
Help Fang and the gang harness the power of song in this comedic tactical RPG romp.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−85% | 132reviews | 81% | — | $31.5K |
| $14.99−70% | 126ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]游戏简介[/h2] 《Fairy Fencer F Refrain Chord》(妖精剑士F:和声重奏)是地雷社(Idea Factory)旗下《妖精剑士F》系列的第三部作品,于2023年5月登陆Steam。剧情上衔接了上部作品《妖精剑士:邪神降临》的结局,主角梵格与伙伴们继续寻找妖圣武器、复活女神的旅途,途中遇到了两位能用歌声拯救或洗脑他人的神秘“歌姬”,命运就此发生转折。 [h2]游戏玩法[/h2] 游玩过程中,可以很明显体会到本部作品最大的变化是把系列传统的回合制JRPG改成了策略战棋玩法,每回合各角色在网格地图上选择移动和攻击,地形高低差、侧后方攻击加成这些经典战棋要素都有,还可以利用岩石、箱子等场景物件为自己创造优势,考虑地挺全面。另外“妖圣化”和“Avalanche Rush”这些经典机制也一并保留传承了下来,不失游戏特色!当然,歌姬系统才是本部最突出的机制,紧紧契合本部的主题,歌姬可以发动“妖精咏叹”,超级增益范围内的全队,而且和对面的咏叹范围重叠还能触发“梦境回响”,两首歌还能合成一首新曲子,绝了! 美术和配音方面地雷社依旧保持一贯的高水准, 角色立绘精美,配合Live2D的眨眼和口型动画,看剧情对话的时候很惬意~CV的表现也很不错,不过大家在游玩过程中记得及时存档,在中途不小心阵亡的话只能读档,而且游戏是没有自动存档的。 [h2]小结[/h2] 《Fairy Fencer F Refrain Chord》(妖精剑士F:和声重奏)是地雷社(Idea Factory)旗下《妖精剑士F》系列的第三部作品,于2023年5月登陆Steam。歌姬系统带来的增益buff和BGM切换是本作最有趣的创新,战旗游戏机制也很有创新,同时游戏的立绘、CV、音乐都保持了地雷社的一贯水准,大家不用担心踩雷!而且游戏体量大,内容管饱,如果你喜欢《妖精剑士F》系列的话一定不要错过! [quote]关注鉴赏组:[url= https://store.steampowered.com/curator/46104036]鸢尾花[/url] ←"未绽鸢尾存期许,直言游戏长短得失" 加入鉴赏组:[url=https://steamcommunity.com/groups/45531088]鸢尾花[/url]←“以未至鸢尾之名,秉本心品评游戏” 开始鸢尾捎书,盼所有作品皆圆满![/quote]
你的建模很差,但你的立绘又弥补了这一点
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Traditional Chinese, Simplified Chinese*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h2]妖圣,歌姬,与美少女的日常[/h2] 《Fairy Fencer F Refrain Chord》(妖精剑士F:和声重奏)是由地雷社发行的妖精剑士系列发布的第三作,经典的策略战旗玩法。本作特色的歌姬单位能够释放大范围的强化,可以提高强化等级或者扩大影响范围。男主与伙伴们一起寻找妖圣武器,妖圣武器中还寄宿妖圣(美少女),在战斗中的高燃演出,变身妖圣武装。日常故事很有趣,比如找不到内裤的日常,和美少女们共度的时光。推荐粉丝和喜欢动漫战旗的玩家入手尝试。 https://steamcommunity.com/sharedfiles/filedetails/?id=3645643496 [quote]关注&加入∶[url=https://store.steampowered.com/curator/45540934/admin/reviews_manage/]深澜探索者[/url][/quote]
It is sad what happened to this game. You can call it watered-down Hyperdevotion Noire. It has no art direction, no variety in missions and bland plot. I bought it as a guy who enjoyed this niche franchise, but there is pretty much NOTHING interesting in this one.
一開頭發現妖精劍士新作, 以為是前作結局的後續, 但原來是前作劇情的重製版. 而且戰棋做得平平無奇, 所以無論新老都不必玩這作浪費時間.
不好玩但是歌好听
打折的话还可以一玩吧,后期战斗实在太坐牢了
สนุกดีครับ ขอบคุณครับ
[h2] 新瓶装新酒,放眼业界都是非常特殊的系列续作 [/h2] 很久很久以前,女神将知识赐予人们,人类文明得以繁荣发展。他们甚至创造出参天巨塔,完成了贯穿神明的兵器。然而,邪神与女神的斗争让人类文明顷刻殒灭。岁月流逝,时间来到现代。"能够使用蕴含妖圣的特殊武器“妖圣武器”,被称为“剑士”的青年梵格与伙伴们一道,走在寻找妖圣武器,复活女神的旅途中。"一天,他遇见了一位用歌声拯救人们的少女,和一位用歌声对人们洗脑的少女。她们自称“歌姬”,伴随着她们的神奇力量,梵格的命运开始发生改变—— 本作是妖精剑士系列的第三部作品,但实际上前两部作品是标准版和加强版的关系,因此实质上是第二部作品。不同于前两部作品的迷宫探索回合制战斗JRPG,本作将游戏系统更换为了战棋的SRPG模式,并且加入了全新的“妖精咏叹”系统。“妖精咏叹”是一种可以大幅强化范围内我方所有成员的特殊技能!发动后战斗BGM会变为人声歌曲,制造出强化我方的领域!敌我双方的歌姬同时发动“妖精咏叹”更能触发“梦幻回响”!歌姬演唱的歌曲会进行mash up,将气氛推向高潮!两名歌姬歌声范围重合的部分会成为“回响领域”,歌声效果进一步增强!而地雷社经典的数值崩坏问题,在本作中竟然还略显合理,没有那么膨胀,因此实际战斗体验还是很不错的。 但在剧情层面上,本作将前作的编剧井上敏树,更换成了本原彩輝,结果就导致了整个剧情发展中的人设,都让我感到了明显的异味。井上敏树是一个很特殊的编剧,熟悉假面骑士的玩家应该都有听过“敏鬼”的名号,井上敏树有一个特点,那就是剧情无论再怎么抽象,再怎么跳脱,在对于角色的处理上,什么角色该死,应该什么时候死,是有井上敏树自己的想法和坚持的。而主角梵在前作中,也是一个非常不同于传统JRPG模板的主角,遇事不嘴炮,先打趴再说,并且梵那莫名强大的实力也给了梵动手的资本。但在续作中,梵的人设被模板化了,遇事先嘴炮,嘴炮完打也打不过,实力被削了一大截,从一个为所欲为的自由人设变成了圣母,这是我最看不下去的。 综上所述,本作以“战棋SRPG+歌姬音域联动”的全新系统实现惊艳革新,“妖精咏叹”的领域强化与“梦幻回响”的合唱高潮塑造独特战斗美学,数值平衡更是地雷社罕见亮点。然而编剧更迭导致核心角色严重崩坏——前作桀骜实干派主角梵沦为嘴炮圣母,战力与人格双重退化,割裂感堪称致命伤,使这场“新瓶装新酒”的变革沦为革新与毁誉参半的冒险。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
像是小作坊出来的劣质网游
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $31.5K | 185 | 93% | $7.99 | |
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| $31.5K | 166 | 87% | $8.99 |
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