
You've just unearthed the classic post-apocalyptic role-playing game that revitalized the entire CRPG genre. The Fallout® SPECIAL system allows drastically different types of characters, meaningful decisions and development that puts you in complete control. Explore the devastated ruins of a golden age civilization.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.57/day in the week to Jul 30 → 3.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 983 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
(Review de alguém que iniciou na franquia recentemente, começando pelo 4) Cara, platinei ontem o 4 após muitas horas jogadas no Playstation 4, e simplesmente amei a minha experiência, logo, resolvi ver o resto dos jogos pra poder jogar, e eis que me deparo com o grandioso Fallout 1. Por mais que eu tenha pouco tempo de jogo, já quero deixar minha review, e umas poucas dicas que aprendi lendo uns fóruns. Pra começar: Você que assim como eu saiu do Fallout 4 e decidiu ir fazendo a série por ordem de lançamento, já se prepara, pq o começo desse aqui é BRUTAL comparado ao do 4. Aqui você já começa na porta de uma Vault, a Vault 13, e sua missão principal aqui não é procurar um bando de maluco sequestrador de gente, ou se aliar a um grupo ditador que menospreza sintéticos e necróticos, seu objetivo aqui é simplesmente achar um chip pra poder deixar a água do lugar potável. Por mais simples que pareça, não é tanto, pois você tem um limite de 140 dias pra fazer isso, antes que todos morram. Agora quero falar da gameplay, que meu amigo, espero que você goste muito de um rpg tático, se não, nem pense em jogar esse aqui. A estratégia que vou te dar é: Ataque uma vez (ou duas, dependendo do seu AP, e do inimigo que tiver enfrentando) e depois corra, assim, você consegue atacar um inimigo e fazer ele gastar o AP dele, causando ele atacar somente uma vez ou duas, ou nem atacar você. O jogo simplesmente te lança no mundo, sem tutoriais, sem dicas, nada. Apenas o começo do enredo principal e o resto é um vai na fé e se vira. Quanto a isso, recomendo MUITO ler o manual que vem integrado na Steam e visitar fóruns antigos. Aproveitando que falei da gameplay, quero deixar uma dica boa aqui pra quem tá começando assim como eu; Começando um jogo, crie seu personagem invés de escolher um pré definido, e foque nessa seguintes Skills, Traits, e o S.P.E.C.I.A.L: - Strength: 6 - Perspection: 8 - Endurance: Uns 4 ou 5 - Carisma: 1 - Inteligence: Uns 8 ou 9 - Agility: 10, se n tu vai tomar no cu mais do que o normal. - Luck: Se possível, 6. Quanto as Skills e Perks, recomendo muito: - Trait Gifted (Perk) - Small Guns (Skill) - Speech (Skill) - Lockpick (Skill), mas algumas pessoas dão preferência ao Steal, também uma Skill. No mais é isso, conforme for jogando, vou tentando deixar algumas dicas na aba de guias talvez, e até o momento o jogo tá bem interessante, tem seu próprio charme nos designs e nas cutscenes e falas, que apresetam um estilo de Stop Motion/Claymation nos personagens. Até o momento, dou uma nota 8/10 pro jogo, recomendadíssimo.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain
Hours played at review time, across 987 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
As a person whose first Fallout game was Fallout 3, I think I can give an honest review, not affected by nostalgia. Playing the game almost 30 years after it's release sure does feel weird. Game doesn't give you too much information not only about the quests you take, but about the mechanics either (like reloading in combat, using items, etc). Lots of the stuff happening feels counterintuitive - like locking yourself out of the quest by not picking a certain dialogue option and not knowing that character just won't talk about it again, or like not knowing which dialogue option you got because of high speech skiil, or like not knowing that in order to start the quest you actually need to hear about it from another source. Combat is really slow-paced, especially if you have like 10 fighters involved at the same time. On high levels opponents' randomizer can annihilate you in a split second if your foes will get lucky with critical hits and there is nothing that can save you from it. Except for saving a lot, of course. In saves we trust... BUT in spite of that, this game is legendary. It sure was really interesting to know the lore of the main villain, supermutants, Brotherhood of Steel and other fractions of this world. Story-wise Fallout is great and the main quest does make you feel important and does keep you on your toes. Great feature with the timer. Not having all these modern quest-folders actually feels refreshing and gives you a very specific sort of freedom. To sum it up: if you like the lore of this universe, definitely give Fallout a try. Save a lot, feel free to look up some tutorials and guides and you'll get a pretty good experience in the end of a day.
Unfortunately you cannot enjoy this game if your frontal lobe is underdeveloped so no go for 90% iof fallout "fans"
30 hour long game, pure kino some issues with ui/ux but this was an awesome ride and an addicting one i give it a 9.5/10
Un lampo di genio iconico, luminoso come un'esplosione nucleare: il primo Fallout nel 1997, sotto la guida di Tim Caine, fu un titolo estremamente seminale, complesso e affascinante, in grado di creare un immaginario ancora perfettamente valido a ormai 30 anni di distanza. Giocarlo oggi potrebbe risultare ostico ma varrebbe quantomeno farcisi un giro, anche solo per cultura videoludica. Cheers...al Vault 13.
你很难想象1997年人们就能玩到这么牛逼的游戏
I did a great time in this game. Unfortunately also faced a lot of unbalance(deathclaws impossible to kill without luck and drugs). Uncontrollable companions caused a lot of troubles during the fighting sequences, are not trustworthy and do not show any development in story. Onehanded range weapons are useless during endgame. To game advantages I can put following points: + World + Atmosphere + Music + Combat This game is important part of all gaming industry. In the end worth to play
До этого играл только в 3й и то чутка, и вот смотрю ютуб и в одном из роликов так нахваливали данный продукт что решил: "А почему бы и нить?". Скажу кратко: Если игра 1997 в 2026 играется так, что ты не чувствуешь ее старости, и лишь графика и, возможно, количество доп заданий намекает на это - это определенно шедевр. Не для всех, это уж точно - но если вы переиграли во все фоллауты и по какой то причине заскипали первые 3 вышедшие одноименные игры, то бегом покупать. Вариативность при условии что это игра старше меня - это взрыв бошки. Крч мастхев
Me la pase de put4s tetas gordas lactantes. Muy bueno
Хорошо состарившаяся классика ролевых игр, в которую и сейчас можно играть не без удовольствия.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 17.5K | 94% | $9.99 | |
| $2.4M | 7.3K | 86% | $14.99 | |
| $3.8M | 4.8K | 77% | $29.99 | |
| $1.4M | 1.7K | 78% | $17.49 | |
| $858.5K | 4.4K | 83% | $10.99 | |
| $3.1M | 10.6K | 85% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.6M | 25.8K | 97% | $9.99 | |
| $5.6M | 19.3K | 97% | $19.99 | |
| $5.6M | 4.7K | 87% | $39.99 | |
| $5.6M | 16.8K | 88% | $14.99 | |
| $5.6M | 16.8K | 96% | $9.99 | |
| $5.6M | 15.4K | 95% | $19.99 |