
Grow your own farm all by yourself, or cooperate with your friends in the long awaited sequel to the cozy, relaxing farming experience!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $25.99 | 5.5Kreviews | 94% | — | $4.6M |
| $25.99 | 951ratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 890 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is fun. It is repetitive but isn't a farm life like that already?
Good
I put around 700 hours into the first Farm Together, Kinda wish they'd just updated that game as it was fantastic. FT2 has some quality of life updates, like the auto tractor and being able to reshape your plot after you lvl your farm, tho kind of puts off the being able to set the farm up the way you'd like waiting around to flatten the land or reshape, I also don't like the planting plots not having gaps in them like the first, but thats just me. If you like cozy farming games that you can leave up while you're doing whatever you need to around the house then i'd buy this game, its cute and a nice little time sink.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.6M | 20.8K | 97% | $14.99 | |
| $4.6M | 4.7K | 74% | $39.99 | |
| $4.6M | 13.9K | 82% | $14.99 | |
| $4.6M | 10.4K | 94% | $19.99 | |
| $4.6M | 16.7K | 92% | $14.99 | |
| $4.6M | 9.6K | 88% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $971.6K | 2.1K | 84% | $14.99 | |
| $103.6K | 191 | 90% | $14.99 | |
| — | 0 | — | — | |
| $835.3K | 1.8K | 88% | $14.99 | |
| $562.2K | 1.5K | 93% | $11.99 | |
| $161.5K | 925 | 87% | $5.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Spanish - Spain, Russian, French, German, Simplified Chinese, Korean, Dutch, Japanese, Portuguese - Brazil, Portuguese - Portugal, Italian +12 more
| $25.99 |
| 528ratings |
| 94% |
| — |
| not modelled |
| $25.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 892 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
vibe farming
keeps me busy, i wish more would come to visit not just farm, yet easy to play , and keep mind and hands busy
Very satisfying.
Gra jest cudowna, ale brakuje mi tych stanowisk z warzywami i kwiatami z jedynki, dajcie jako dodatek! Prosze ;)!
I thought the first one was good. This one is even better. There is so much to do, either alone or together. It's a great game.
es macht süchtig
One of my favorite games. Some people may think it looks childish or "cartoony" but it's actually a very in-depth and addicting game. The devs listen to the community and are always adding things to the game and improving performance/fixing minor bugs. My fiancee absolutely loves it! She gets so giddy when there's a new update.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.