
fault - milestone two side:above is a Cinematic Visual Novel that takes place right after the events of milestone one. Please note that this novel is a direct sequel to fault - milestone one and contains massive spoilers of the first story. Play through of the first title is highly advised.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean, Spanish - Spain, Spanish - Latin America, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
崩溃次数有点多...
差不多十年了,真的还有续作吗
몇년째 후속작이 안나오냐...
剧情还是挺有小巧思的,但是作为gal没有配音真的有点受不了,太抠了。
剧情和表现效果都很好,就是下一部怎么还不发售
不错的短篇故事,但还是有点短了,现阶段的故事压根没讲完,感觉下一部才能讲完这座城的故事了吧,而且到现在都没出3,照这个速度出下去,回国真是有生之年了,[strike] 不敢想象讲完整个故事能花多久( [/strike]; 莉冈女王多帅哦,虽然文言文多了读起来有点头皮发麻; 不过面对能手搓核弹能灭国的对手,很难想象主角团要怎么赢(; 还想吐槽一下词典,有些词压根没收进去,比如“协同”之类的,偶尔忘了设定的我会看的云里雾里; 中途报错了2次导致CG没收集全,从头开始skip了; 隐藏成就方面,一个是看护卫换衣服的cg,另一个是佩玖拿着书仰躺在床上的cg,完成成就不一定真要挂足2小时,修改系统时间到2小时后然后等跳成就就行了; 最后,什么时候出3,求求了快出吧
好玩~~~可惜第三部等了这么多年都没等到
游戏是好游戏,游玩过程中闪退次数未免有点多了,尤其是第四章反复闪退,严重影响游玩体验了
While the updates for this story are painfully slow, the world building, character development, and general concepts are some of the most interesting I've seen in a VN. Milestone Two adds some focus on two new characters: Sol and Mil. I hope Fault - Milestone Two Side: Below doesn't take too long as it's still in production. There are also prequels that were released that I've yet to explore, but the Fault universe feels so complex that unearthing new stories and characters and jumping out of chronological order may be just as interesting as a traditional forward progression with focus only on these main characters. 7/10
好喜欢快出续作吧
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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