
Build a biometric data harvesting empire from scratch in FACEMINER, the hardcore thriller clicker set in 1999. Classify data, upgrade mining infrastructure, and scale up your A.I. surveillance empire to obscene ends in this creepy narrative-driven incremental management sim with a dystopian twist.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 31 → 2.86/day in the week after.
Reviews, worldwide (the counter carries no country): 8/day in the week to Jul 18 → 3.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Click. Click. Click.
Welcome to FACEMINER, where Every Face Has Value. Your job? Harvest biometric data, upgrade infrastructure, and expand your data processing empire as hard as Planet Earth can take it.
Set entirely within the confines of a vintage operating system, FACEMINER is a narrative-driven incremental management 'click-em-up' that tasks the player with building a planetary-scale biometric processing empire from scratch.
Harvest data, manage software upgrades, and expand your hardware as you rapidly scale your plant’s infrastructure. Ensure profits remain high and avoid bankruptcy (or worse) as you navigate oppressive electricity bills, high-maintenance cooling systems, and crooked politically-enforced carbon offsetting schemes.

Mining alone is no fun! Learn more about your fellow miners and keep up to date with the office gossip through the internal corporate messaging system. Sift through messages to unravel the mysteries – and ultimate plans – of the shadowy creators of the FACEMINER software suite.
Climb the corporate ladder and gradually rise through the ranks as you are promoted from manual data-filtering rookie through to the ultimate harvesting automator as you classify and sell facial data at ever-increasing speeds. The world of data brokering is ruthless, and poor prioritisation can lead to costly mistakes down the line. Do you have what it takes to climb the ranks and become the ultimate FACEMINER?

Featuring a tour-de-force of original 90s-infused tracks by Madwreck . From house to jungle to ambient, the built-in audio player will keep you locked in the zone while you click your way into A.I. history.
Completed the main game? Spend more times in the mines with 'Endless Mode', 'VR Mode' (for full 360 degree immersion), 'Infinite Money Glitch' mode and more.
Remember: Every Face Has Value.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 165 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还可以,不算传统意义上的增量类游戏,前期甚至还有点容易暴死 但AI批量分析人脸数据的这种题材作者最后表达的担忧居然是……碳排放吗……?
really awesome game essentially flock camera simulator i just wish there was more - great sound track (face mining while bumping breakcore is something else) - unique premise - a lot of atmosphere - fun game
Игра является просто кликером. Особых проблем с автоматизацией игры вообще нет, а потому через минут 10-20 вы автоматизируете свой труд и вам даже кликать не нужно. У игры есть неоспоримые плюсы: 1. Довольно хорошая атмосфера крупной IT-компании в 1999 году 1.2 Из пункта 1 выходит, что и сам интерфейс очень прикольный, но, через пару десятков минут проведенный за счетом циферок на экране, он начинает быть просто фоном. Что уж говорить, если в настройках его можно отключить А теперь к минусам: 1 Геймплей. В геймплее вы проходите капчу из разряда "Найди объект", объектом является "нормальная" фотография человека. "Нормальная" в кавычках, потому что реально нормальные фотографии она может не засчитать, а мыло будет считать хорошей, качественной фотографией. 1.2 Из-за автоматизации геймплея фотографии в капче начнут переключаться все быстрее и быстрее, что в конечном итоге может привести к частым мерцаниям. Слава богу в игре есть возможность отключить это переключение при авто режиме. 2 Это кликер. Вся игра строится на том, что бы нафармить побольше монеток, что бы купить улучшения, что бы фармить больше монеток. В игре есть пара механик, которые будут вам ставить палки в колеса, по типу производительности вашей системы и вылет в BSOD(что фактически означает конец игры), но даже на максимальном уровне сложности они не доставят вам неприятностей.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, German*, Japanese*, Simplified Chinese*, French*, Polish*, Spanish - Spain*, Italian*, Korean* +3 more
Hours played at review time, across 166 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Hypothetically, it's time to explode some data centers.
The absolute most basic idle/incremental mechanics - ones that were already outdated in the genre a decade ago. There is no real feeling of progression because, after unlocking automation, nothing game changing is introduced anymore. You just keep buying new hardware to keep the fields green, then buy software until the fields turn red. The themes are nice, I guess. There's more to them than in most incremental games, but they're still pretty bare-bones and stop being interesting after reading a few emails. The visual theme is great; no notes.
Su puta madre, muy buen juego, pero es la primera y última vez que lo jugaré. Pasé 2.5 horas enganchado a la pantalla comprando mejora tras mejora y viendo números crecer y ni siquiera sentí pasar el tiempo. Me encantó el juego, pero no quiero volver a pasar 2 horas prendido en un juego que solamente es ver números crecer mientras te distraes entendiendo la historia de fondo.
It's one of the those games seriously lacking in user experience department; -If you play it manually it's extremely boring, but if play it in the auto-mode it's worse because game doesn't run in the background reliably. You alt-tab then "session is paused" -Upgrade system locks you out if you don't reach a specific rank. And you have no idea what ranks are. I'm "Trainee III" an upgrade needs "Excavator II" so I don't know how far am I. Weirdly enough there is a numerical level system which is intuitive and you can see on your monitor but other than a mail you received you game doesn't tell you your rank. -You get upgrades very slowly which makes game extremely boring because you can get an upgrade about every 10 mins. -Each upgrade has some other costs other than monetary costs, like power usage, cpu usage, memory usage etc. But upgrades don't tell you what the cost is, It only says "uses power" "uses water" etc. If you are not careful you can easily go bankrupt. Because earning money is slow but losing money is lightning fast. -Automode doesn't know how to skip if there is no suitable image, for adding insult to the injury automode disables "skip" button. Also automode stalls way too much if it can't decide on an image, there should be option to skip if it takes more than one second. -Lack of keyboard shortcuts is baffles me. I liked the Win95/98 aesthetics, but other than that it's a horrendous game. Stay away.
7/10 Es entretenido y muy afk farming, sinceramente consigues facil los logros en poco tiempo.
You know, I typically try to not mention other titles and works when writing reviews, but I would be remiss if I didn't say this game is a vibe I've been chasing since "Presentable Liberty." Bleak, abysmal world building, stuff that makes your skin crawl. Meanwhile you just click, click, click, away. Grooving to your complementary media player filled with bangers, reviewing emails from co-workers, admins, and journalists alike. Occasionally laughing to yourself at how ridiculous the whole thing is and how you're acting while playing this game. Sure, it might be a bit hyperbolic and extreme, but even setting aside that hyperbole and really drinking in the commentary in the isolated way it's presented, it's difficult to not feel uncomfortable. Pretty fun.
aw sweet! man-made horrors beyond my comprehension!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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