
F.I.S.T.: Forged In Shadow Torch is a Metroidvania action game featuring exploration, intense combat and challenging platforming.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Sep 11 → 2.57/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99 | 7.3Kreviews | 86% | — | $3M |
| $15.99 | 5.4Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 893 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
几周之前通关了,这两天有空打了个全成就,简单评价一下。 整体能给个7到8分,初玩还是很惊艳,后面就是高开低走。手感可以,打击感也不错,内容也很丰富,剧情上应该是映射中国某个时期?最后的结局倒是在意料之中。 难度整体并不高,跳跳乐也可以卖血过,打不过的boss稍微背一下板也能过。 首先说优点,画风很不错,包括过场动画配音以及场景设计,看得出来是费了一番心思的。游戏引导做的很好,基本不会迷路,每个目标都在地图上标出来了,全收集也有对应的物品展示。游戏有三种武器可以切换,每一样都有自己的特点以及连招设计,也算是极大丰富了动作性。boss设计也算是各有特色,重复度不算很高。 缺点也有很多,小问题是地图传送点不多,全收集要绕很多路;水下的手感很差劲,跑起图来很难受;收集物很多都是金币什么的,很多跳跳乐跑到最后发现就一些钱,真的很难绷。 大问题是游戏的连招系统,前期小怪倒还是蛮明显的,一套连招下去不死也半残,能打的很爽,后期就开始难受了,要么是连一半能被小怪打断,要么是直接闪现到你后面打你,那我连招的意义何在?boss也是如此,根本没机会连下去,都是XXY然后接闪避,不然必吃boss投技。再加上后期堆怪严重,各个还都是超雄,很多小怪又都是换皮小怪,后面完全没啥新意。 总而言之,是一部适合浅尝辄止的游戏,如果只打主线感觉会还可以
보통 난이도 했을때 적당히 어려운 메트로베니아 게임입니다 동일장르 게임중에선 길찾기가 어렵지 않고 퍼즐의 난이도도 높지 않아 가벼운 마음으로 즐길만합니다 매트로베니아 개임을 좋아하신다면 추천입니다
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Jul 24 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Japanese, Traditional Chinese, French, German, Spanish - Spain, Russian, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 2.6Kratings |
| 82% |
| — |
| not modelled |
| $29.99 | — | 90% | — | not modelled |
| $15.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 894 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
首先游戏是好玩的。但是什么垃圾跑图?存档点不能传送吗?就算不能跨区域也可以在本区之间传吧?就靠那几个地铁和炮台。收集东西恶心死人。然后战斗背景画面 重色 有的战斗看不清人物和怪物的区分.也不知道改改,多少年了。不听测评是吧?
调调非常好,操作也很顺畅。在同类型游戏中绝对属于高品质的,比波斯王子失落王冠不差
弃游的直接原因是我卡关了,解决渡船的敌人那里打着打着按倒J直接进船了,当时想居然可以不杀完就走,OK,等我到了后花了1小时层层通过机关你告诉我任务没完成。好OK,我回去码头接着打,结果码头敌人不见了,那老鼠还挂在上面呃呃呃呃叫,直接死档了。制作组你TM是神人吧?要么设定好不打完怪就不能交互,要么就把流程理通了啊,这种低级错误都能犯还已经上线好几年了。白瞎了我10小时时间 优化和连招手感我就不说了,关键你跑图极其不友好,要想全收集区域那就反复吃屎,存档点为何不做传送??嗯?说话!你觉得花大量时间在阶段性解锁功能的七拐八拐地图了奔波很有意思?
小品遊戲!故事內容豐富,遊戲節奏也尚可! 重點是特惠的時候購買不到一個便當錢,真的超划算!!推薦~
gd
很惊艳的国产恶魔城游戏
топовая игра с сюжетом всем советаю! А я пошёл дальше проходить игру с удовольствием =3
对于喜欢探索/ 有挑战性的玩家, 绝对值得入手!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $0 | 0 | 85% | Free | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $3M | 5.6K | 82% | $14.99 | |
| $3M | 9.8K | 100% | $7.99 | |
| $3M | 5.1K | 93% | $39.99 | |
| $3M | 4.7K | 87% | $29.99 | |
| $3M | 4.1K | 85% | $24.99 | |
| $3M | 4.5K | 94% | $19.99 |