
Field of Glory II Medieval is a turn-based tactical game set in the High Middle Ages from 1040 AD to 1270 AD. Developed by legendary designer Richard Bodley Scott it brings the best from the tabletop world into the best digital framework.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Jul 23 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−70% | 987reviews | 77% | — | $406K |
| $8.99−70% | 44ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So, two expensive units of horse archers and one unit of heavy cavalry with spears cannot in an open field (in the open) rout one unit of infantry (spearmen), the question is why then do we even need this damned expensive cavalry?
Thanks to the developers for choosing the High Middle Ages, because I'm already sick of Vikings and knights!)) Oh, and my post is written in Russian, the language that this game LACKS VERY much.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Сами сражения ОК. А вот к компании так себе, мягко говоря. Никакой стратегии тут нет и в помине. Битвы генерятся исключительно автоматом. Карты, войска... Просто набор рандомных сражений с условным учетом представленных у противников войск. Да и тут косяки. О какой историчности можно говорить? Какие такие тяжелые, конные рыцари могут быть у А. Невского? Но все же лайк...
I like how this game represents battles The UI is a bit less informative than that in Pike and Shot: Campaigns though
This game is pretty peak
I fired this up just to see how it was and... Not for me. Feels clunky.
It was a little more in-depth than the casual game I was looking for. I requested a refund, but I played 4 hours. Not under 2 hours apparently. You can't even begin to grasp the concept of this game in under 2 hours. Would still take a refund or store credit...
to be honest the game is not that fun so only get if its free not worth the price
Clunky but fun. Expansions are a bit overpriced imo for what you get.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 868 | 81% | $59.99 | |
| $950.9K | 576 | 83% | $59.99 | |
| $127.6K | 104 | 86% | $59.99 | |
| $815.9K | 687 | 77% | $23.99 | |
| $628.8K | 2.8K | 77% | $9.99 | |
| $412K | 240 | 67% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $406K | 1.4K | 93% | $17.99 | |
| $405.8K | 1K | 45% | $9.99 | |
| $405.8K | 873 | 72% | $29.99 | |
| $406.2K | 737 | 63% | $14.99 | |
| $406.3K | 2.2K | 95% | $9.99 | |
| $405.6K | 600 | 70% | $24.99 |