
Feudal Baron: King’s Land is classic-style city-builder. Turn a humble settlement into a medieval town, build workshops and churches, repel raids, and manage your subjects. Ensure steady supplies – or squeeze every last penny from the people.
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About
In Feudal Baron: King’s Land, you play as the ruler of a medieval barony. You start with just a few followers in their leaky tents. Are you a leader shrewd enough to turn your lands into a bustling city?
In this strategic city builder, you’ll get to live in the middle ages, constructing buildings, producing and delivering resources, and fighting off raiders until you’re strong enough to challenge the king himself.
Your subjects need much more than food. Build taverns, churches, schools and graveyards. Cure plagues, extinguish fires, snuff out rebellions. Gather goods – from firewood and shoes to fine robes, stained glass windows and siege machine ammunition.
Trade with your neighbours and use a novel building range system to connect fields, mines, workshops, granaries and marketplaces into a fine-tuned mechanism to meet the needs of even the most finicky residents.
You have plenty of decrees to proclaim. Use them to celebrate feasts and make your subjects happy – or to drown rebellions in blood.
When raiders approach your town, lead your men and outwit your enemies to break the siege in the battle mode.
Learn the story of the ambitious baron fighting for his lost birthright in a story-driven campaign. And when you like, try yourself against the unusual conditions of several independent scenarios or build a medieval city of your dreams in the free game mode.
No need for endless tutorials and instruction manuals here. In Feudal Baron: King’s Land, the campaign introduces you to the duties of a feudal lord in a manner that is both approachable and fun, until ruling your barony becomes second nature to you – and your city becomes your home, built with your own hands (or more precisely, with the hands of your subjects).
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Russian, Turkish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]潜力未竟的城建体验[/h1] [h2]游戏推荐指数:★★★★★★☆☆☆☆[/h2] [quote]买肯定是要买的,玩肯定是不玩的 快来关注[url=https://store.steampowered.com/curator/38222893/] G胖受害者鉴赏家[/url] 让选择游戏变得更加简单[/quote] 这款城建类游戏给人的总体感觉是“潜力很大,但还没打磨好”。一开始上手会有点迷糊:供给链和建筑互相作用的机制不像传统那样直观,需要花时间理解每个建筑的影响范围和物资流转路径。好消息是,当你理清这些规则后,玩法会变得很有成就感——资源配比、产线衔接和人口调度能带来持续的策略乐趣,不再是简单的堆房子。 画面和界面做得挺干净的,建模和UI设计都有效支持游戏玩法,给人一种朴素却实用的美感。不过教程表现不够稳定:有的关卡里会手把手教,有的地方则只给提示,靠玩家自行摸索才能理解关键系统。建议官方把基础供给链、建物互动范围与消防、防疫等异常事件列成系统化教学,降低新手门槛。 游戏在设计上有一些独特之处,比如需要把某些功能(药剂、市场、仓库权限)在建筑上显式配置,这种细度控制能带来深度,但同时对操作和规则理解提出更高要求。若能在UI上增加可视化的覆盖区和产线流向图,会大幅提升可用性。 比较担忧的是当前存在的稳定性问题:有时交易无法触发、资源统计异常或物品无法完成计数等,这类 BUG 会直接打断游戏节奏,尤其是在中后期。当出现灾害(如火灾)而缺乏灭火手段,或因为简单的逻辑缺陷导致人口骤减和资源断供,玩家体验就会从“有意思的策略挑战”迅速坠落为“无力感”。这类问题需要开发团队优先修复,并补上必要的防灾系统与自动救援机制。 从玩法取向来说,它更偏向于注重生产链与人口管理的中度策略体验,不会把玩家淹没在繁杂的数据表里,但也不像一些极端简化的作品那样轻松。对于喜欢观察村民行为、搭建连贯产线与试错调优的玩家,这款游戏有很高的可玩性;但如果你对稳定性和完整性比较敏感,建议等几次大修补丁之后再深入投入。 核心玩法有创意且耐玩,视觉和交互基础良好,但目前的漏洞、教程不完善和应对突发事件的手段不足,影响了整体体验。对玩家的建议是——愿意花时间探索并能容忍临时性的缺陷的话,这是一款值得一试的城建游戏;对开发者的建议是——优先修复关键BUG、补强教程与应急系统,这样潜力才能真正转化为口碑。 [quote][h3]鉴赏员测评配置:[/h3] CPU:RYZEN 7600X GPU:AMD 7900XTX 加入[url=https://steamcommunity.com/groups/GgamePlayer] G胖受害者鉴赏组[/url] 和鉴赏员一起战斗!爽! [/quote]
the game it has a strange playing system ( have to set herbalist to all houses so they will have all medicine, the same with market, warehouse etc ) when you get used to it then it has really potential and looked very good but then the bugs started (i had like 1500 pieces of dishes and still could not pass the 10 needed for example). i have started the game like 10 times and the bugs messing the game. I will give it another try after couple of updates. But it really looks good
В цілому - прикольний сітібілдер, але, нажаль, закинутий. Є проблеми з оптимізацією - через пару годин фпс дуже помітно просідає, якщо дивитись на центр міста
Di Gestionali così ce ne sono tanti, ma questo è uno dei peggiori. Grandi aspettative, scarsi risultati.
I honestly enjoyed the game and would really love if they update again and fix the game. i didnt mind the minor bugs but when i got to the festival part, i couldn't click the decree and now i couldn't move past it :(
sehr langsames Laden, sehr zäher Spielablauf
Gostei do jogo.. vc fica horas e não ve o tempo passar, começei a jogar na intenção de ficar 1h só e fiquei 6hs jogando.. acho que deveria ter uma mecanica de transporte, como carroças, animais, cestos acho que ficaria melhor.. cavalaria armada tbm seria interessante.. mas curti muito o jogo
The entire game is filled with bugs. it's a great concept if the game worked out of chapter 2 and didn't bug constantly in free build mode.
Zdążyłem dojść do pierwszej bitwy, a po jej wygraniu gra się zawiesiła . Na tym narazie moja przygoda się skończyła. Napiszę na support i zobaczymy co będzie.
Altes Gameplay, nichts neues. Trotzdem nett gemacht, ich mags
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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