
Escape to the magical life of your dreams in Fae Farm, a farm sim RPG for 1-4 players. Craft, cultivate, and decorate to grow your homestead, and use spells to explore the enchanted island of Azoria!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 1 → 1.14/day in the week after.
About

Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.6Kreviews | 80% | — | $3.4M |
| $29.99 | 981ratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 828 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
crafting relaxing game
I wish I read the comments before I passed the steam 2 hours refund policy. I tried this game because I really love stardew like, and I can say I played many. This game has many flaws, even in the first 10 hours: - no real tutorial, this can be a problem for newbies. - inventory control is really bad, stacks reach max 10 items, there is no command to order your bag, only the stash. - combat is lame, the dungeon I explored is BORING, rooms are all the same and monsters don't drop anything useful. - NPC dialogues are also boring. - Quests are not clear on how to do them. - There is no real info in the almanac, the data is unuseful - Building is frustrating due to terrible pointing with controller - flower breeding mechanics can be interesting but I had to look for a guide to understand how it works. - Exploring: once you explore Azoria just a little,you easily find the recipe scrolls. They are not hidden at all. I found no interesting secrets, and in a game like this, I expect at least some. Then... I read the steam community saying that Phoenix labs has been bought and the dev team has been fired. This makes me sick. I loved dauntless and I was waiting for FaeFarm, now I'm really disappointed because these flaws are not going to be fixed. I hate that steam gives only 2 hours playtime to refund, that's not even near the time you need to try a game like this. Definitely not recommended.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese
| $29.99 |
| 99ratings |
| 82% |
| — |
| not modelled |
| $22.49−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Sinceramente, tentei voltar a jogar esse jogo, mas não dá... Os personagens que a gente cria são muito esquisitos, além do jogo ser sem vida, os NPCs são estranhos também... sem condições esse jogo.
I love almost everything about this video game. It is so adorable, will all the cute animals and characters. There some quirks that could be upgraded. But you will see what I mean once you try out this game yourself.
Fácil de seguir. De momento llevo pocas horas, pero me está gustando. Tiene variedad de cosas por hacer (animales, flores, cultivos, mazmorras, etc.), pero a la vez cada categoría es simple y reducida (como mínimo al nivel de juego al que estoy actualmente).
So far I think think this is the best executed game of its genre, it doesn't get grindy like its peers and its probably first time I enjoyed mining all the way until the end.
Very cute graphics. Lots to do: quests, decorating, farming, collecting critters. Runs well without problems.
I quite liked this game, despite the sheer amount of bugs I encountered. Thankfully the "help I'm stuck button" helped - however, this game has been out since 2023 and you'd think there would be no need for the button. There were a few frustrating things about this game: - the hit box for catching bugs was nonsensical. I found button mashing in the general direction of the bug to be the only effective method - the romance for NPC characters being forced upon you if you spoke to one of the romance-able characters more than once. I didn't even realise it was a thing until I was invited on a date by one of the characters. Romance in a game is not something I care about or pursue, so the fact that those characters only had romance options was annoying - the dungeons could get a bit repetitive - having multiple houses was annoying and a bit of a drag. I only used my one house and popped into the Fae house to check on my animals. Thankfully I had unlocked the fast travel seals but I just didn't understand the point of having several houses? - the overall dialogue for the NPCs was so lacklustre, I didn't even bother reading what they said half the time as it was so generic and repetitive - the editing/building of home items and moving them around was a nightmare. You can only rotate 90 degrees at a time, there is no option to have a chair, for example, in the corner in a diagonal. This would be a pretty easy fix and make decorating your multiple homes/farms much more enjoyable What I did like: - I loved the fairy/fae aspect, I thought it was quite cute and that you could change your wings later in the game once discovering a few items - I actually really enjoyed the fishing in this game, which is the first time I've ever said that. It wasn't frustrating and was fairly straightforward - The hybrid flower system was something I've not seen before Overall, would I recommend this game? Maybe. I bought it on sale at 40% and feel that with just under 60 hours of play time for it to be worth my money, taking into consideration the bugs and issues listed above. I would not, however, recommend buying this game at full price and I am certainly glad I discovered it was available on PC before paying almost double the price of the PC version on my Nintendo Switch.
its like animal crossing and dreamlight valley had a fae baby
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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Related
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