
Endless subway rides, void probes, cosmic gardens and the fate of a planet, fiction.colors is a series of short atmospheric experiences to explore at leisure.
Modeled estimate, not a reported figure. How we estimate →
Media
About
A collection of places to explore, or ambient 'games,' made from 2015 to 2022. Some are walking sims and others are fully passive (you can blow up a planet on Voltark!). Take an endless train ride or roam sun-baked deserts. There's plenty to see at your own pace. Please read the reviews to decide if these experimental games are for you :)
Take the Nightline through an infinite Metropolis. Destination? Unknown.
Visit the Carcavas Valley Natural Preserve in this nostalgic exploration piece. It’s a curious place, home to a wide variety of wildlife and rumors of military test sites and energy zones.
A star melts on a morphing altar, the enveloping woods feed ever growing, that feeling, blue, sinks deeper.
Strange shapes and voices pierce the blizzard's veil, stranded and curious atop this mountain you leave behind the comforts of your cabin to survey this darkest of nights.
██ NODOMUS █ ███████ ████████ ████████ █████████ ███ ████ ██████ █████████ void ████ PROBE████████████ ███ █████████ █████████ ████████████ ███████████ █
Upon crash landing on this desert planet, you have the choice to explore its beautiful steppes or systematically strip mine its resources. Choose wisely for the consequences are irreversible!
A passive procedural visual story about the life of a line.
Save christmas as one of Santa's reindeer in this shortform open world adventure about the perils of drunk driving. Made for Haunted PS1 '21 Madvent Calendar.
Photosensitive epileptic seizures warning! A small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that appear in videogames. Immediately stop viewing and consult a doctor if susceptible!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good
interesting collection of experiences, not really a game, its just a walking simulator. But its relaxing and nice, you play this once in a while to kinda just relax, its more of a modern art piece. But for the price, its pretty dang good. 8.5/10
this game needs to be preserved in museums. reminds me a lot of SIGNALIS. not sure if each individual game is related to each other. it's a bit scary at times tho
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
https://youtu.be/OqmUQOK7MBk
Colorfiction is adept at having this sensational visual prowess when it comes to their games, and this collection is akin to a tray of small snacks
Great Worlds, Beautiful Worlds
Personally Ive been loving these types of trippy ass games. They are mostly exploring weird and unusual environments, love the creativity put into this. Love the producers too <3
Pour 2e je m'attendais pas à un chef d'oeuvre mais au moins à quelque chose qui me fasse dire "ouai ok c'est pas mal y a un truc"... Malheureusement ça n'a pas été le cas... Je trouve les couleurs globalement trop criardes, flashy et saturées,,, cela fait vite mal aux yeux et gâche le plaisir d'explorer... De plus les menus ne sont pas du tout ergonomiques, quand on lance le jeu, le menu s'affiche avec 6 cassettes. Lorsque l'on clique sur l'une d'elles, une autre fenêtre s'affiche (comme ci on lançait un autre jeu)... Ajoutons le fait que, parfois, les changements que l'on fait dans les réglages se désactivent et se remettent par défaut à l'écran suivant... On dirait un projet d'un étudiant pour devenir développeur. Je ne recommande pas du tout malheureusement... même si je suis conscient que ce ne doit pas être facile de développer un jeu-vidéo.
Not worth your time. I kinda liked The Sands of Voltark because it felt like an actual experience instead of just stitched together places and visuals but most of these "experiences" will have you bored after 20 seconds.
Please help us with researching the fundamentals of the ∞ void. 'See notes' I like this particular side of Colorfiction and less of the sensory overload that was Zero North Zero West. This series of walking sim games are perfect to just put on in the background or have something to do during a gaming break. Perhaps a rain series is something to try next or seasons. Either way ill check out whatever art this dev puts out.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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