
Feed the AI. Collect data. Unlock upgrades. Watch the algorithm grow beyond your control. An active incremental where you feed an evolving AI with data and shape what it becomes. Will it save the world... or take it over?
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Same day: best FR #82, worst KR #91 · 2 markets collected
About
FEED THE AI is a short (~3h) active incremental where you feed an evolving AI with Data and shape it into a Tyrant, Rational, or Protector.
Will your creation save humanity... or rule it?
At first, you help it. Then it starts to evolve. Eventually, you begin to feel control slipping away.
Each upgrade expands your AI’s capabilities, pushing it closer to something beyond human control.
Will it protect humanity... optimize it... or dominate it?
The AI comments on its evolution as it gains more power and control, following paths that feel uncomfortably close to where real AI could lead us.
Complete the game with each Alignment to unlock permanent additional effects through a simple Prestige system. These bonuses speed up future playthroughs, making it easier to explore every AI path and uncover the full story.
Active incremental gameplay
Skill tree upgrades and AI Perks
Shape your AI as Protector, Rational, or Tyrant
A dark, sarcastic narrative that reacts to your choices
The AI you create changes how gameplay and story unfold
A simple Prestige system that rewards multiple playthroughs
Beautiful visuals with particles and effects
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Portuguese - Portugal, Spanish - Latin America, Japanese, Korean, Simplified Chinese +2 more
Engagement
Reviews
Themes across 466 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun, non-idle, screen-clearing incremental game. Good upgrade tree with satisfying progress, simple gameplay, flashy effects. Dialogue is straight-forward and passable. A few different perk choices that also change the dialogue which is a nice touch. Probably about 2.5-3 hours to finish a run. Only complaint is the music's a bit generic. Game would have been stellar with a more energetic sound track. Definitely worth the price.
Full başarım yaptım , hem koruyucu olarak , hem de tiran olarak oyunu bitirdim. Bir Incremental oyunda böylesine keyifli bir hikaye anlatımı beklemiyordum. Geliştirici ekibin ellerine sağlık , Türkçe dil desteği için teşekkürler :)
Media

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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $154.7K | 703 | 79% | $11.99 | |
| $154.7K | 274 | 59% | $12.99 | |
| $154.7K | 1K | 92% | $5.99 | |
| $154.6K | 312 | 96% | $11.99 | |
| $154.8K | 563 | 90% | $12.99 | |
| $154.6K | 217 | 60% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 14.1K | 97% | $2.99 | |
| $19.3K | 159 | 94% | $2.99 | |
| $2.7K | 32 | 97% | $2.99 | |
| $1.5K | 10 | 70% | $3.99 | |
| $1.8K | 17 | 94% | $3.99 | |
| — | 0 | — | — |
Hours played at review time, across 468 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's an ok incremental game. Story is fun once, just your regular AI scenario where it starts from personal to corporate to government to planetary wide. It does track on what is happening right now on the corporate side. As for the gameplay, not an idler, not a clicker but just mouse movements. Good on graphical effects and sounds but as for the replay value, nothing really. Same tree if you chose a different path of alignment. Maybe 2 passes to see the viruses vs light aoe attack speed playthrough. There's supposed to be 3 endings but after the first one, it was pretty predictable. The story choices basically boils down to different text endings, nothing on the tree. Can't complain much on the price, 2.7 hours on first playthrough. Less than 2 hours after prestiging. But I'm not even going to bother to get the 3rd ending.
[h1] 어쩌면 우리도 맞이할지 모를 인공지능의 폭주 [/h1] AI에게 데이터를 공급해 빠르게 역량을 키우는 인크레멘탈 게임. 장르의 정석에 충실하면서도 업그레이드 효율과 자원 배분이 적절해 성장 템포가 상당히 빠르고, 짧은 시간 안에 스킬 트리를 올려가는 특유의 도파민을 제대로 살렸다. 특히 챕터가 바뀔 때마다 방해 요소와 스킬 트리 구조가 달라져 흐름에 변주를 주는 점이 신선하다. 플레이어는 AI의 성향을 직접 선택할 수 있으며, 이에 따라 추가 효과와 페널티뿐 아니라 대사와 스토리도 달라진다. 게임이 진행될수록 AI의 지능과 영향력이 개인에서 기업, 정치권으로 확대되고, 마침내 자아를 획득해 스스로 세계를 판단하기 시작한다. 단순한 성장 반복에 그치지 않고 오늘날 AI의 발전을 자연스럽게 떠올리게 만드는 짤막하지만 묵직한 서사가 특히 인상적이다. 플레이 타임은 약 2~3시간으로 짧지만, 그만큼 군더더기 없이 빠른 성장과 화려한 연출을 즐길 수 있다. 인크레멘탈 장르의 익숙한 재미에 챕터 구성과 성향 선택, AI 서사를 더해 한 단계 발전시킨 작품. 장르 팬이라면 적극 추천한다. https://blog.naver.com/kitpage/224389771118
It's alright as far as incrementals go but I found the writing kinda boring. It almost feels like the writing /is/ written by AI, which is not great. Maybe for early on text it makes sense (You're making a chat bot basically) but later stages the writing should have improved to be something other than 'They think it's X but it's actually Y!' times 100
咋说呢就是所见即所得,增量无功无过特效挺好看体验也还行。但是题材受众非常明确,也确实爽到我了,那你就说你想不想养一个小狗一样每天跑来跟你汇报占领世界进度的AI吧 而且还三种风味一次满足呢,守护者路线真的很有感觉,推荐各路叶公好龙的AI控品味一下。。。。以仁政之名行暴政之实,这个萌啊。
Surprisingly fun, 3 path, so 3 time replay. Only starting the second one. My complaint is the same as other game in this genre, its too short. I like the narrative, the upgrade, maybe more of those along with more automation and dialogue with the AI if a sequel is planned.
我整体对增量游戏还是比较喜欢的,但是这个比较坐牢,不是很推荐。 好不容易升级起来以为可以开始爽了,结果进入下一章又要升级才能过去。 如此往复重复几次,最后通关。 玩法从头到尾没有什么变化,不推荐。
Its a gindy game, you have to play the same level over and over and over and over and over and over... again. and again. again again. with minimal pay. I dont play games to feel like its a minimum payed job.
The grand shortfall of the game is the illusion of choice within the offered narrative of the game. None of the bugs you introduce into your upgrade tree are truly detrimental. The game difficulty never changes based of your alignment. Karma can be flip flopped freely between Tyrant and Protector within a run at the upgrade screen. The brief adversary you have is the introduction of the "Firewall" and is quickly beaten with a single upgrade. There are no unique upgrades in the skill tree for your karmic alignment from previous chapters, only the perks screen. All things considered, it's a toy, not a game. Spend your money accordingly.
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