No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $134.5K — a different platform, not this one.
With its unique living board, Faeria is also the only card game where you can gain all 300 cards in less than 50 hours.
Modeled estimate, not a reported figure. How we estimate →
About
Stats
Sums Steam only; Epic, PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | $19.99 | — | — | — | $0 |
| $3.99−80% | 1.5Kreviews | 83% | — | $134.5K | |
| $59.99 |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| 132ratings |
| 76% |
| — |
| not modelled |
| $19.99 | 109ratings | 72% | — | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41M | 74.5K | 96% | $19.99 | |
| $28.9M | 45.1K | 94% | $29.99 | |
| $20.2M | 218.5K | 97% | $6.24 | |
| $17.1M | 35.2K | 94% | $24.99 | |
| $14.1M | 16.1K | 82% | $34.99 | |
| $13.4M | 36.5K | 93% | $14.99 |