
Sheriff James Cooper is slowly bleeding to death in an unfamiliar hospital. But the moment his life ends, everything starts over. He has fifteen minutes to break this endless cycle, uncover the truth, and find a way out before it's too late.
Modeled estimate, not a reported figure. How we estimate →
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About
Chasing a relentless serial killer, you wake up in a hospital you've never seen before. Your body bears a grievous wound that will kill you in fifteen minutes if you do nothing. Yet even in death, you rise again, carrying the memories of everything you've endured.
Gain experience, adapt, and survive the time loop in this third-person survival horror - Fear the Timeloop.
Despite your critical condition, you must face an even greater threat: bloodthirsty monsters. The hospital is surrounded by mysterious figures, ready to kill anyone who steps outside.
The only person who can help you is Sheriff’s deputy Rose Watters. But neither she nor you know what horrors lurk in the dark corners of Saint Heritage Hospital - or which memories from the past might come rushing back.
Key Features:
A time loop at the core of both story and gameplay mechanics.
A flexible ability system that can be tailored to your preferred playstyle.
A branching dialogue system that reacts to your early choices and the path you take through the loop.
Metroidvania-inspired elements that let you revisit previously inaccessible areas to unlock new abilities and discover valuable items.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Polish, Portuguese - Portugal, Romanian, Russian, Ukrainian, Japanese, Korean +4 more
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
如果你是想玩一块类似生化危机的游戏,快跑!!!快跑!!!快跑!!! 虚有其表的小成本类生化游戏,非常不推荐,缺陷和bug非常多: 1.地图设计很烂,地图很大,无意义的房间很多,没有任何记忆点,场景非常黑,手电筒照片范围很小,游玩过程中大部分时间需要看地图分辨方向以及确定场景有没有物品可以活动,想靠视力探索地图是基本不可能的,并且地图标记跟玩家实际位置存在很大的出入 2.射击手感稀烂,动作僵硬,制作者还自以为是地给准星加了晃动,瞄准需要等准星缩小还要克服角色的帕金森手抖,命中判定就更差了 3.游戏没有任务引导,想推进游戏进只能地毯式舔图找到道具,很多物品故意让你提前拿到占用格子,让不得不多次往返储物箱搬物品,结合第二点地图黑漆漆一片,非常折磨 4.最严重的道具问题单独拿出来说,游戏中分部着各种门和资源箱子需要对应的权限卡才能解锁,但是最搞的是,高级的权限卡不能打开低级权限的门,也就是说除非你一拿到钥匙卡就满图跑提前把对应的门和箱子解锁,否则你就得随身携带多张占格子的钥匙卡以免遇到无法推进进度的情况,当然这样做的代价就是,流程中遇到的解密道具你没有足够的格子拿,生化危机中的此类道具都是权限升级后能向下兼容高级覆盖低级权限,权限之间不互通是怎么想的? 5.游戏中存在类似暴君的怪物会一直追着玩家杀,初见必须被杀一次才会重置位置,否则就会出现利用安全屋躲避山寨暴君后,山寨暴君的行进路线必定朝向玩家的死局。在后续流程中,即使不被山寨暴君发现,当玩家来到某些房价获取解密道具时,山寨暴君会直接刷新在房间门口并且保持不动把门堵住,山寨暴君虽然不会直接开门进来攻击玩家,但是玩家一开门必备山寨暴君抓住杀死,同样是死局 6.主角的配音非常垃圾,比棒读还差,全程都是用力过猛的大吼大叫,制作者还贴心地加入无线电通话报告推进剧情的玩法,以防玩家没有被垃圾配音折磨过 7.游玩过程中有概率闪退,游戏打开有概率渲染不出主菜单,有概率丢失存档 8.怪物设计跟剧情高度不切合,感觉就是素材库里现成的有什么就用什么 9.更多槽点请参考别的玩家的评论,如果看完评论依然觉得没什么大不了的想试试,请设想一下这些缺陷同时生效的情景
perfect
[h1]从零开始的医院冒险[/h1] 对于“恐怖游戏”这个领域来说,要做好是一件很难的事。作为独立游戏,你需要翻过《失忆症》与《逃生》这两座大山。作为大作则要对抗《寂静岭》与《生化危机》这俩怪物,而可能等到好不容易挤进了登山的队伍,也会发现原来前面还有如此之多的挑战者。 它必须足够创新,足够有吸引力,对氛围的把控也不能做的太死,否则玩家不会买张。对我来说其实就有点像画本子一样,对制作人有着十分高的要求。 而今天我体验到的这一款《恐惧轮回》确实在游戏性与故事性上面能够看出制作组的用心良苦。 [h2]血、流血、战斗![/h2] 我们扮演的角色名为库珀,是一位正在调查凶杀案的警长。不知为何,他在一间奇怪的医院醒来,并且处于中弹状态,不断的处于流血状态中,无论怎么医治都没办法好。 并且这件医院存在着一些非人的怪物,以及行踪可疑的邪教徒们。他需要想办法离开这里,并且弄明白究竟发生了什么事。 就在关键的节骨眼上,他遭遇了不测——一些人,或者勉强能被叫做是人的生物,撕碎了他,将他的意识拖进了绵绸的黑暗中。当他再次睁开眼时,却又回到了原地。一场恐怖的“土拨鼠之日”已悄然上演。 [h2]枪、杀戮、轮回[/h2] 整体的游戏玩法比较类似于《生化危机》与《寂静岭》的结合,从开始时我们可以得到近战武器、接下来随着流程的推进可以慢慢的找到各种各样不同的武器。还有背包管理之类的机制,虽然我觉得大可不必,毕竟任务道具都要占格子实在是有点恼人。 游戏的地图上也很友善的标记了哪些门可以打开,哪些不行,方便玩家在探索时进行辨别。 玩家可以在游玩的过程中捡到录影带与打印机的印墨,前者是通往下一关的钥匙,后者则是可以用来存档。由于主角上来就是处在一个受伤中的状态,所以实际上只有15分钟可以用来探索,时间一到就会死亡回归。 这样的机制有个好处便是,在游戏中玩家可以携带高强度的技能,就算死亡回归了后,技能也依旧可以保留在身上,从而大杀四方。 [h2]缺点一览[/h2] 其实本作扎看一下,问题还是蛮严重的。就拿最简单的来说,不知道为什么我在游玩时,文字直接出了画面……这导致我在打开任务菜单时十分难受。同样游戏的引导也很差劲,虽然我明白制作人的意图是让玩家在死亡的轮回里慢慢主动探索,但好歹给个大致方向也可以,就拿开头的停车场举例,正常的流程是需要让玩家去角落的垃圾桶上拿对讲机,才可以进行下一步。 但是我找了半天才找到这玩意在哪,还是我看了攻略才明白我们需要去拿到对讲机。 接着就是游戏的打击感有些生硬,同样的操作也存在着一些问题,有些时候我遇到丧尸,子弹都打完了的情况下就是硬生生不知道怎么掏出警棍,导致很多时候会莫名其妙的挨揍。 [h2]总结[/h2] 《恐惧轮回》是一款能让人看到制作组野心的独立恐怖游戏。它将《生化危机》式的资源管理与《寂静岭》般的诡异氛围结合,再融入15分钟死亡轮回机制,让每次探索都充满紧迫感。不断死亡、不断成长的设计,也让玩家拥有越战越强的爽感。同时剧情方面也相当有趣,会吸引人不断想要看下去。但就目前的版本而言似乎还存在着不少BUG等待修复。如果你想找打丧尸的恐怖游戏,那么本作确实是能够成为不错的代餐。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
Muy bueno y disfrutable
바이오하자드, 사일런트힐, 아웃라스트까지 명작 호러 어드벤처 게임들의 요소요소가 자주 보입니다. 특히나 병원의 입구, 주차장, 타일런트?까지 거의 빼다 박은 부분들이 꽤 있네요. 이걸 오마주라고 봐야할지, 영감이라고 봐야할지, 표x라고 봐야할지 다소 애매한 부분들이 있긴 합니다. 하지만 가격 대비 재밌게 즐겼고, 무엇보다 볼륨이 상당히 혜자입니다. 길 찾기 개빡세구요, 아이템 퍼즐 풀기 개빡셉니다. 하지만 난 노말 난이도로 클리어했쥬? ※ 더 많은 공겜 리뷰는 장왕 유튜브에서
그래픽, 모션, 레벨 디자인, 사운드, 유저 인터페이스 모두 평균 이하다. 개똥같은 버튼 배열은 덤이다. 세상에 엑박패드 기준 B로 재장전하는 게임은 난생 처음이다. RB가 달리기고, >가 지도, <가 일시정지다 씨발 진짜 ㅋㅋㅋㅋ 게다가 이걸 변경도 못하게 쳐만들어놨다. 너무 재미가 없어서 유기했던 칼리스토 프로토콜을 다시 하는게 차라리 낫겠다.
This one is really good If you agree that good horror is built by a strong mood and good pacing, this game succeeds in both. While so many others like this will rush, cut, and copy, you can see this one was made with care and love, and it's not just a bunch of UE5 assets thrown together. It's beautiful, and crafted. The level design is clever by making you think it's simple but revealing its areas with skill and purpose. The creature design is way better than what you'd expect usually The negative points, to me, are the bosses gameplay (but it's not too bad, just clunky), and weirdly enough, the title, which doesn't convey the sinister survival horror it wonderfully builds upon, and makes it sound like a twisted coop shooter. But that makes it even better a surprise. There were some bugs, especially with enemies/bosses, But frankly the tone, pace and design were so good that I just couldn't stop, and had a great time in this nightmare. A great Silent HIll / RE offspring, perfect for fans, especially of RE2, which it takes a lot from while succeeding in adding its own mechanics and style, and perfect for, say, waiting between RE9 and SH Townfall. Hope there will be more from this studio !
Excelente juego, todo mi respeto. Linda historia, y buena trama
This game is a combination of the gameplay and mechanics of classic Resident Evil games with the atmosphere and story of Silent Hill. It’s truly a worthwhile game to play, but it does have a few flaws. The gunplay is weak, the game isn’t very challenging, and the camera is poor and a bit bogy. Other positive aspects worth mentioning are the dialogue, music, puzzles, and level design.
Как прекрасен этот мир, посмотри, и за дверью уже ждут упыри, подумал шериф Купер влезая в очередную петлю.. 8/10
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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