
Forge your legend in a forgotten realm! Farever is an online multiplayer action RPG set in a vast fantasy open world. Alone or with friends, embark on an epic journey together! Explore wild lands and dangerous dungeons, craft powerful gear, and carve your path through dynamic combat and platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1096 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
First things first: it lacks optimization, but that's not the whole story. If you don't mind lower FPS, it's totally worth it, so keep reading. Awesome game! It's very fun, especially the mix of classes and everything. It kinda doesn't have any quests, but you have to explore almost all the map to reach max lvl. That's just how they made it: an MMO without much dialogue where you grind monsters and learn how to block and move. It has a lot of puzzles—some are very fun, some are bad ones, but they're very well done for an early access game. about fps and optimization, its like, very bad, i got a rx 580, a friend has a 3060, same cpu, we're playing kinda at same fps, around 30~40, at max graphics, and low graphics feels same fps. However, it's not all roses. They take farever to update a game that is in early access. We can already play it and everything, but there's a dead end because they're taking too much time to push updates. I know it takes time to make good gameplay like they're doing, but I don't think it needs to take this much time. Big updates are great, but progressive, smaller ones would do much better for this game's health
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Polish, Simplified Chinese, Russian
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can only speak of the very first zone, but it perfectly emulates old MMOs; it runs poorly and is boring as ♥♥♥♥.
Someone who grew up on Mmos like Everquest, WoW, DaoC, Terra, etc. I have to say this game does scratch that itch in a very unique way. The game kind of reminds me of Albion mixed with Terra's combat. Graphics are on a cartoony blocky side in some aspects but the combat is very addicting and abilities-spells are a lot of fun. Being able to explore so many different parts of the map top and down trough waterfalls and complex caverns is a lot of fun. If you like to explore.... this game has it and honestly very very fun the first go around just exploring and doing quests. Now quests in this game are basically on your map and you discover areas to do them like jump puzzles or clearing a camp before you can open a chest etc. I do wish however they had a dynamic spawn on resources and mobs as it's pretty easy to level up professions and the same resource will spawn at the same location over and over again. This game is very unique although they really need to work on the game optimization. They need to put out more social QoL features to really bring out the MMO of this game. It does feel at times you are just playing by yourself you will see other players every now and then but there is no easy way to invite people to group (unless you are next to them) or have a friends list/guild yet. I have to say the boss fights are a lot of fun and very different. The new rift brings players together more and that's a lot of fun as well. There is a lot of potential for this game so I hope they continue I am still pretty addicted and like I said the first play through is a lot of fun and definitely worth the cheap price tag currently.
<<LOW SPEC PC USERS BEWARE!>> i bought this game without looking at the specs seeing how the art style is so similar to many games i have purchased and beat in my steam profile... but i did not notice the game actually requires a 30 series nvidia, and i only have a 2060 super, so no matter what settings i tried, ultra settings my computer ran like this, 55fps 90% gpu and 20% cpu with latency of 60ms >> convert this to lowest settings i was at 57 fps 82%gpu and 10% cpu with latency of 50ms... no matter the settings i would stutter every 3mins or every fight, so essentially i could not play warrior class since it requires perfect timed blocks, dodge was just crap with this feature (gave me wow vibes with mobs hitting you without hitting you) and i just gave up after like 60minutes of playing... the game is extremely fun for what i seen, it just really sucks to see how this game does not work for low end pc users!
I really wanted to try this game and have a simple fun experience. I don't have many struggles running games, have played years of MMO's and even raid in WoW on Ultra settings but even turning everything down to the lowest in this game I still had sever lag, response delay's in skills and multiple visual glitches. example I'd summon a mount and I'd be riding 5 feet above it blinking in and out like I couldn't render. If felt clunky and not ready for actual play. Maybe down the line I'll try again but as is I couldn't find enjoyment out of playing and had to refund.
Sehr cooles Spiel mit viel Potential! Den absoluten deal breaker vorweg: Die serverlags sind teilweise extrem! Wenn man die Bosse auf schwierig legen möchte sind diese lags für gefühlt 50% der trys verantwortlich. Du hast einen perfekten try? Tja 5 Sekunden Standbild und whipe... Das passiert leider viel zu oft. Pro: - Schöne Bossmechaniken - Schöne einzigartige Spielstyles - passende cute Optik - Klassen spielen sich alle unterschiedlich - Grind ohne grinden, alles ist gut und meist in einer Stunde zu erledigen ohne tagelang warten zu müssen - es macht Spass die Truhen zu suchen Contra: - Nochmal die serverlags die sind teilweise so krass - Bosse sind wenn man sie einmal verstanden hat kaum herausfordernd selbst mit nicht maximieren und optimierten Gear - Level 23-25 ziehen sich extremst - Crafting im endgame kaum belohnend und nötig - sozial system fehlt bis auf einen worldchat komplett Ich hatte gute 48 Std mit dem AE jetzt hab ich aber auch echt alles gesehen was es so zu machen gibt. Klar könnte ich jetzt mein Gear noch min maxen aber wenn der Server nicht lagt liegen die Bosse nach 5-10 versuchen eh weil man sie sehr einfach lernen kann. Wir sehen uns sicher zum 1.0 Release wieder Farever!
que wbda no se puede jugar sale la pantalla negra y no corre el juego
Llevo 3 días viciando este juego e iré para más. El juego, dejando de lado su único punto malo el cual es la optimización, todo lo demás es un sólido 10 para ser un early access. Un mundo libre que no te obliga a seguir una ruta de misiones repetitiva o aburrida, apartado visual llamativo, implementa muchas de las mejores mecánicas ya vistas en otros titulos, mundo inmenso con zonas subterráneas y zonas aéreas como islas, todas explorables. Para quienes han querido buscar un MMORPG en el cual comenzar desde 0, sin tener que pasar 734848 horas, guías, niveles y mucho lore de años(como en el wow), este juego es lo que están buscando. No te llena la pantalla de 39 iconos que te tienes que aprender, son apenas máximo hasta 8 habilidades que puedes tener. Los ítems, clases, árbol de talentos, trabajos, todos están buenos y aportan al juego. Los jefes tienen mecánicas complicadas hasta cierto punto, las dungeons están bien hechas y lo mejor de esto es que a la hora de cuando llegues a nivel maximo y vayas a farmear dungeons, puedes ir con más gente que de todas formas a todos le darán loot, no hay porque pelearse o turnarse. Farever, un juego que tiene mucho potencial y para el momento que estoy diciendo esto, un 10/10 en mi catálogo.
An sich ein schönes Spiel, doch die Performance ist absolut grottig. Anstatt dies wirklich von den Entwicklern von Grundauf in Angriff genommen wird, dümpelt man lieber mal hier mal da etwas rum, labert in den Patchnotes, dass angeblich irgendwas performancetechnisch verbessert wurde und machts stellenweise nur noch schlimmer. Aber dafür bekam man jetzt neuen Content auf dieses wackelige Fundament noch obendrauf... Nein, aktuell absolut keine Kaufempfehlung
真是一坨狗屎,我的时间全都浪费在没有意义的跑酷和跳跳乐,以及高低差导致根本找不到的任务,副本奇怪的复活点机制,副本设计的那么大干嘛?有关键怪没打不让开箱子,回去的路上还要再次跳跳乐,一旦失误就被传送回最后的复活点,蚂蚁大小的洞也能掉进去,差一张纸的高度也能跳不上去,前面做的还不错把你退款时间消耗掉,后面就图穷匕见了,你真的觉得你设计的冗长的没有意义跳跳乐很有趣吗??
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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