
Feel the wind in your hair and the roar of the engine in Final Approach: Pilot Edition! Grab your gamepad as you expertly pilot aircraft through treacherous landscapes, fly combat missions and solve various challenges in this seated, Virtual Reality action-packed flying adventure. You own the skies!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I had hoped the view was more first person but this is still a bit of fun if you want a sit down. Slower pace of play to the stand up room scale game.
not really VR'ish in my opinion.
First of all, a tip to all the folks having problems with "pilot edition" and camera tracking: I find it very unfair to downvote here! The game was originally the "still standing" version where you draw lines with your touch controller. Now, people who wanted to actually fly them things (and have actual VR legs) got the awesome "Pilot Edition" for free, and all the others complain and downvote this game. Guys, that's life. If you get sick, play the standard edition. Don't downvote for free addons that you don't like. You are teaching game developers here the very wrong story. They will nerf their stuff even further, if they learn they will get downvoted for "non comfort"-features. As a real tip: Don't sit at a table. Take your (hopefully) wireless controller and a rotating chair, and follow the planes by turning the chair. Nausea gone. No to my review: I bought this game at the '17 summer sale for 3,74€, and for that price it's an awesome fun to play. For the full price (currently 14,99€) maybe I wouldn't recommend it, not sure. But, considering the fact that you get two different versions (the norrmal edition, where you draw paths for the airplanes with your touch controller, and the more awesome Pilot Edition, where you fly with your game controller), it shouldn't be too expensive then either. The game gives you a "toy version" of airfields, where you move around, start and land airplanes. There are some mini-games and some dogfighting against UFOs. It's great fun for some hours, and I like the toy-like plastic look and the variety of planes. If you get it on sale, it's a must have. For the full price, still not bad if you like this kind of games.
Final approach - nah. Final approach: pilot edition - oh yes! Thank you for making pilot edition! It is a huge improvement compared to basic version of final approach in terms of playability and keeping interest going on. I love the way I can fly the planes, jets and helicopters as if I was flying RC planes, but much more cooler way and in fabulous miniature world! It is quite easy to learn to fly the planes, but all little tasks with the planes and at field keeps interest on. One of my favorite games on VR. The only downside for this game is slight motion sickness which I develop especially at city airport due to jerkiness, but that is most likely due to my -not-performing-enough-graphics-gard. GTX970.
This game is soooo cute !
Fantastic fun! Made me feel like a little kid again - the toy planes seem so real in VR. Well worth the money! VR very well done!
I like the idea and it is something new in VR. dontlike the price and need more challenges
Looks beautiful if only it worked. I literally couldn't get this game to play. My plane flew around but could never actually lower my altitude. Looks like it needs testing.
I thought it was pretty rad.
Nowhere near accurate plane physics; but great graphics and the planes are So cute in VR. A pleasant distraction when you want to play with planes without a fullblown sim.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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