
With its unique living board, Faeria is also the only card game where you can gain all 300 cards in less than 50 hours.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 14 → 0.14/day in the week after.
About
With its unique living board, Faeria will challenge you with truly strategic card battles. Craft your deck, shape the battlefield, and fight for victory!


A strategy game like no other. Build exciting decks and shape the battlefield as you fight epic battles. Raise mountains, build forests, fill lakes, or harness the sands of the deserts. You choose your own path to victory.
Earn your collection through our simple and affordable DLC-based business model. Experience a card game without expensive micro-transactions. Whether through solo campaigns, draft mode, or PVP, all cards are earned through simply playing the game!
Enjoy 100+ hours of solo content, co-operative missions, and puzzles! Explore a vast array of challenges that reward you in return. Journey through the Oversky and defeat devious World Bosses - or even play enemy AI in draft mode!
Enter Pandora, Faeria's unique draft mode where your deck-building skills are put to the ultimate test. Choose to play against the AI or put your deck to the ultimate test in PVP. Earn rewards based on how well you do. It’s the perfect way to increase your collection, or just have fun!
Become a part of our thriving, supportive, and helpful community by joining our official Discord channel, subreddit, forums - or join The Hub! Years in the making, you’ll be hard-pressed to find a more welcoming group of players.
Sums Steam only; PlayStation, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.2Kreviews | 83% | — | $3.6M |
| $59.99 | 132ratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Туфта
boses impossíveis para f2p
Best card game ever, shame to see the developers don't care no more.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 5 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Portugal, Russian, Portuguese - Brazil, Italian, Japanese, Korean, Traditional Chinese, Czech +1 more
| $19.99 |
| 109ratings |
| 72% |
| — |
| not modelled |
| $4.99−75% | — | — | — | not modelled |
| $19.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hasn't been updated in any way for years, as well as all the lies and half truths of the devs. The last expansion's Steam description says it's first of a trilogy so that's a lie. In game, on the main menu there is an ad for their upcoming tournament with the prize pool of $10K and clicking it links to their website where they detail it out, just that it's been "upcoming" for like 2 or 3 years now, so another lie. In game, there are multiple loading screen tips saying that if you get a certain rank in ranked ladder each month you will get a unique cardback, but that's also not been the case for years now, so another lie. Even without all those lies, as I said the game hasn't been updated in years in any way, content-wise since 2019 with the expansion I mentioned, that means the format is pretty much solved and has been for years so while there are every so often tournaments organized by the devs (not the 10K one tho!) the people participating are at the point where most of them if not everyone is just purposefully using suboptimal and "fun" or experimental (as experimental as you can get with like 450 cards for like 4 years now) lists since they have long since gotten bored of the stagnated meta. Despite this the devs say the game is still supported simply because they are still running the servers, omitting the part where they made the game in such a way that you can't even play solo offline so they [i]have[/i] to maintain servers for as long as they want the game to be sold (due to it not being f2p) since god forbid they put any effort into transitioning at least the singleplayer part to be offline and have an on-board AI as they couldn't even bother to change a few loading screens and main menu ads. Also it's missing any sort of match history or replay feature and while that's not completely uncommon in digital card games, it bothers me personally so it's another reason to not recommend it. Basically, for all intents and purposes, the game is essentially dead. Yes, there are enough players to find games and it will range from like 20 seconds to 5+ minutes for the matchmaking, so it's possible they have actual bots filling in for people sometimes for those 20 second queues, but I don't know it for sure so I won't state it as definitely true, but like I said, it's a solved format so there isn't much point to it. There is no story mode to speak of (Lore pages aren't story and neither are the few lines for world bosses or oversky as those are just context), while there is a lot of solo stuff to do, it's not unlimited and at some point it just becomes same old over and over. It's all a shame though since the game is actually interesting in the premise and the execution with the whole board building aspect and positioning and such. If they kept working on it instead of making DLC for Paradox or jumping to a new game every other week, by now it could have been much better and had a lot more interesting keywords and slightly special takes on many of the usual card game mechanics.
There is ring of hell dedicated to "card games" i'm sure there was a stanza in dante's inferno about these games.
Excellent. Je découvre tout juste mais, sur le principe, Faeria me parait corriger la plupart des éléments qui n'allaient pas dans les autres jeux de ce type depuis Magic L'Assemblée. La dimension gestion de l'espace en nid d'abeilles ajoute une dimension stratégique qui renouvelle profondément le genre en exigeant beaucoup de finesse. Très - mais alors TRES! - supérieur à Heartstone. J'espère juste que les decks agro ne sont pas trop puissants dans la méta.
Très bonne surprise, vraiment. Un jeu intuitif et qui demande beaucoup de rélfexion. Pas besoin d'avoir des decks de malade pour avancer. Le système de carte et de plateau tel un échiquier rend le jeu original, tout en alliant beauté visuelle et auditive. Je recommande à tout le monde ce jeu car même si il est payant, il en largement le coup. J'espère cependant une version téléphone de ce jeu. Merci à tous :)
seria un juegazo si fuera Free to play, el Hearstone moriria
Visually stunning CCG/Strategy hybrid featuring a compelling campaign with varied and engaging modes and missions.
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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