
A stylish blend of deck-building, turn-based tactics, and thrilling animated fight sequences in classic action-movie settings. Learn to balance your hand, momentum, and positioning to overcome the odds to defeat your adversaries. Build your deck, control the space and live to fight another day.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Spanish - Spain, Japanese, Russian, Simplified Chinese, German
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good strategy/deck builder where you play as a secret agent clearing our rooms with the power of your melee skills. I enjoyed it but it can get frustrating if you don't get the right cards or improvements, the levels are almost the same each time and the enemy variety is poor. Still would recommend.
This is a game that does what it sets out to do. Stylish, slick, cardbuilding, turn-based ractical roguelike. It's basically John Wick: The Game, but much better than the actual official movie tie-in. Stringing together a combo is very satisfying and the music is killer. I did encounter one auto-loss where I had no option but to get thrown off a ledge, but overall the game feels good. There's plenty of progression and replayability there if you want it. I get an itch for these sorts of games every once in a while and this title definitely scratched it.
Fun. Complicated. FUN. Punishing. FUN!!! Wonderful Roguelike; split paths and random events.
It's a very fun take on roguelite deckbuilding, especially with its unique gameplay. I don't really think the deckbuilding works as well as it was intended, there isn't as much card interaction as I wanted. Some rounds just feel dowright opressive and unfair. But some rounds you'll be in a flowstate and kill the boss in a measly amount of turns. The part I don't like is that you only get rewarded for completing the objectives and not for completing a round. Combine that with the fact that the shops and healing require the in-game currency, makes the game feel very punishing and unrewarding, because sometimes you just cannot complete the objective due to RNG. I don't like how the random event space works because it's mostly percentage based. I don't like their execution of different decks, modifiers, and sometimes the bosses. Especially the final boss. I find it really hard to beat that guy without the gun deck. But I still like and come back to this game every now and then, because its cool to kick some ass
The effects of some cards are not described clear enough or are just confusing. Why can i use an enemy as a wall for a wall kick sometimes, but not every time? idk it isnt clarified. Or why cant i use some moves with push property on unpushable enemies, while i can use other moves? why cant all of those moves just deal damage without the push? idk it is inconsistent and annoying. Why do "aggressive" enemies sometimes advance right in your face and other times they just move one tile? idk it is inconsistent and is not always predictable. I like this game as a concept, but it is an evil game(especially the unpushable property). I am not interested in sequel, but i hope it is more consistent and descriptive
I really love this game. I think it’s a bit of a hidden gem when it comes to roguelikes and deck building games and it’s flown under the radar when compared to things like slay the spire, but I often find myself enjoying my time in this game more than in spire. It’s fun, simple to pick up but with a high skill ceiling. Multiple difficulty options, so there’s a difficulty for everyone, custom deck drafting modes. There’s a demo “Fights in Tight Spaces: Prologue” if you’re unsure about the game. And if it’s the visuals putting you off, give the gameplay a chance because it’s real fun.
Muy buen juego, de los mejores de su género.
Great game, and it has turned into one of my comfort therapies. That is until the fight gets in a tight space.. Challenges my ability to think ahead while considering what obstacles and goals need to be achieved, as well as what I have left in my deck
This thing is wholly addicting, and the DLC is cool too. Loving it.
Tried on a lark bu it's surprisingly deep / replayable. You are NOT playing for the plot. But it doesn't spend much time onit.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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