
Take part in the epic sequel that unfolds nearly two decades after the events of FINAL FANTASY IV. Now enhanced for Windows PC.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
otima sequencia para relembrar antigos personagens.
+1
Uma continuação digna. Até o momento, estou curtindo....
One of the worst games in the series of Final Fantasy RPGs and it's a shame that it's a sequel to FF4, which was one of my favorites. This game has lazy copy paste enemies and dungeons from the original game, egregious amounts of backtracking, poorly balanced segments and boss fights, terribly paced and repetitive story, underdeveloped characters, and questionable implementation of its combat elements. The last point about combat is worth discussing since it was the best aspect of the game but unfortunately held back by conflicting design decisions. One of the main system mechanics is the moon phase system, where buffs/debuffs are rotated between physical attacks, white magic, black magic, and special abilities. These affect both allies and enemies, so on paper it sounds like a cool and simple tactical system. But the problem is that the only way to rotate it manually is to rest with tents or at an inn, otherwise it rotates in real time every 30 minutes. This makes dungeon crawling in certain scenarios feel restrictive and frustrating. For example, you will have a team of only mages but get hit with a magic debuff and have to painfully slog through the rest of the battles. This feels more like you're being punished by RNG rather than awarded for navigating a challenge. It would be a better system if there was a more thoughtful and direct way to control it to allow more tactical agency, especially when you get more party members. The other new system mechanic is the band system, which allows your party members to team up for a powerful attack. This system is fun because it encourages you to experiment with different team configurations, and there are quite a few you can have due to the large cast (20+ playable characters). But the biggest problem here is that you have to get to the final episode in order to fully experiment with the party compositions. By then there's simply not enough game left to try things out without choosing to stall the game out and grind; there's only one dungeon left by this point and you'll be dealing with under-leveled characters which also hinders your ability to experiment. Overall, this was a very disappointing sequel and a poor Final Fantasy RPG in general. I really enjoyed the original FF4 but even so it's hard to recommend this game. There are just too many things fundamentally wrong with it.
Why in the ♥♥♥♥ would they choose the Mobile version of this game to port to PC? This is horrible. Slow post battle screens, zoomed in perspective, ugly menu and chat box, ugly sprites, mini-map that literally makes you pay attention to it more than the main screen, and BUGS TO THIS DAY. Yeah, ♥♥♥♥ this game. Don't buy it. They should have just ported the 2D version of this game, it would have been infinitely better than this piece of ♥♥♥♥. I'm uninstalling this garbage. Wish I could refund it, but I've owned it this long and never played it.
Un des jeux qui m'a le plus marqué, étant un joueur fidèle des jeux créés par Square Enix, j'ai commencé a joué au premier Final Fantasy 4 à l'âge de 7 ans, c'est le tout premier jeu Square Enix auquel j'ai joué. Créer une suite était une merveilleuse idée vu que son histoire est unique et très marquante, avec une multitude de personnages de classes différentes. Pour la suite du jeu, le fait que dans la dernière aventure "Cristal", nous pouvions utiliser n'importe quel personnage est une fonctionnalité qui n'était pas présente dans le premier, cela rajoute plein de possibilités de jeu avec les coopérations qui créées de nombreuses stratégies toutes différentes les unes des autres. Par contre je trouve que certain personnages surpassent tout les autres ce qui est dommage puisque certain personnages auraient été sympa à jouer mais pas assez équilibrés fasses aux autres, il y a également un grand manque de dialogue avec très peu de cinématiques.
Never would I have thought that I stop an FF game in the middle of its duration, but here we are. FF IV already hat big issues with pacing and working story telling. The After Years the same, but all the issues are bigger with even less redeaming qualities. It's boring, takes way to long and there are continuity issues between the episodes. There are balancing issues, most episodes are rediculously easy and all of a suddon you are at the start of an episode and all enemies are way too overpowered. Unfortunate, but this game can be slipped without having lost much.
super Spiel,
Sans intérêt. J'ai beau adorer les FF, j'ai abandonné au 2e chapitre après quelques heures
Es hat bestimmt seine Höhepunkte aber leider keine guten
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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