
"Five Nights at Freddy's meets COD Zombies" in this challenging horror shooter with pseudo puzzle elements that forces you to use your head and listen carefully.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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[h1]Могло быть и лучше[/h1] https://youtu.be/dlTStQOvNGo [list] [*][i]Экшен, Шутер[/i] - наиболее подходящие метки для этого продукта, но стрельба здесь настолько убога, что даже нет оружия ближнего боя, это какой-то троллинг игроков? Во-первых, вы не можете просто стрелять на ЛКМ, сперва нужно прицелиться, зажав ПКМ. Во-вторых, прицеливаясь, перекрестие не сразу сужается в точку, а спустя некоторое время. Таким образом, вместо сочных и мясных перестрелок мы получаем снайперский отстрел мертвецов, что лично меня расстроило [*][i]Оптимизация[/i] - от 30 до 45 фпс в шутерах такое себе удовольствие, туши зомбаков спокойно проваливаются через стены и частично вылазят через дверь [*][i]Анимация[/i] - когда зомби вваливается в окно и затем встает, это что-то с чем-то [/list] Нужно продержаться 5 ночей, каждая волна становится сложнее, появляются новые монстры, возможности, в первый раз местные "БУ!" могут испугать https://steamcommunity.com/sharedfiles/filedetails/?id=1993697545 В целом задумка и геймплей неплохи, но техническая часть меня оттолкнула, учитывая ценник в 195 рублей. ----------------------------- Мои [url=https://steamcommunity.com/profiles/76561198029238071/recommended/] обзоры [/url] и [url=https://www.youtube.com/c/BOLTOREZ] прохождения [/url]
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Concurrent players on Steam, sampled daily since tracking started.
Okay... as is very obvious from the trailer, this is a quickly produced zombie shooter using the same very basic zombie assets over and over and over. - There are good games that make use of zombie assets available on the asset store, and there are bad zombie asset games. https://www.youtube.com/watch?v=GHbUi9xggCE This game is just BAD. It's just a quickly produced and lazily made asset mash together. with ZERO care for fairness. Zombies will come at you even on the first night and attack your cabin with so many coming at the same time that it will be impossible to shoot them all before getting grabbed and killed from behind. It doesn't seem to have any way to board up windows as you might expect to give you more time, which could help make a huge difference, especially if the zombies would attack the wood on the boarded up windows allowing you to hear the wood being stuck. But again, why would the developer want to spend time making sure the game is actually fun and providing a way to board up windows and such when he can just throw in a random zombie spawn with his single asset zombie he bought and call it "done"? I mean imagine an indie developer actually giving a crap about what they produce and putting any real effort into a Steam game these days? Hahahaha, good joke Zaxtor! In all seriousness, there IS such thing as a really fun, really well made zombie shooter much like this one but with actual care put into it here on Steam and it launched just a few weeks ago. You can spend less and get a zombie asset shooter that's actually a blast to play right here: https://store.steampowered.com/app/1203560/Everyone_Dies/ To developer: Go buy Everyone Dies, play it, and learn how you can use zombie assets to make a fun, well made zombie game instead of this lazy pile of rubbish you just launched here man. I know my criticism is harsh and is hard to digest as this is your first title on Steam. I want you to use it to get better. I want you to show some actual "effort" and not just smash together purchased assets as quickly as you can and launch it ASAP! Digest this criticism, realize you need to work harder and make a fun game you yourself would enjoy playing, and MAKE THIS GAME BETTER! ...Add in a way from the start to board up windows. Maybe the player needs to pick up a hammer somewhere and find nails in a tool box before he can board up windows. Also put in checks so the game doesn't throw too many zombies at the cabin at the same time because that feels REALLY cheap. And seriously, go buy and play Everyone dies.. and see how much better that game is and that he's asking $4.99 and you are asking $7.99. Good luck. I will re-review this game if and when you put some updates out and some actual effort into your game. Not recommended. A 25% is my first impressions score on launch day.
This is a free roam FNAF style game. Graphics are great and scary as hell. I gets much harder past the first night. This is not a game like killing floor or everybody dies. It's not a run and gun wave survival. You feel completely helpless. If you love FNAF style games, you got to pick this up.
I am excited to see what the indie developer has to come
This game was not worth the time at all...extremely boring and clearly not worth 7 bucks...
Great game. beautifully designed, and very scary.
A great little game! The developer definitely had a vision and kept with it. A very creepy game with strange sounds, uncomfortable moments, and fun and scary jumpscares. There's not much by way of story - a lot is left to the imagination. Why does the hallway whisper? What happened in this house? Why are we here? Why are the zombies coming for us? Maybe a follow-up game will answer these questions! The game is not perfect - no game is - but I definitely think the developer did very well with the game, in spite of the monster assets having come from a bargain bin. There are certainly things I think could be improved, but overall, I was impressed with this game being a one developer release. https://www.youtube.com/watch?v=qgx-yVYiSik
[quote] Fever Cabin is a quickly developed zombie, survival first-person shooter game. With quickly developed I mean it's a game that used horror, zombie, weapon and some other assets from the store and slammed into a 'game'. I do know that a lot of developers are doing this to get knowledge and experience when it comes to developing a game, being a part on Steam and to possibly bring in money. I do like the project and how it turned out but it's lacking development, unique gameplay, story/coop (multiplayer), jumpscares, easter eggs, other weapons, better UI and overall everything needs to be improved and more balanced. This game right now is 3.99 euro's and I don't even think that's worth it. Maybe Free2Play as the content isn't there. There is but it's just assets slammed into a one pile and you call it a game. It's a typical game that you play when being bored and nothing else. [/quote]
Fever Cabin is an amateur made Unreal Engine based horror/survival shooter where you're in a cabin in the woods at night and you must fight off waves of zombies with your pistol. You can board up windows to slow down the zombies. You also have a torch you can use to light up darker parts of the cabin. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. Fever Cabin is over optimistically priced at $5 USD, it's not worth it given the very simplistic nature of the product and the defects, especially considering the sheer number of completely free, much higher quality games on Steam.
For a game that costs less than £6 you would really have to go out of your way to complain about it. It’s fun and has some genuinely jump-scary moments. The rules are simple and the atmosphere is very effective at setting the right tone for this type of game. Give it a go!
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