
Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 18.29/day in the week to Jul 30 → 21/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Twenty-five years after the bombs fall, you and your fellow Vault Dwellers emerge into post-nuclear America. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
Greetings from Fallout 76 – Don't be a Stranger From Bethesda Game Studios, the award-winning creators of The Elder Scrolls V: Skyrim and Fallout 4. Join millions of players as you explore, build, quest, and triumph in a massive open-world multiplayer adventure.
It is Reclamation Day, 2102: Play solo or co-op as your fellow Vault Dwellers emerge from your shelter to reclaim the wilderness of West Virginia 25 years after the Great War tore the world asunder.
Years of FREE Updates Fallout 76 is continually growing, with years of free updates and map expansions, plus an extensive calendar of in-game events. There's always something new to discover as Appalachia evolves.
Forge your Survivor Build the survivor you want using Fallout's iconic S.P.E.C.I.A.L. system. Become a heavily armored Power Armor tank, a stealthy sniper, a gunslinging cowboy, a melee brawler, or create a build that's uniquely your own.
Build a C.A.M.P. Settle the wastes! Choose a location, then design and expand the C.A.M.P. of your dreams. Build anything from a mountainside fortress to a woodland estate, a raider outpost, or a mad scientist lair. The customization options are vast, it's up to you!
Discover Stories Across Appalachia Embark on rich story quests filled with competing factions and meaningful choices that shape your adventure. Journey from dense forests to the scorching Burning Springs and the radioactive Cranberry Bog, where every region is filled with unique stories, hidden rewards, and legendary cryptids. Hunt or be hunted by the mysterious Mothman, towering Sheepsquatch, or the legendary Bigfoot that stalks the wilderness.
The Slasher Ritual murder sprees grip Appalachia’s denizens in terror! Join the investigation to find who - or what - is responsible as you (grave)dig up clues, stop cultist Infestations across the Wasteland and go on a brand-new Head Hunt event to uncover the truth behind the return of the notorious Slasher!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 140.8Kreviews | 72% | #54 | $65.4M |
| $39.99 | 67.4Kratings | 72% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1996 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
430 hours in and I think I have a good grasp at most things in the game. I purposely avoided the game at its original release because of the bad reviews and also I was not interested in a multi-player fallout game. But saw it was on sale for really cheap and figured why not, I'll give it a shot all these years later. And overall it's pretty solid. I had a lot of difficulty starting the game on my PC, I had stutter problems with my 4070ti super card and had AI work me through file edits and nvidia settings to fix the issue. Once that was done, then the next problem happened... the bombardment of missions. I didn't know what quest was what, controls were weird, and didn't even know how to use VATS until several days into the game. The learning curve for me was pretty high despite having played several fallout games in the past. I also never played multi-player before much so I was really confused about the environment -- basically how players interact with each other when exploring or during quests, or even how teams worked, just overall game mechanics was weird for me. And every time I thought I understood how the currency system works, I'm tossed a new currency unit to figure out and how to use it. I basically just roamed around and tried to explore parts of the map without dying. But once you get to level 50 then some of those higher level weapons and armor you can use. And getting power armor helped with carry limits and staying alive. But then the next major thing happened and it's the stashbox limits. You can put 1200 weight units into the box and once that fills up, the game becomes inventory management simulator. So the remedy is to shell out $15/mo or whatever it is for Fallout 1st so you can store unlimited scrap in a scrapbox.... but mind you the stashbox still has the 1200 limit as before but the catch is all your scrap should be removed to leave more room for weapons and armor. So once I hit around level 200 I caved and got Fallout 1st and it's made the game much more enjoyable, unfortunately at an added cost. I'm now level 430-ish and decently strong, but I still have a ways to go. Now for the game itself... Some quests are decent, some are boring, some mediocre, and some genuinely fun or interesting. Sound effects are pretty cool, like the gatling gun is pretty awesome for the first time. Voice acting is hilarious at times which actually makes me chuckle. The area to explore is pretty large and diverse. Enemies are pretty cool overall and a wide variety. I'm maxing out the game basically and the visuals are nice for an older game, but would love to see what they can do with the next Fallout game. Controls took me a long time to figure out, but that's me with every game basically. The other players in the game are great... I've encountered I think zero issues in 8 months of playing. Some of the lore and game features like "infestations" make no logical sense, the devs just make new ways to fight enemies but it's all the same thing under the hood. If you can get this for really cheap, like 5 bucks or less, it's a great way to test out the game and see if you like it. It's one of those games that I thought I wouldn't like, but here I am 8 months later still playing and paying my monthly dues to Todd.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best US #55, worst UA #97 · 8 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean, Polish, Traditional Chinese, Russian, Simplified Chinese, Spanish - Latin America +1 more
| $9.99−75% |
| 22.3Kratings |
| 60% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PLayed on xbox and recently switched to pc, still a good game to play
The game world is large and allows easy play with friends or random people in social. You can do missions or just play around however you wish.
I have it on 2 platforms. I like I can just relax and unwind and no rush to grind depending which one I am playing,
is gud with friends
Been playing fallout for over 20 years. This game plays closer to a fallout game (3, NV, 4) than any other online version of a game. ESO, FF14 loose a lot of the mechanics core titles had. FO76 is not like that it feels very much like a fallout game. There are adaptions they had to do to make it online but those feel mild and reasonable for what they are. All the work the devs put in has not gone unnoticed. This game continues to improve substantially Overall one of my favorite games. Definitely my favorite online game. It’s a casual, relaxing experience that respects your time and I can’t recommend it enough.
I played this for several hundred hours on a previous computer setup a few years ago.. I stopped playing because, while i enjoyed the game itself and i tolerated the subscription needed to enjoy it, the rotating premium currency shop never had the irreplacable glass pack that i kept seeing on other peoples builds that i liked. There was only one pack that had any glass in it and it was rare and i was paying extra just for the chance to get it. Absolutely not. Now i'm on a newer build and i had heard something changed about the availability of certain packs and the game has a small set of preset supported resolutions and none of them fit on my new ultra widescreen monitor properly. Either there is part of the, un-resizeable, window under the task bar or it's pinned to one side of my monitor where i would have to turn unnaturally to face it. i cannot play this game because i dont have one of the 9-10 resolutions they care about i guess.
Me violo un supermutante, y me gusto
just a chill dude
This game has been a blast and the community is second to none!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $169 | 11 | 91% | $0.99 | |
| $53.2M | 136K | 90% | $29.99 | |
| $49.2M | 70.1K | 83% | $29.99 | |
| $4.5M | 18.3K | 78% | $9.99 | |
| $1.5M | 6.1K | 79% | $9.99 | |
| $334.9K | 3.1K | 64% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.5M | 88.4K | 88% | $29.99 | |
| $66M | 23.2K | 90% | $69.99 | |
| $64.7M | 95.5K | 84% | $39.99 | |
| $64.5M | 129.9K | 96% | $24.99 | |
| $64.4M | 21.2K | 83% | $49.99 | |
| $66.5M | 30.3K | 81% | $53.99 |