
Fearmonium is a psychedelic metroidvania where suspense intertwines with humour. Beginning the game as an unpleasant memory, you must progress and become a true phobia by breaking through all boundaries to uncover the most hidden corners of Max's mind.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 574reviews | 86% | — | $120.9K |
| $5.19−60% | 161ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fearmonium is a bit rough around the edges, but worth picking up for a weekend play through. I was able to complete the game with 100% achievements in a single play in about 14 hours. The story is pretty dark, but gets more inspirational as you go. I liked the old-cartoon style art and appreciated the pinup girl look to a lot of the characters. Gameplay is fairly standard for a metroidvania - nothing really groundbreaking in the puzzle or general game formula. The controls are a bit clunky, but feel a lot better once you have picked up the dash and jump abilities. Where this game does very well is the music. Each area has its own track and many moments in the game I just stopped for a minute to listen to the bass thump. This was especially true in a few of the boss battles - that music really got me into it! Give it a try - it is a relatively inexpensive game and goes on sale pretty often. I found it well worth the price.
I really can't recommend this game, even though I really wanted to like it. The visuals and animation is reminiscent of rubber-hose animation, and while some aspects of the games visuals look a bit crude (particularly the story-comics), the overall visual design is quite good. The choice of font for the dialogue boxes and menus is an eye-sore, and I honestly don't know why it feels so off-putting to me. I skipped text as fast as possible, without actually properly reading and taking in the story at all. The game severely lacks quality in the gameplay aspect - at no point does the environment feel like it makes sense, it feels very "designed" and artificial, yet at the same time, randomly interconnected, not because it makes sense in the world, but because a level designer put it there. Controls are also not great. Initially, jumping and attacking doesn't feel horrible, but it soon feels to be sluggish and imprecise. Your attack range seems to randomly fluctuate and I have to fight the game to follow my command. It quickly became un-fun to play. 3/10
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, German, Portuguese - Brazil, French, Spanish - Spain, Japanese*languages with full audio support
| $12.99 |
| 54ratings |
| 84% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
игра про неврозы, которая любого игрока до него и доведет. просто чудовищно сделанная атака, мобы, к которым пока подойдешь тебя закидают спелами, сохранение черт знает где, рендж атаки вообще не понятен, она заторможена, лошадки на тебя бегут быстрее, чем замахиваешься, что будет дальше, я даже представить боюсь. тут даже сюжета не надо, чтобы ощутить невроз главного героя, чарджбек просто незамедлительно, даже по скидке 80% за 60 рублей
A little over 20 hours for me to finish with a bit of back tracking to get most of the collectables. There was some infinite ammo that I just didn't care enough to get. I enjoyed it for the most part except I felt the bosses were a bit too difficult for me. I did finally beat all of them but I would have appreciated having an easier difficulty level to pick from. I always felt unpowered during boss fights. It would have been nice to upgrade the damage even further than what the max was. The one big issue for me was the lack of a block. It would have been nice to have some sort of blocking or dodging system. There are times when you are just going to get hit no matter what. This becomes insanely frustrating to not be able to block or dodge. Beyond the above issues, the combat is okay. Some of the upgrades and items are good. Some of them are just pointless. The game does a good job of handing out upgrades when needed. The map can be a bit confusing. I wish it would mark NPC characters and mark out barriers to pass. There is a bit of back tracking which tends to pad out the game time. The worse areas for me was the card slides. They can be rather picky and hard to navigate. The graphics are nice and thankfully NOT pixel art. The music fits well with the game. Controls are fine. The story line is a bit predictable but somewhat confusing on why depression is depicted the way it is. I guess that is just artistic license. Get it on sale or part of a bundle. Hopefully you won't get too frustrated at the bosses. I'm glad I played it but also glad I am done with it.
Fear takes root within Dreams bloom through forgotten pain Healing breaks the dark
Годная метроидвания в необычном сетинге.
I enjoyed the exploration and gameplay. The story was interesting.
Okay metroidvania. Quite repetitive as you have to clear same rooms numerous times if you missed something.
Если коротко - очень необычная, антуражная метроидвания с уклоном в психологию и психиатрию, чисто ради такого уникального экспириенса советую поиграть. Вообще, оценил бы я её на 6/10 в совокупности, у игры много плюсов, но и минусы тоже есть. Из плюсов: 1. Красивая антуражная графика 2. Интересный сюжет 3. Очень интересный и необычный концепт игры 4. Приятное, попадающее в тему музыкальное сопровождение 5. Хорошо проработанная карта 6. Хорошо сделаны аспекты метроидвании - много различных абилок и павер-апов, позволяющих попасть в новые территории, есть итемы на поиск секреток, есть пины на карте 7. Просто отдельным пунктом респект чуваку, который по сути один игру сделал Из минусов: 1. Довольно кривое управление, особенно менюинг, иногда нужные итемы просто не выбираются 2. Мувинг тоже далеко не идеальный, иногда даблджамп триггерится сам по себе 3. Душноватые боссы. Понятно, что вдохновлялись капхедом, но в капхеде спам проджектайлами забалансирован парированиями, а тут даже у рывка не очень то много фреймов неузявимости 4. Под конец стало в принципе душно, особенно добивать бесконечные патроны на предметы, мобов там больше чем в школяре дс2 напихали Тем не менее, эти минусы лично для меня не перекрывают плюсы. Да, игра неидеальна, но пройти её точно стоит, пусть даже не на 100%, просто основную сюжетку
Fun
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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