
Few Nights More is a roguelike turn-based RPG based in a world where Vampire Lords seek to conquer lost territories and their place in the world. Design and defend your stronghold, slay your enemies with traps, fulfill your Lord’s true potential, slowly conquering what is rightfully yours.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Vietnamese, Simplified Chinese, French, German, Czech, Japanese, Korean, Polish, Portuguese - Portugal, Russian +3 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
(9/10) + solid gameplay + setting
The game is really awesome, but it's developed on Unity and sometimes I have some issues with buttons.
算是不錯玩的小品類守護地下城的遊戲,除了被做壞的無限模式...
턴제 인디 게임 수준... 언어 지원이 기계번역을 그대로 갖다쓴건지 전환이 제대로 되지 않는 부분이 있다 특히 한글로 시작하면 게임 시작후 장신구(Trinket) 선택 획득-게임 제일 하단 중앙 5가지 숏컷 메뉴 중 가운데-기능이랑 상점에서 장신구 구매도 되지않고 설명도 나오지 않으며, 몇몇 이벤트도 글자가 제대로 안나옴 그래서 어쩔 수 없이 영문으로 게임을 껐다 켜서 시작 후 한글로 바꿔 줘야 하며 방이나 장신구, 함정 효과 설명이 그대로 영어로 나오긴 해도 제대로 할 수 있다 음악이나 컨셉은 나쁘지 않읂데 전체적으로 깊이가 부족하다 할인 할 때나 사는 걸 추천함
concept sympa
Got it for 3 dollars. Would have paid full. Good game. Good grind. Good boss fights. Doesn't feel complete but with all the content here, doesn't need to.
muito bom! ja consigo ver uma sequencia de vampiro vs lobsomem
As far as the game systems go, this thing is a blast. Lot's of variety and replayability. The downside is that it's very janky, unpolished, and buggy. Descriptions are missing, the UI is just bad... But I'm still having fun playing it.
Игра неплоха особенно по скидке, перевод просто отвратительный. Играть можно.
Surprisingly fun! Gets repetitive at times but never burnout level (more "quick break from the game").
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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