
Fearmonium is a psychedelic metroidvania where suspense intertwines with humour. Beginning the game as an unpleasant memory, you must progress and become a true phobia by breaking through all boundaries to uncover the most hidden corners of Max's mind.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $12.99 | 574reviews | 86% | — | $120.9K |
| $5.19−60% | 161ratings | 86% | — | not modelled | |
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Крутая игрушка, была бы чуть ли не 10/10 если бы не отсутствие меток от разработчиков в местах с шипами/ледяными стенками/глазиками т.д. (ну или дайте игроку побольше меток для расстановки, а то с одной много каши не сваришь)
This is a decent MV, very middle of the pack. On the positive the graphics and characters are nicely presented, the various traversal mechanics are mostly typical but a little off the beaten path in a few cases, the bosses were fun, and the occasional "mix it up" where you have to navigate things from a different perspective can be cool. On the down side, the controls feel a little clunky, which is a pretty big down side, and there wasn't anything particularly groundbreaking if you've played these before. I personally found the story to be kind of heavy handed and boring, but I don't care about many stories in these games. Really nice job by a first time dev.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, German, Portuguese - Brazil, French, Spanish - Spain, Japanese*languages with full audio support
| $12.99 |
| 54ratings |
| 84% |
| — |
| not modelled |
| $12.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 53 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jogo incrível!
面白くない。
ИНТЕРЕСНАЯ ПОЗНАВАТЕЛЬНАЯ ИСТОРИЯ, СТИЛЬ, МУЗЫКА И ГЛАВНАЯ ГЕРОИНЯ!
Вот я прошел уже третий проект от Slava "RedBlack Spade" Gris и что же, хочу сказать, что разработчик растет всё выше и выше, не без пары багов (которые вряд ли исправят), но очень приятный и интересный продукт. 8.3 боязней клоунов из 10.
Отличная метроидвания с хорошим сюжетом и посылом. Локации исследовать интересно, есть небольшие миниигры и несложные паззлы. Хоть игра довольно линейна в повествовании, но из-за того, что идет постоянное перемещение между биомами это не ощущается. Нетривиальные новые способности для продвижения по сюжету. В общем игра сделана интересна и не душит. Баги есть, но не очень критичные. Также есть вопросики к управлению: 1. двойной прыжок вдаль срабатывающий через раз 2. дэш влево-вправо на две разные кнопки
Рекомендую, игра понравилась. Неспешное раскрытие темы связанные с темой насилия в семье, появлением фобии, депрессии и тд. . Игра имеет свою атмосферу, файты в меру легкие и сложные, а первого босса вообще +-2ч проходил). Что не понравилось образ депрессии и её озвучка вместе с гг клоунессой, ну Очень Кринжово звучать в рамках тематики игры. Депрессия точно не должна выглядеть такой, её образ как будто выбивается из тематики игры, кажется чужеродной.
This seems like a 'unique' kind of game, for lack of better words. You're playing as a growing clown psychosis, infecting the mind of a child. There's some really interesting trivia on memory and fears, it's kinda inspiring. The game doesn't have a complicated gameplay and, while more could have been done, it's relatively pleasant for a metroidvania based on collectables and return to previously explored areas. The music is purposedly unnerving and circus-like, with darker moments that remind you it's supposedly 'a horror themed game' (technically... I guess). Still, it's rather enjoyable so far. Perhaps the basic attack rate should have been increased cuz the animation eats up too many frames when you'd like to get that second shot right away, especially on the cart areas. All in all, if you're a horror fanatic, you'll appreciate it.
Se quiser um metroidvania casual pra jogar e passar um tempo, é ótimo. Não é difícil, mas em alguns momentos alguns boss parecem ter uma disparidade muito grande de dificuldade. Eu diria que a temática e o design dos inimigos e personagens é o destaque do jogo, a trilha sonora é legalzinha também. A exploração é bem recompensadora, e a mecânica de gastar balões para revelar o progresso no mapa valoriza a exploração natural e ajuda caso você não saiba muito bem o que fazer. O que eu penso de pontos negativos é: - o dash não ser uma habilidade de movimento comum com delay e gastar stamina - o mapa é meio confuso e duro de mexer, não ter vários marcadores dificulta não só se achar nele mas lembrar de lugares que pode voltar depois
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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