
Written in the style of a children’s book, Mhakna Gramura and Fairy Bell is a Cinematic Novel about two children named Mhakna and Sebiarno that escape the wretched Mullbear Orphanage with the help of a Fairy named Bell, who promises eternal happiness as long as they agree to never grow up.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−50% | 659reviews | 98% | — | $23.4K |
| $2.49−50% | 32ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Коротенькая кинетическая визуальная новелла. Сказочный мир, лучи добра и всё такое. Дети-сироты из приюта попадают в волшебную страну, где сбываются все их желания. Разумеется, с ожидаемым мрачным поворотом сюжета ближе к концу. Время чтения - час-полтора. Нарисовано красиво, написано неплохо, перевод на русский язык без ошибок (неожиданно). Здесь нет откровений, но есть на удивление приятная и цельная трогательная история под спокойную музыку. Приятного чтения. Кусь.
强有力的现实主义和道德关怀,总是建立在对基本叙事语言的把握和对生活与环境细节的敏感之上。玩的时候,内心常在“写得好”和“这里不好”之间横跳,将理论融入游戏叙事固然取巧,而且当理论枯燥无聊时,还可以推给人物背锅——“这个人的见解最无聊”,但真正动人的仍然是属于小说的那些部分。比如,结尾那个缓缓上摇的镜头,这是属于文学性的收尾。
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Russian, Simplified Chinese
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
overall a good Visual Novel. can recommend it.
[i]夜空中繁星点点。[/i] [i]听说,那里有还未成为天使的,某位妖精。[/i] [i]她到底何时能完成使命呢?[/i] [i]那就只有星大大才知道了。[/i] [i]铃铃铃−−铃铃铃 哦?[/i] [i]今夜也响起了玻璃的声音。[/i] [i]不管是酷暑的日子,还是严寒的日子。[/i] [i]不管是痛苦的日子,还是开心的日子。[/i] [i]不管是刮风的日子,还是晴朗的日子。[/i] [i]今天她也在……通过永亘乡的那个大水晶……[/i] [i]守护着孩子们。[/i]
Mhakna Gramura and Fairy Bell is a kinetic visual novel that has a mildly interesting story coupled with beautiful visuals and sounds. The story is structured as a short fairy tale (beatable/readable in 2-3 hours), so there are limitations on how deep it can get. Although it got interested towards the end, it didn't strike me too interesting for most of it. It was a good experience, but not too memorable of a story. However, I thought everything else about the game was beautiful. I really enjoyed the artistic style, and the visual aspects were very enjoyable. The music was also very fitting and matched what I thought the vibe of the game was. Overall, given that the game isn't all that expensive, I think it is worth giving a couple hours to experience. You'll get a short and sweet experience with a fairy tale like VN.
刚开始的故事充满了善良与美好,但当你迈向结局的时候,他的黑暗面就迅速的展现了出来,但作者却又能在最后十分自然的将道理融入进去,并且表达出来,这点真的不得不敬佩 而且整个故事的CG和插画通通都是手绘的,并且精致的就宛如一本童话的绘本,再搭配上空灵而又悠扬的旋律,从而使得整个故事充满了一种梦幻感,这点真的很棒 建议各位游玩的时候,可以点击自动播放,当你阅读完后,就会感觉宛如经历了一场童话的心灵之旅 真的好心疼小仙铃,无时无刻都在为孩子们着想,哪怕是直到了最后一刻,都在守望着孩子,尽管“花瓣”一片片枯萎、凋零,可是他依然在保护着孩子们,并且给他们带去幸福,真的哭死
It's a good short story, I don't really think it's worth the full price because it's so short.
I usually don't tend to go outta my way to do non-joke reviews for VNs but this one hit a very soft spot in my heart so may as well. It's just a real pretty fairy tale about what truly makes a person happy, entirely done through CGs (zero character portraits) in a children's book artstyle. Can't talk much about it without getting into spoiler territory so if you have spare time, give it a read, it's cheap and short, and it gets even cheaper on sales.
完走した感想 元ネタの作品はやっていないが、大丈夫でした ブレスオブファイア3を思い出した ショートカットキーはE,J
虽然画风和ui都做得蛮好的,但是该不会是骨科把???虽然我是个精灵控,小仙铃也很可爱,但是为啥不让谈恋爱(指不是骨科的其他人 总而言之通篇下来 想表达的主旨是要面对现实吧,但是真诚发问:为啥不让谈恋爱,是不能早恋吗(? *说实话不想好评,但是因为画风很喜欢也不想差评的
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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