
"Fallen Relics" is an ARPG-type adventure-themed game. You and your friends can use characters of different professions to explore, fight, collect, and decrypt in various themed levels; you can develop your character in a variety of ways and then challenge powerful bosses.
Modeled estimate, not a reported figure. How we estimate →
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About
If you have any questions during the game, you can report them in [Menu->Help->Problem Feedback]. Thank you very much for playing!
Each profession has different attack methods and auxiliary attack methods; choose 3 active skills from multiple skills to deal with different enemies; and prepare food and potions before the battle to enhance your strength in the battle. You and your teammates' skills will have a more powerful effect when they match each other.
Collect supplies in the ruins, defeat enemies to obtain loot, find hidden rewards in puzzles, and defeat powerful bosses at the end of the level to obtain legendary resources and equipment.
There are a variety of professions to choose from, a variety of equipment options, and a variety of skill combinations. Choose the talents that suit you and develop your own unique character.
Fresh and clean graphics, various styles of cartoon-themed ecological environments.
You can adventure in the world with 2 friends!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, Traditional Chinese*, Japanese**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game felt fine before whetever reworks they did since I last played but now the entire thing feels like clunky trash its disgusting
An attempt was made Don't
Cute game, please add cat ears! please, please, PLEASE!!!!! (and maybe add more classes)
有中文 有成就 ⣿⣿⡇⠄⣦⣄⡙⠛⠛⣛⡛⣛⣛⡋⠡⢴⡾⠃⡀⢻⣿⣿ ⣿⣿⠃⡆⢋⣡⣶⣾⣿⣹⣻⣿⣿⣿⣷⣦⡅⢸⡇⢸⣿⣿ ⣿⣿⡄⢡⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄⢸⣿⣿ ⢿⡿⢡⣿⡿⠛⢿⣿⣿⣿⣿⣿⡿⠛⢿⣿⣿⣿⡇⠸⢟⣻ ⠶⠆⢸⣿⣇⣀⣼⣿⣙⣙⣋⣿⣇⣀⣼⣿⣿⣿⡇⢘⣙⣻ ⣷⣷⡈⢻⣿⡟⣿⢫⣿⣿⣿⣿⣿⣿⣿⣿⣿⠟⢡⣾⣿⣿ ⣿⣿⣷⣤⣙⣓⢸⣣⣿⣿⣿⣿⣿⣿⠛⣋⣤⣼⣿⣿⣿⣿ ⣿⣿⡏⡩⠙⠳⠦⠤⣀⣐⡺⠙⠿⢿⡇⢹⣿⣿⣿⣿⣿⣿ ⣿⣿⠁⢻⣿⣿⣿⣿⣿⣟⡊⢱⣶⣮⣽⠈⣿⡟⢱⡖⠘⣿ ⣿⣿⣆⡘⢿⣿⣿⣿⣿⡿⠣⠜⠻⣿⡿⢁⡟⢡⣽⠃⢸⣿ ⣿⣿⣿⣿⡆⢈⣉⣉⣡⣴⣶⣿⣷⡆⠰⠋⣰⡗⢁⣴⣿⣿ ⣿⣿⣿⣿⡇⢸⣟⠛⠿⠿⢿⣿⣿⡇⠘⠋⣨⣴⣾⣿⣿⣿ ⣿⡿⠿⠿⠿⠈⠟⠛⠄⠛⠂⠙⠛⠃⠘⠿⠿⠿⠿⢿⣿⣿
[h2]玩著玩著理智就要跟著沉淪了[/h2] 糟糕的戰鬥手感、糟糕的任務機制、像個糟糕打工人瘋狂刷錢刷素材的過程,都是這款遊戲最糟糕的體驗。 缺點很多,多到我需要一一列舉。 [h3]▼缺點清單[/h3] [b]●戰鬥與操作部分[/b] -角色移動速度過慢 -近戰角色攻擊距離過短 -打擊感很差 -蓄力攻擊無法靠翻滾來取消,而且攻擊還很難用 -主動技能2居然無法拔除,而且還很難用 (戰士的肩撞能不能衝刺距離大一點呀) -諸多小怪攻擊動作不明顯 -有許多Boss設計很糟,體驗非常差 -DEBUFF沒有應對方法,被打到只能活活被燒死被凍死 [b]●角色成長與職業[/b] -耐力消耗已經很大,後期裝備居然會降低最大耐力 -角色等級上升慢,只靠正常流程根本不會練到標準等級,一定需要農個幾關才能有舒服體驗 -法師設計很神奇,不論怎麼放技能從來不會消耗到魔力藥水 [b]●金錢、商店[/b] -前期需要很多錢而且東西都賣很貴,前期平均一場是100~200元,很快就花光 -許多技能都需要200元-300元,籌錢買到技能還會買到爛招,建議技能基礎降價到100元~200元左右,不然一款遊戲的精隨還沒體會到大家可能就不想玩了 -藥水也非常貴,基礎HP藥水一罐就要18塊,建議價降到一瓶8塊錢 [b]●任務[/b] -賺錢的支線任務非常刁鑽,不是要收集10塊肉就是要收集10個礦石,這種一場平均0~2個的真的很看臉 -第三章的劇情任務是收集遺跡碎片,而且三個碎片居然都不是設定在主要路線上,直接全部都設計在打倒Boss後取得是很困難嗎? [b]●背包[/b] -背包空格太少,而且製作材料堆積上限只有10也太苛刻了吧 -道具料理居然不是疊加的而是單體佔一格,真的非常佔據空間 [b]●其他[/b] -BGM太小聲了 大概就是這樣,缺點真的很多很多,但儘管如此我認為它還是好玩的,只是有點農。 [h3]▼僅存的優點[/h3] +線上合作沒有限制,任何主線關卡都能與朋友一起暢玩 +線上合作進度會共通,雖然可能會有些Bug無法顯示成就 [h3]■總結[/h3] 這真的是一款我打從一開始就不抱任何期待的遊戲,會買來玩純粹只是因為這款遊戲可以單機線上合作,除此之外沒有其他吸引我的地方。 看到宣傳片也感受到整款遊戲充斥著一股難以言喻的氣息,玩了之後果然也沒讓我失望,真的超級無聊又超級農。
Pretty decent game for the price. There's some crashing that happens in multiplayer. The ending isn't really clear. They should really add some kind of credits or ending cutscene.
I think it is a very good game. I have only played a bit and I am HOOKED. In the first area, all the common enemies are really easy and you sort of act like their not there. The bosses however, have incredible move sets and awesome weapons. In the other higher levels, I found myself constantly dying from the array of different enemies. I really like how many unique items there are, and so you want to explore each nook and cranny in every level. I also really like the art style. I was really confused when I restarted the level for a puzzle, and the layout was different. I didn't know what had happened but it turns out that each level has different rooms and each level has a different layout of rooms in a different pattern each time. I feel it is kind of hard to get gold. The healing potions are very expensive and so are the numerous spells. I know that quest lines give a lot, but you don't really know how to get all the items like cabbage and meat. I think that getting bronze keys is too difficult. I spent my only one on a useless shortcut that brought farther in the level, but I still wanted to go back and explore. Later on in the game, I found a tavern looking thing, but it requires a key to get into it! I have no idea what item I missed out on and I really want to go back, but I have no idea how to get the keys. I think they should be sold by merchants or a small drop chance from the enemies to make them more relevant. I do also think that the movement could be a bit faster. Overall I really like this game and want to play more and try out the different classes!
I have managed to played past the first area so far and i think the game is really fun, im hoping to see more Hairstyles in the character Creation and some cosmetic changes to the armor also really enjoy the game's combat!
Ok so I would have never tried this game based on first impressions but, man I'm glad I did. Myself and two friends have had a ton of fun with this I hope more content is around the corner. The Combat is pretty competent and the multiplayer works well. A few notes id give to the Devs aside from just finishing it. More instanced style loot in coop, and better english localization. Otherwise Just hope they get it finished I'd love new content.
Great game, can't wait for more updates!
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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