
Ready to manage your Massive Multiplayer Online Role-Playing Game? This is your chance! Fantasy World Online Tycoon will let you build and control any aspect of a MMORPG. Build spawns of Monsters, Quests and Dungeons. Be the CEO of your company, hire specialists and evolve your game!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, Spanish - Spain*, French**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bought this on sale and what I can say is that this game is released already but feels like it is still in "Early Access", but why the positive review? 1. The developer is very responsive to all the concerns and suggestions of the players. 2. It is still being developed and I think it wont stop at the current rate it has. 3. It is a chill and casual game but once you hit that "levels", it can really be frustrating at times. 4. It is super fun to play when you are a fan of micromanagement, mmorpgs and tycoons. Give it a shot and I hope all what I've said here will inspire the devs to work more on the game.
Très bon jeu! En effet je recommande ce jeu, le travail du développeur est top, il est a l'écoute des retours joueurs, les maj et corrections sont très fréquentes.... On peut noter: -grande possibilité de personnalisation de monde -gestion poussé de l'économie in-game -système de guilde (amélioré récémment) - de façon générale les mécaniques de jeu qui englobe vraiment bien le milieu des RPG en ligne -création de donjon (via les map accessible avec certaine quête ect...) -Bonne traduction La version 2.0 est venu peaufiné l'aspect gestion et les divers mécaniques des MMORPG, j'ai vraiment hâte de voir ce que le dev proposera par la suite. Il ne vous reste plus qu'a le tester !!!
Cute idea but poorly executed. Needs a better tutorial and tool tips etc to help players engage with the (still very simplistic) mechanics. There might be more to it but due to a poor UI and lack of information it's hard to play and even harder to enjoy as a tycoon game.
It’s a fun little management sim that manages to capture a lot of elements of MMORPGs in a simplified way that fits the game’s format. The dev is also very active in the community.
This is a game which is still in early access but I'll review it for what it is right now. First of all I played MMORPG Tycoon 2 before playing this so it's easy to compare those two however even if they both are about creating an MMORPG they couldn't be more different. First of all this game focuses more on progression than than the other. So if you want more of a management game I recommend this game right now, and if you want to micro manage and let out your creative spirit in a sandbox mode I recommend the other. That's not to say that this game doesn't offer creativity and micro management but developing and researching is much more important. While MMORPGT2 has almost everything unlocked from the start here you start with way less stuffs, but after a somoe in game months you'll have 20+ roads, lots of scenery and facilities which is important to create to keep your playerbase happy. What this game does right: * A sense of progression which for me is very important * Cute 2D graphics. * Easy to get into, that's not to say that it's an easy game. You will probably go bankrupt alot before getting everything right however you will probably know what you did wrong so replayability is also a huge plus here. * I was surprised when the developer listened to me in the discussion forum and corrected things accordingly. This is a huge plus for me. Things which needs to be fixed: * Well just read my post in the discussion forum and read the developers response. But in short, I'd love to micromanage a few things more which the developer said that alot of that is coming in the next update. * The game starts to lag after a while, the developer knows this and is working on it according to the response. So all in all, I'm really enjoying my time with this game, I love to create mini dungeons with different rooms which has different monsters and chests. I also made a huge dungeon which had 4 bosses (plus a raid boss inside of it which was 20 levels above everything else) and lots of quests. If it's your first time playing, create dungeons instead of just placing down mob spawners everywhere on the map, it makes the game both more fun but also more beautiful. Thanks for reading.
édit du 04/04 les points positifs : - Le système de son est bien mieux - Les musiques de fond son sympatique - Le style graphique , c'est agréable - Le gameplay (le fait de construire son rpg) il est facile à prendre en main les points négatifs - La vitesse d'évolution encore un peu trop rapide , mais aussi très lentes il y as des moment ou on doit attendre un bon moment avant de progresser dans la construction du monde et d'autres fois ça va super rapidement - Le fait d'être limité sur les mission que l'on fait par exemple on peut pas faire une partie qui remplie plusieurs mission - Le fait de pas pouvoir choisir le biome ou on apparait quand on fait une nouvelle partie - J'ai plusieurs bug qui me font craché par exemple : . Créer deux nouvelle planètes dans la zone de départ et que une fois qu'on est sur l'une des planètes si on la supprime alors on peut rien faire . L'apparition des marqueurs de quêtes alors qu'on les cibles pas Mais sinon bien jouée il y as eu de grande évolution sur le jeux ^^
Feels like the bare basics of what you can add to the game, the UI feels outdated, the art style feels like clipart or used assets from somewhere else.
Interesting Game, love to see how the "players" interact each other and play in the MMORPG i created. Some graphics can be improved but it is compensated with the variety of things to do going on in the game. I like a lot the crafting and auction system, it gives depth to the game dynamics
Slick, easy to learn and well crafter management game. It takes several elements from some classics of the genre and delivers a simple yet fun formula. The graphics are nice, and the UI is really intuitive. I would definitely recommend it if you like management/fantasy games like Gnomoria or Dwarf Fortress but want something simpler and less demanding.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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