
This is a Pixel Tactical Self-Propelled RPG Games The battle system adopts a semi-turn-based design, Quick Battle or Enter the Battlefield? It's time to decide! In this journey full of magic, you will also meet a variety of characters, who may become your allies, or your partners...
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About


In the Semi-Turn-Based, you need to develop a battle plan according to the battle environment and the characteristics of the enemy - targeting the enemy's weaknesses, assembling the right props and weapons for teammates; deploying teammates of various professions according to the progress of the battle, adjusting flexibly; Also, taking advantage of the terrain, such as heights and obstacles is a good idea. Try freeing your hands and fighting automatically if everything set done!


Classic RPG with Tactical Semi-Turn-Based,character development, skill cultivation, equipment creation and so on.
The teammate characters generated under the Roguelike, they all have randomly generated skills, attributes and talents; You need to choose the suitable cultivation route based on the available materials and the talents of the teammates; Choose the suitable partners to the team compilation, and set up a uniquely personalised battle squad to complete this Fated Journey.


Lead your team to explore and move freely in the world filled with puzzles and hidden objects.
Collect all kinds of resources to build and upgrade your territory to expand and grow your team to meet all kinds of challenges!


In this continent, love and hate are intertwined between humans and elves, and there is an intricate connection... But with the resurrection of the Xenomorphs, which are extremely adaptable and reproducible and threaten both sides, humans and elves put aside their racial hatred for a while and face the challenge of survival together!

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese**languages with full audio support
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
[h1]宿命之地简评[/h1] [h2]个人游玩与体验[/h2] 一款国产像素风格的战术自走RPG游戏,游戏的像素风格比较偏向复古的风格,很有小时候玩掌机游戏的上面画质的感觉,不过人物立绘做的还是很好看的,偏二次元的风格,虽然一眼就能看出来ai辅助的痕迹,但是整体的协调性做的不错,没有什么突兀的感觉,游戏的战斗也是很简单容易上手的类型,回合制加上了自走棋,带有一些策略的元素,还可以设置一键自动战斗,还是比较方便的。 游戏里面的角色这些也都是非常经典战棋RPG的养成,有技能培养和装备打造,不过这些做的比较简陋,游戏还融合了一些肉鸽元素玩家可以自由探索世界,还能收集资源建设和升级扩张领地,还加入了ai对话,也有一定剧情内容,游戏在玩法和内容上面还是做的比较丰富的,不过虽然做了的很多内容,但是没有打磨的很好,玩起来有时候还有bug。 现在距离上一次制作组更新已经过去一年了,很多问题在我玩的时候已经没有修复,所以对于现在想要入手的玩家,我个人的建议还是需要多考虑一下,在来决定是否要入手体验一下。 [quote]关注&加入[url=https://store.steampowered.com/curator/44819229]街角的咖啡屋[/url],了解并体验更多好玩游戏[/quote]
一坨
有没有人说一下游戏流程啊,我打完邓肯卡到矿洞出不来了,好家伙一直探索,没有尽头,食物都消耗完了,难道只能重开了吗???
不是,你们不会真觉得你们这剧情关卡做的合理吧,第一个角色剧情第一个叫邓肯的好不容易磨完又来一个叫独眼的东西,打死进矿洞又来俩个这个叫独眼的东西,你不会以为boss单位一个接一个来就叫好玩吧,不是打不过但那一千六的血磨半天才磨死是真恶心人你不觉得吗,中间还不加点杂兵啥的想打boss前刷点经验都不行
3A大作,AI立绘AI像素资产,但是内置了AI对话模型,能自动战斗也能和NPC直接AI对话,要是不是战棋是即时战斗或者其它战斗玩法就更好了
[h2]前言[/h2] 《宿命之地》是一款由Alxmo制作Leyo Games发行的像素风格回合制战棋游戏,游戏讲述的是人类和精灵因为王国产生战乱,两大种族完全处于水火不相容的阶段。此时有异虫出现,而它们繁殖能力和侵略能力都非常前,迫使人、精灵二族联合起来一同对抗异虫。 [h2]麻雀虽小五脏俱全[/h2] 游戏虽然看似很小但拥有的功能还是非常之多的。先说一下战斗方面,游戏提供了传统战旗制以及动态CD战旗制两种模式,通常来说传统回合制应该更符合大多数人胃口。而最精髓的则是游戏把大多数战旗拥有的策略能力都端了上来,诸如需要根据朝向来抵挡攻击、战斗范围内的队友协同攻击以及障碍物、地形的使用。游戏的协同攻击非常有用,这也说明了游戏的侧重点其实是同伴培养,游戏最多可以有30名同伴可以养成,当然这么多人到后期战斗一场还挺费时间的,所以游戏的自动战斗也应运而生,通过一系列的设计能让游戏变成自走棋的玩法,可以说这一点还蛮对我胃口的。 [h2]游戏碎碎念[/h2] 游戏的非战斗部分其实才是让我觉得惊艳的地方,像很多时候战旗游戏战斗和剧情通常是割裂的,一般都是打一个地图然后出点gal式的剧情点击观看,但是本作其实将整个世界都做成了战旗棋盘,在非战斗模式下我们可以直接点击地面跑动以及弄了一些生存建造的相关功能。特别是收集素材方面,甚至点一下自动收集能看到队友蝗虫一般嗷嗷刮地皮属实有点难绷。当然除了这些还提供了偷盗、抢劫等“实用”能力,但一些文案以及对于deepseek的调教还是有些问题,特别是任务描述,一些云里雾里的玩意真的很阻塞流程影响体验。 [h2]总结[/h2] 总的来说,《宿命之地》在我看来是一款还算可以的游戏,无论是从画风还是玩法上都能看出游戏有着美好的发展前景。希望开发者能根据玩家的反馈继续优化游戏,相信假以时日本作绝对能够成为一款独立佳作,而目前来说推荐给喜欢像素战旗的玩家。 ps:手游也出了,这下真的能随时随地玩了嗷。 [table][td]欢迎关注鉴赏家[url= https://store.steampowered.com/curator/45519015/]“无趣评测”[/url][/td][/table]
有点亮点 但掉落和武器损坏程度太高了 后期就徒手战斗
這個遊戲的設定不錯.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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