
Eastern Trade Tycoon: Inheritance is a trading simulator game.In the game,you can from zero to hero.By trading markets, build a business,earn money,level up, investing accurately, and manage family to become a trading tycoon!
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About
Eastern Trade Tycoon: Inheritance is a simulation game set in a fictional ancient East Asia, where you can transform from a penniless newcomer to a wealthy merchant. Engage in buying and selling goods, investing in cities, completing trade contracts, and managing your family to achieve the ultimate honor of becoming the foremost merchant.
As you run your business, you can also experience life simulation—marrying, having children, and building a family that aids your trade ventures. Our ultimate goal is to monopolize commerce across the region, becoming the biggest merchant in every city while ensuring our family's legacy continues.
The game features 80 ancient cities based on real geography, from Yanzhou in the central plains to Luoyang in Guanzhong, and beyond. Journeying across the map may take a year in-game, but the potential profits make it worthwhile.
With 89 diverse goods available in various cities, prices fluctuate over time, requiring strategic buying and selling. Special city festivals can also lead to historically low prices for certain items!
Different cities release trade demands, and transporting scarce goods can yield significant profits. Forming a trade caravan is essential for cargo capacity and protection against bandits.
Random events add unpredictability to your journey, from lucky finds to thefts. Entering new cities may present dilemmas involving local pleas for help or family-business conflicts, each leading to different outcomes.
You're not just a trade leader; you're also a family patriarch. Accumulate wealth to build a mansion, marry, and raise a large family. As generations pass, you must appoint a successor to carry on the family business for centuries.
In addition to manual trading, establishing a business is a major income source in the later game stages. If you need a break, let your business generate wealth for you. Each city can host a business, and achieving over 50% market share makes it a leading firm.
Game statistics track your annual asset changes, most traded goods, and frequented places, documenting your journey. Building your trade empire and reflecting on these records will surely evoke a sense of accomplishment!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
理智上觉得一点都不好玩,但是又很上头……
感觉不好玩。不停的刷钱……玩家又不是刷子。
可玩性一般吧,得刷,没有这个耐性了现在 ( ̄o ̄) . z Z 免费获得,还是给个推荐吧,可以打发一下时间。
免费领的,不可能打差评。但不得不说,操作逻辑挺劝退的
免费获得的游戏,低价买高价卖赚差价,同时还要考虑体力,商队,还有酒馆招募的人,靠时间堆money,后期就是直接把所有商品扫荡完,很无聊,不是特别推荐
小体量跑商游戏,很适合上班摸鱼或者其他游戏排队时候玩。操作起来很简单,有个BUG就是在替换年老的队员时候取下装备再给新成员,新成员有概率装备不上。
有趣,不過全成就很坐牢
很有意思的游戏,不过就是后期没什么玩的了,整体流程给我的感觉有点短,考虑到价格,依然推荐
虽然全程下来我都像个刷子,但是一玩容易忘记时间,忘乎所以,沉迷其中
免费获取的,自然好评,哪怕不评价也不能给差评是不是,哪有白嫖还骂人的。 而游戏符合本人喜好更是好上加好,可以说是刷钱打发时间,但我就喜欢,上瘾,一点点的兼并,一点点的越来越大的资产,一座城一座城的完全占领,都很有意思啊。玩到了最后,世界制霸了,慢慢玩·的,花了172年 另外游戏是有一些bug的,比如: 1.某地掌柜死了后,打价格战的地方的老板会被被动移除(有很大概率发生) 2.旗开得胜成就游戏显示是5%,而实际是10%,小有所成正相反,游戏显示10%实际是5%。触发条件和steam成就都是正确的,但是游戏里的文本显示错误 3.商号兼并->查询->城市旁的定位符号,有时候商号兼并的页面不会关掉,或者有时候是进入大地图,实际上我点进去更想进入商号管理那个界面看看份额,但每次都是上三种随机的。。。 4.到达城市触发事件同时商号价格战成功,会导致城市事件选择不停的选择,之类的bug 5.兼并时有些城市99%的商品没有被兼并,需要再打一次价格战,怀疑推测是兼并时恰好跨月了导致对手抢了一点份额 还有一些不是太合理的地方。。。例如: 明明全部城市只有81个(包括一个不能建商会的长安),但商号研学却能将商号数量扩建到80个以上,满级40级(26级就80个),这完全没意义,明明基础佣金率,宣传能力,价格战能力和造谣能力10级就满级了。。。为什么不让商号数量26级满级?同理掌控上限满级也很溢出。。。总共才8939.3亿,但却能把掌控上限做到2亿多。。。 还有比较有意思的点,可以说是特性,第一代女性,把家主传给第二代,然后第一代死了,然后给自己爹去做媒。。。然后爹似了再给后妈做媒。。。发现这个特性时乐死我了,哄堂大孝了属于是 家族财产破10亿有家族大事记,但是没有成就。。。。哦哦哦 另外游戏优化做的也不是太好,在存档读档时比较卡。。。只能减少存读档数量了 然后,建议加入修改器!通关一次后开启,可以修改人物能力,主要是悟性和其他的之类的 还有可以给游戏加上周目系统,通关一次初始全能力+5,开局资金+10000,之类的,可以玩的更随性,或者更快。 本来是这么想的,想玩十周目,每次出生在不同地方,每次初始越来愈强,以全女,全男,女男,男女,唯才传递家族各两次的玩法,但因为bug1,bug4,以及存读档时较差的优化,我放弃了。。。玩一遍就算了,即使百年中华一商的成就没完成我也想放弃了,以后有心情或者看到更新了再玩吧
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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