
Choose your hero, form your group and battle through dungeons together in a Multiplayer Online Dungeon Adventure. Progress through Leagues, endlessly scaling Dungeons and chase new rewards with every fresh season. With a growing roster of Heroes and content there’s always something new in FELLOWSHIP
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
FELLOWSHIP is a multiplayer online dungeon adventure set in an exciting fantasy setting, with endlessly scaling dungeon runs. Players must focus on working together as a team, with an emphasis on skill, cooperation, and strategy to defeat bosses, collect loot, and work together to overcome ever-present challenges.
Jump in through matchmaking or team up with friends to take on challenging Dungeons. Choose from a growing roster of Heroes spanning Tank, DPS, and Healer roles, and freely swap between them to tackle each Dungeon your way. Cooperation and strategy are key as you face enemies with unique, complex mechanics.
Every run rewards you with personal loot and account-wide resources, ensuring each victory pushes you toward greater power. As FELLOWSHIP grows, new Heroes encompassing classic archetypes and bold new designs will expand the roster so every player can find their perfect playstyle.
Unlock new Abilities, Talents, and powerful gear as you climb through Contender, Adept, Champion and Paragon Leagues.
Core League Dungeons feature a single Boss and take 10–15 minutes, perfect for fast, focused runs while Capstone Dungeons challenge you with three Bosses and must be conquered before advancing to the next League.
Each League introduces fresh twists with new enemy abilities, added Curses, and tougher encounters. The greater the challenge, the greater the reward: higher-level gear, Legendaries, Set items, Gems, and account-wide upgrades that fuel the progression of all your Heroes.
For players seeking the ultimate test, Eternal offers endlessly scaling Dungeons where strategy, teamwork, and mastery decide how far you can push.
Compete on FELLOWSHIP’s in-game Leaderboards and prove your place among our greatest players.
Every Season brings major content drops with new Heroes, Dungeons, features, and gameplay. Seasonal resets place everyone on a level playing field; perfect for jumping back in with friends.
All cosmetics, mounts, and account flair you've earned across previous Seasons stay with you permanently, letting you showcase your accomplishments throughout the lifetime of FELLOWSHIP.
Engagement
Reviews
Themes across 947 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Nice braindead grind loop.
Really unhappy with how the developement of fellowship is working out a "major" update after 4 months of nothing which just adds a single new hero and a dungeon just isn't enough. At this pace the game will be the next abandoned early access failure. Before the update the player peak daily was like 200-500 players it was impossible to find matchups at all without waiting 30+ minutes and it will be just like that again when people realise pretty much no content has been added. Also completely resetting any progress i have made in these 4 mounths also is absolutely unneccessary. I could live with removing gear as a fresh season start to encourage playing with newbies but forced re-grinding all skilltrees breaking my current playstyle with ALL my heroes is just insanely frustrating. At this point i already invested 33 hours playtime that is now just gone...reduced to nothing. In terms of graphics and performance fellowship isn't in a good state either. Graphics are basic as a gamedev i've spotted lots of unfinished textures/models that very obviously got rushed into the game or at least need to be reworked. Performance is rough too don't even try to run this on a Steam Deck or even more powerfull handhelds my Zotac Zone hit like 20-30FPS on lowest settings.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 3.75/day in the week to Aug 3 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Korean, Portuguese - Brazil, Japanese*languages with full audio support
Hours played at review time, across 949 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was really good. Latest update runs like dogwater and freezes/stutters constantly. Will change when its fixed.
I Rly love this game ! This has potential to be a good game but without friend and playing in Pick up when u reach champion is so unplayable !
s3 is trash please fix
Save your time and money and dont play this ♥♥♥♥, 3 seasons still can'tt make normal human matchmaking for eternal. This ♥♥♥♥♥♥♥ is based on sitting on discord searching for players like some nolifer nerd living in moms basement
Delivers good classic instancing experience.
The new dungeons, loot system, and addition of a pinnacle dungeon plus other bits are all great changes. This season really makes it look like the game is moving in the right direction.
Picked this up with the expectation of it being a worse M+. Pleasantly surprised that this is a better M+ with similar gearing to PoE. Hugely enjoyable, although pug experience can be a bit weird with people leaving if they dont get the dungeon they want, or attempting capstones severely undergeared.
the game is only playable if you are 4 ppl full stack, otherwise it´s queue - leave in dung select - queue - leave
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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