
A short active incremental game. Send skeleton villagers with sacrificial offerings to a growing space rift. Feed the rift in exchange for essence, unlock different offerings and their upgrades - all for the sake of more essence.
Modeled estimate, not a reported figure. How we estimate →
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About
Feed the Greed is a short, minimalistic incremental game about tiny skeleton villagers sacrificing creatures to satiate their greed for essence.
Can be finished in one sitting
Takes about an hour to a few of hours to finish depending on your choices, strategy and playstyle
Intended to be played actively
Two endings

Assign villagers to different buildings, generating offerings to be sacrificed to a mysterious space rift.


As your villagers lead the offerings to the space rift, it rewards them with essence. Providing enough offerings causes the space rift to grow, granting a pure essence.

Use pure essence to build different buildings, which will produce better offerings, accumulating more essence faster.

Use essence and pure essence to improve your offerings - like higher essence yield or unique effects. Some upgrades allow offerings to interact with each other, creating unique effects.
(Pixel Font: Adventurer by Brian J Smith - CC-BY)
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The art and music is lovely, though it gets rather grindy towards the end with no real gameplay variance. There aren't a significant number of upgrades/meta progression like some other incrementals. However it is priced appropriately. 100% in 4 hours.
Small, simple and good game. My 2 issues with it is A) the music is a single track and quite dull. B) Content is minimal and 100% can be gotten in around an hour.
Enjoyable idler, would like to see more
I really enjoyed killing all the sheep.
The art and music are lovely, creating a relaxing and slightly eerie atmosphere. That said, the game does get rather grindy toward the end, with little gameplay variety. There aren’t many upgrades or meta progression systems compared to other incremental games, but it’s priced fairly for what it offers. I managed to 100% it in about four hours. It’s a short experience, but a fun and satisfying idle game while it lasts. There’s not much depth, but there are a few different ways to reach your goal. Overall, it’s a nice game for a single evening of chilling and watching a strange horror from another dimension slowly grow stronger as you feed it various things.
Its okay i guess!
Nice somewhat short game. (5 hours at time of reviewing) Very well polished, I enjoyed it & hope you do too.
Nagyon jo jatek.
not good sadly
Decent short incremental, Buy it on sale, don’t expect too much I gave it a recommendation based on its dark vibe, which I appreciate. If your not into dark and bizarre vibes, this might not be for you
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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