
A desperate, savage survival experience full of stunning visuals, dynamic creatures, and a haunting soundtrack.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Spanish - Spain*, Portuguese - Portugal*, Russian*, Simplified Chinese*, Traditional Chinese*, Polish**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Игра того не стоит.
"Feist" präsentiert sich auf den ersten Blick als ein charmantes kleines Platformer-Spiel mit leicht schauriger Optik. Doch leider hinterlässt das Spielerlebnis eher einen merkwürdigen Eindruck, anstatt wirklich zu unterhalten. Ein großer Kritikpunkt ist die Steuerung, insbesondere mit einem Controller. Sie wirkt katastrophal und ist so unpräzise, dass Frust schnell die Oberhand gewinnt. Ein besonders nerviger Bug tritt auf, wenn man versucht, die Steuerung im Menü anzupassen: Das Menü lässt sich anschließend nicht mehr schließen, und die einzige Lösung ist, das Spiel per Alt+F4 zu beenden – ein absolutes No-Go. Die Levelgestaltung trägt leider nicht zur Rettung des Spiels bei. Sie sind weder besonders spannend noch motivierend, und die unpräzise Steuerung macht viele Passagen unnötig frustrierend. Einige der "Parkour"-Manöver sind zudem so gestaltet, dass ein Fehler dazu führen kann, dass man das Level komplett neu starten muss – ein Design, das eher abschreckt als herausfordert. Insgesamt bleibt "Feist" ein Spiel mit Potenzial, das jedoch durch schlechte Steuerung und wenig ansprechendes Gameplay verschenkt wird. Schade, denn die Idee eines charmanten kleinen Platformers hätte sicherlich mehr zu bieten gehabt. Leider nicht wirklich gut.
Thoroughly enjoyed playing this game. I found it very challenging at first but after quite some time of getting down the mechanics and understanding the levels I was able to complete all the achievements. Some of the timed challenges were very frustrating, taking me hours to achieve, but once they were finally completed, pure joy! It took me a little over a full 24 hours to beat all 40 challenges. A lot of people compare this game to Limbo & Inside, and I would agree, but with more combat and more elements to fight. If you're a fan of those 2 games I mentioned, you'll enjoy this one too. 5 stars!
The game is beautiful, the art and sound design is peak, but the gameplay and platforming and controls are garbage, and fighting anything sucks because either it's got 100x the health you do, or aimbot. Would refund if it hadn't been more than two weeks by the time I played it.
неплохая инди побегушка с препятсвиями и элементами платформинга, хорошая физика, особенно прыжки и битье палками врагов. с середины игры начинает игра усложняться за счет большого числа прыгающих и летающих врагов. игра короткая и быстро проходится, даже если часто приходиться дохнуть, и поэтому половина достижений -пройти на время эпизод и без смертей. Большие звери сломаны, после поражения часто стоят на месте и из-за этого сломана концовка, где ничего не происходит.(если перезаходить на уровень несколько раз или часто рестартить, может отвиснуть) Музыка немного напрягающая 22 из 10 прыгающих пауков
Confused to see why this got a lower rating then the game Limbo, Inside, I was curious to try it and I can see why it got a lower rating. First off I think the pacing and world of this game is buns, your always in a forest and in a cave compared to Limbo and Inside were it felt more out of pocket and mysterious and also this game combining puzzle elements and combat elements feels annoying rather then great genre combining and a lot of times this game felt like you were throwing stuff at the wall and seeing if it sticks and honestly stuff just does not feel well designed also the ending of this game feels weird it doesn't feel satisfying nor feel mysterious so idk what its trying to go for and I almost didnt actually finish this game. But I finished the game to tell you that this game isnt honestly worth it and it feels like a slog, would not reccomend for fun.
完全没有操作引导的游戏,进去了都不知道要怎么玩。。。改键位的地方还一改就直接卡死
m,n mn ,
Aunque a nivel visual no esta nada mal, al final te lo pasas y te quedas un poco igual. Parece un clónico que salieron cuando se estreno Limbo y parecidos.
Not good
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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