代最強引導不為過(當然也沒好到哪去,只是前幾代真的太爛了) - 演出繼續進步,例如不少boss開始和中途都會有對話 - 魔法和mp的平衡與3代一樣做的不錯 - 本作極度強調弱點和種族的加傷,裝備需要考慮更多是加傷特性而非單純面板,要動點腦 - 怪物機制變得更豐富,例如有反擊、换形態等等,配合上ATB系統,跑圖時打小怪甚至是打boss終於不是無腦平a到底了,整體體驗上刺激不少 缺點: - 孩子們,1/64遇怪率廢了,但是我們有4個隱藏召喚獸哦,想要最強防具還要用報警器刷臭粉毛哦,刷去吧(壞孩子們要記得去打mod省點時間) - 小怪填的數值有點小誇張(特別是前期),又肉(有些能抗三四輪,就是12-16次平a)又痛(兩下把你人幹倒),還愛堆怪(一次戰鬥能塞6-7只小怪),導致你打一次小怪的時間很長,而且每打一次小怪後都要開menu回血,跑圖極慢體驗極差,跟2代能比一比 - 我的大大大boss哪去了😡
As someone who is starting the FF series from the first game forward, Final Fantasy IV by far has the best story. The new battle mechanic was definitely something that took a little bit to get used to but nonetheless it was a great thing to add. Cecil's path towards redemption throughout the game made this very much worth playing from start to end. 10/10 would recommend.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 2.5K | 93% | $19.99 | |
| $1.2M | 5.5K | 59% | $9.99 | |
| $1.2M | 2.4K | 74% | $19.99 | |
| $1.2M | 2.1K | 99% | $14.99 | |
| $1.2M | 3.1K | 92% | $14.99 | |
| $1.2M | 4K | 79% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 2.9K | 93% | $10.79 | |
| $2M | 5K | 92% | $10.79 | |
| $1M | 2.5K | 90% | $10.79 | |
| $914.4K | 3.5K | 82% | $7.19 | |
| $2.3M | 8.7K | 95% | $7.19 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.44/day in the week to Aug 4 → 1.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Thai, Traditional Chinese
| $10.79−40% |
| 324ratings |
| 84% |
| — |
| not modelled |
| $9.99 | 167ratings | 71% | — | not modelled |
| $10.79−40% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 160 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mais um clássico platinado! Como sempre, um jogo divertido mesmo depois de tantos anos.
"You spoony bard!" + Best written characters and story so far (FF 1-3) - Personally don't like the ATB battle system. - Aside from float, other status effects(frog, big, mini) aren't used outside of combat. (Compared to FF3)
Um classico, simplesmente muito bom!!!
Totalmente recomendable, siendo de los mejores de los pixel remaster, buena historia, no se hace pesado, es entretenido, realmente muy buen FF clasico, a mi gusto de los mejores
One of the better final fantasies. Its story is great and the characters are great. It lays the groundwork for FF stories to come. It can be challenging at times and the lack of the job system from 3 is disappointing but doesn't really detract from enjoyment of the game. It's a good pick up if you want to try an older final fantasy.
Final Fantasy 4 has been my most nostalgic game for a long time and it was a great experience to relive it in a new way. Plus, the conveniences of the Pixel Remaster are nice after a few SNES playthroughs, although I still find the SNES version superior. Very much recommended!
Like FF3, this wasn't my first time with Final Fantasy IV, I'd already played the 3D remake on Nintendo DS. Still, revisiting it in 2D through the Pixel Remaster was a treat, and it's interesting how much the tone carries over even in this simpler format. Characters are probably the strongest part of the game. Both allies and villains are written with actual depth, antagonists aren't just obstacles, they have motivations that make them feel like people rather than plot devices. The reveal of who's really behind everything by the end is genuinely well built up too, a nice change from FF3 where the Cloud of Darkness just shows up out of nowhere. Cecil in particular is a great main character, and his arc is genuinely well done, anchoring the whole story in a way none of the previous protagonists really did. The job system is gone. Every character have now their own class, with unique abilities that make their place in the party clear without needing to shuffle classes around like in FF3. This is also the entry that introduces the Active Time Battle system, and it changes the feel of combat entirely. Turns no longer wait patiently for you, so fights carry a real sense of urgency. The world building is neat, and the soundtrack is easily among the best the franchise has to offer. Overall, the strongest entry of the four so far.
FF4 was a pretty damn good experience :D The First game with an actually compelling story! I've gotta admit, I'm still missing the luxury of knowing where to go and what to do (had to look it up a couple times) but this is the first game that actually got me grinding for some of the best gear :) Didn't collect everything (only got 4 pieces of Adamantine armor and no extra Ribbon's) but still 100% the game and thoroughly enjoyed it :smile: Tbh, I really liked how they made the turn based system so much more fast paced. I could keep up at normal speed but it was fun actually being rewarded for getting familiar with the UI (its the first game with real-time elements). I eventually got so familiar I didn't even need to see a character name to know who I was ordering around xD Comparing this to the other three games is a WILD ride, and they've DRASTICALLY improved, though you can easily see how. I also like how this is making me love FFXIV even more, because as was discussed around the last fan-fest FFXIV is a Final Fantasy Theme Park, and it does it REALLY well, considering how most of it you won't notice unless you know. All in all, I'm VERY glad I bought the Pixel remaster collection because its been one hell of a good time learning about Final Fantasy's past and seeing it evolve and grow over time :D
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.