
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
Modeled estimate, not a reported figure. How we estimate →
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About
Venture into a handcrafted world where ruins whisper of past cataclysms. Master the art of sword and sorcery and forge your path with relics, spells and choices that shape who you become in this first-person RPG.
While Fatekeeper follows a focused narrative path, the world invites exploration. From ancient battlegrounds, vast underground caverns and serene forests to crumbling sanctuaries forgotten by time, each area rewards curiosity with hidden lore, forgotten relics, and unexpected encounters.
Battle a wide variety of foes, each with distinct patterns, strengths, and weaknesses. Success demands both skill and preparation. Engage in reactive melee combat, unleash spells with precision, and adapt your tactics on the fly. Your build matters—but so does how you wield it.
Fatekeeper offers rich progression mechanics that go far beyond surface-level stats. Build and refine your character with meaningful choices across combat styles, attributes, and spell schools. Whether you lean into raw strength, nimble precision, or devastating sorcery, the game supports a wide range of viable and unique builds.
Discover, loot, and master a wide variety of weapons, armor, and artifacts. Customize your loadout to suit your playstyle, and experiment with powerful combinations to overcome increasingly challenging enemies. Every item matters—and the right gear can be the difference between victory and ruin.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 293 reviews with recorded playtime.
Reviews
Themes across 293 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
tuff game, hella potential. just needs to make the hits feel like theyre actually hitting
For as much as people say that theres very little to actually do the combat is spectacular and the physics are even better def would buy for 10 bucks
Omg they have made this far, far far too hard. Could not even survive the so called tutorial!!! what on earth are you doing.? the game is supposed to be fun! What a disappointment and waste of £9.00 Do NOT waste your money. You wont even see the game unless you skip the tutorial.
its a nice game with unique mechanics something i appreciate, although the combat could get a bit updated.
ce jeu est une pépite
A pesar de ser tipo oldschool en avance lineal tiene su reto, recomiendo bastante fijarse en el entorno y explorar, buena ambientación y potencial. Tienen que revisar el hitbox porque parece anticipado algunas ocasiones, me ha pasado con enemigos con espadas y hachas, el gas debería afectar a los enemigos también, telekinesis no siempre detecta las armas aunque tenga full mana.
장점 : 그래픽, 분위기, 뻔하지만 긴장감 있는 전투 단점 : 얼리억세스 기준 타격감, 사운드, 무기 및 장비 드랍, 플레이타임, 모션의 답답함 등. 12,000원에 사 놓으면 기대할 만한 게임.
Первые впечатления сугубо положительные, буду ждать релиза
Dark Messiah of Might and Magic? I really hope so! 0.12 ver is playable
Not a review...just wondering when we get controller support. Otherwise its great.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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