
Purchase FBC: Firebreak and invite your friends to play the full game for free on any platform. FBC: Firebreak is a three-player cooperative first-person shooter set within a mysterious federal agency under assault by otherworldly forces.
Modeled estimate, not a reported figure. How we estimate →
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About
FBC: Firebreak is a cooperative first-person shooter set within a mysterious federal agency under assault by otherworldly forces. As a years-long siege on the agency’s headquarters reaches a breakpoint, only Firebreak— the Bureau’s most versatile unit—has the gear and the guts to plunge into the building’s strangest crises, restore order, contain the chaos, and fight to reclaim control.

Dive into the Federal Bureau of Control’s (FBC) unpredictable and extradimensional headquarters during its darkest—and strangest—hours. As one of the FBC’s fearless first responders, you and your team are on call to confront everything from reality-warping anomalies to otherworldly monsters... no matter the odds. Will you contain the chaos or finally lose control?

Join forces with friends or strangers to tackle each crisis as a well-oiled crew. Survival in this three-player cooperative FPS hinges on quick thinking and seamless teamwork as you scramble to tame raging paranatural crises across a variety of unexpected locations. Improve your odds by utilizing the tools and skills that make you unique or improvising with whatever’s on hand to support your crew.

Before deploying, select your weapon and customize your Firebreaker’s Crisis Kit with specialized tools, grenades, support items, and paranatural augments... then modify them to suit your strategy and change the way you play. Experiment with different loadouts to perfect your playstyle and synergize with your team, giving you the edge to succeed in every crisis, no matter the difficulty.

Return to the strange and unexpected world of Control or venture in for the first time in this standalone, multiplayer experience. Discover the iconic and unfathomable headquarters of the FBC — the Oldest House — from an entirely new perspective as a team of volunteer first responders who'll stop at nothing to save what's left of the Bureau.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
got shot with a minigun, then got stabbed cause I live near London, had a shower because that's how you heal in game 10/10
yuh
At first I was like, WOW, why haven't I heard of this game? A Remedy Left 4 Dead sounds amazing! Playing as FBC agents, investigating and then containing the anomalies? Count me in! Then after finishing all the maps (I think there was six, one-area maps in total) in a few hours, I got it. There's nothing much to the game at all. Not even an interactable lobby area where you can check out the FBC building (now wouldn't that be sick if you had your own cubicle and got to see all the lore bits you collected?). No real lobby = quick, mobile game experience-feel. Game has special equipment called Crisis Kits. They looked wacky and were fun to use (got a certain TF2 zaniest to it), but if the goal is to extract fast, then there's no need for any of them except for the repair kit. This kit comes with a stationary turret and a melee weapon: the wrench can clear objectives faster, repair healing and ammo stations - all necessities (but I guess if everyone had to have one, the game would be even more bland). Also, even though the weapon feedback felt good, all the low-caliber guns sucked against all enemy types. My group played multiple difficulties, still FBC: Firebreak felt the same. It's too clear on what to do in the game to get maximum efficiency on everything that it becomes repetitive, which is fine for this genre, but there are SO few maps and enemy variety that it is also boring. Repetitive AND boring = not a game. Extraction games, when you gotta do a time crunch there's adrenaline, the music changes, for example, Back 4 Blood adds in percussion when a horde arrives, this game, no adrenaline, I'm running but I don't care, the game doesn't either. I can see why this had friend passes. FBC: Firebreak still feels like it is in EARLY ACCESS in terms of everything (except optimization, it ran perfect on my Legion GO). The one time it was fun was doing the boss fight with friends. There was only one, the rest were mini bosses that don't really do much but float around. No offense, but not for me. Might not be for color-blinded people either, it has a really unfriendly color palette. Refunded.
Spoko giera tylko mało graczy. Mało Kontentu. :'(
Fai 4 livelli e hai finito il gioco lol
Esta bien, no es nada especial... Le falta contenido, pero ese no es el verdadero problema. El verdadero problema de este juego es que no tiene ninguna mecanica que haga interesante el juego, cosa que otros shooters de oleada si tienen, como el Left4Dead o el Killing Floor, que uno puede repetir un mapa muchas veces sin aburrirse. La IA es medio tonta (cuesta igual, pero solo en las ultimas 2 dificultades), las armas son debiles, sonido poco impactante, movimiento decente pero nada especial.... Lo consegui en oferta a 6, pero por 10 dolares y con friend pass, creo que esta bien. Pero si valiera 15 dolares ya no lo recomendaria.
Impossible de jouer à ce jeu, car après avoir fini 4/5 games normales, on ne gagne aucun XP, donc c'est impossible de progresser dans le jeu, d'avoir de nouvelles armes, nouvelles compétences, etc. Et pour couronner le tout le jeu est giga lent à se lancer, entre les chargements & co
I really had fun playing this. I hope they add more modes eventually. I don't get the hate. Plays really well and its something fun for a couple hours with a friend. Reminds me a lot of the zombie mode in Call of duty. If its on sale worth picking up.
控制局美术不错,就是容易腻。
< GOOD/NICE/FUN >
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean, Polish +2 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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