
Feudal Baron: King’s Land is classic-style city-builder. Turn a humble settlement into a medieval town, build workshops and churches, repel raids, and manage your subjects. Ensure steady supplies – or squeeze every last penny from the people.
Modeled estimate, not a reported figure. How we estimate →
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In Feudal Baron: King’s Land, you play as the ruler of a medieval barony. You start with just a few followers in their leaky tents. Are you a leader shrewd enough to turn your lands into a bustling city?
In this strategic city builder, you’ll get to live in the middle ages, constructing buildings, producing and delivering resources, and fighting off raiders until you’re strong enough to challenge the king himself.
Your subjects need much more than food. Build taverns, churches, schools and graveyards. Cure plagues, extinguish fires, snuff out rebellions. Gather goods – from firewood and shoes to fine robes, stained glass windows and siege machine ammunition.
Trade with your neighbours and use a novel building range system to connect fields, mines, workshops, granaries and marketplaces into a fine-tuned mechanism to meet the needs of even the most finicky residents.
You have plenty of decrees to proclaim. Use them to celebrate feasts and make your subjects happy – or to drown rebellions in blood.
When raiders approach your town, lead your men and outwit your enemies to break the siege in the battle mode.
Learn the story of the ambitious baron fighting for his lost birthright in a story-driven campaign. And when you like, try yourself against the unusual conditions of several independent scenarios or build a medieval city of your dreams in the free game mode.
No need for endless tutorials and instruction manuals here. In Feudal Baron: King’s Land, the campaign introduces you to the duties of a feudal lord in a manner that is both approachable and fun, until ruling your barony becomes second nature to you – and your city becomes your home, built with your own hands (or more precisely, with the hands of your subjects).
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Russian, Turkish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
lento e non si capisce . Pessimo acquisto
+1 有中文 有成就
Ein Spiel das viel verspricht und nicht viel hält. Wahrlich ein poltisches Vorbild. Was auf den ersten Blick reizvoll scheint verwandelt sich schnell in kühle Zweckmäßigkeit. Wenn man einen Ziegelstein hübsch verpackt, wird das Kind nach dem öffnen trotzdem nicht erfreut sein, das man ihm einen Ziegel schenkt. Genau dieses Empfinden wird man bei Feudal Baron haben. Die Traumfrau reitet auf und stöhnt plötzlich in Ekstase den Namen des Menschen den man nicht leiden kann. Man kann nur hoffen, das man sie noch nicht geheiratet hat. Oder anders gesagt, wenn ihr könnt, gebt es zurück. Es ist keine Bereicherung für eure Liste.
Il gioco in se non è male. Per un po' è anche carino, ma soffre di bug terribili. Il peggiore è il fuoco, ogni tanto capita che qualche edificio va a fuoco e non c'è modo di spegnerlo, il fuoco si sparge negli edifici vicini (e non puoi nemmeno abbatterli) e non c'è più nulla da fare. E da quanto ne so è ormai più di un anno che chiedono di risolvere il bug del fuoco e nessuno fa nulla. Sembra un gioco morto, senza patch.
...... GİBİ OYUN
O hate não é justificado. Um jogo muito bom no que se propõe. Vale a diversão, as mecânicas podem confundir quem espera uma coisa mais facilitada.
Очень прикольная игрушка! Всем советую!
努力は認めますが低レベル。資源や流通がBlack Box もっと作り込みを願います。
Scopri se il gioco fa per te in 1 minuto grazie a questo video: https://www.youtube.com/shorts/IC5jGwkPQYg Buona Visione!
Esta bien
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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