
Lead an expedition of self-fighting heroes to gather resources and rebuild a village destroyed by the Abyss. Equip them with gear and skillbooks to unlock their full potential. Explore the continent, help other races, and guide humanity—before the Abyss returns.
Modeled estimate, not a reported figure. How we estimate →
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About
Expeditions is an auto-battler game where heroes explore a [Continent Field] made of hexagonal tiles and branch into various [Exploration Zones].
They gather resources, rebuild destroyed village structures, and upgrade buildings to equip stronger heroes with better gear and skillbooks.
As enemies grow tougher and more complex, players must strengthen their expedition teams to acquire increasingly rare items.
Not long ago, the world was devastated by “the Event”—when abyssal creatures burst forth from the ground and destroyed every human settlement.
You barely survived, living as a refugee in a shattered world.
One day, a letter arrives: “Return to the village.”
Now, as the [Guide], you lead other survivors back to your ruined homeland.
Your mission: rebuild the village, restore stability to the region, and prepare to face the abyss once more—while helping the other races who sacrificed themselves to stop the catastrophe.
Heroes will arrive at your village, and their traits and potential will be easy to assess.
At first, only humans will join, but as you complete quests for other races, they too will become powerful allies in your Expeditions.
As heroes level up, their stats grow stronger—but if you provide the right environment that matches their class traits, they can unleash power far beyond their base stats.
Expeditions offer over 150 Gear items, and around 100 of these contain unique skills. Each Gear’s skill is intuitively designed to suit specific classes, making it easy to identify which hero should equip which item.
Tank-type heroes use skills that apply a [Taunt] effect, damage dealers hit a wide range of enemies, and support-type heroes grant buffs and shields to allies—these roles are essential to the survival of your Expedition.
There are about 30 Skillbook items in Expeditions, and over 60 Runes with unique effects. A Skillbook without a Rune simply deals damage or heals the target, but when a discovered Rune is slotted into a Skillbook, its effect is embedded in the skill.
Provide your Expedition with Gear, Skillbooks, and Skill Runes suited to its strategy. Prepare class specialties and positioning based on the enemy, and get ready to face even stronger foes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, French, German, Spanish - Spain, Russian, Japanese, Simplified Chinese, Portuguese - Brazil, Portuguese - Portugal, Italian, Traditional Chinese
Reviews
产品连半成品都不是,只能说有了个框架而已,不知道开发者认为这游戏目前完成度多少,如果他觉得这游戏完成度超过20%, 1.画面不说了,没钱没资源用马赛克画风无妨,但能不能稍微精细点,就比FC好点,毕竟颜色更多,技能,词条和属性的翻译一言难尽,连猜带蒙的才能玩下去,有的任务地点都不对 2.任务指引做的很烂,特别是最重要的前哨,本来就被游戏设定里面30回合卡的欲仙欲死,前哨建立后,也没有提示告诉你冒险开始的时候可以选择传送到前哨处开始,我一直打完所有的剧情后才发现前哨不止可以用来传送回城,还能冒险开局传送 3.游戏整体难度流程很怪,剧情到兽人部落那完成后,要求提供白,绿,蓝三个品质的徽章各一个,蓝色徽章要求困难模式,我不知道作者自己有没有玩过,全3星30级主属性是A-S级别的队伍,装备也是紫色加3的,技能书和附魔+3了,只能打打通道的BOSS,迷宫BOSS吃了属性药和盾牌药,还是打不过。 4.这游戏你要说刷宝游戏,一点都刷宝的爽感,打怪要食物,还有30回合限制,装备制造必须等待一次冒险结束,你还必须刷材料,材料堆叠还是10,仓库放才材料都不够,角色培育真的更搞笑了,30级满级,转职回到1级,从头开始,最多2转3星,基础属性基本不会,多了被动技能和被动词条,克困难难度敌人30级的属性已经超过你的人物了,我用了那么多经验培育,就多个词条和被动,需要多牛逼的别动和词条才能拉回这差距?延长游戏寿命不是这么玩的,觉得血压太低可以找个魂游玩,何必来这受罪。 5.那些推荐这款游戏的博主,我只能说,买股票去吧
难度跨越有点奇怪,困难难度下,全3星满级队伍,道中小怪都打不过。
재밌어요 개발자분이 버그 같은건 바로바로 수정해주셔서 열정이 느껴집니다. 컨텐츠 다 완성되면 나올 작품이 기대되네요
worthy of the price! good game
잼이쪄요
还不错,催更催更
게임 시스템이 복잡하지 않으면서도 있을건 다 있어서 재밌네요. 가볍게 즐기기 좋습니다. 앞으로의 업데이트가 정말 기대되는 게임이에요. 팁) 창고가 탐험대 메뉴에 있네요. 초반에 이걸 몰라서 템창 좁아서 고생 좀 했습니다 ㅠ
쉬움 난이도 유닛 레벨이 0~10이어야하는데 10~20이어서 진행이 안됩니다...
유기된것으로 보임
아직 갈 길이 멀다 던전 안에서 적과 조우 할 때 지나가는 통로에 배치되 있는 몬스터랑 매칭 될 때 무한으로 튕기는 버그가 종종 발생 됨( 나갔다 다시 시작 해야함 ) 레벨 밸런싱이 확확 오름(전멸 자주 하게 됨) 스킬북 효과가 애매함 ( 성장의 재미가 좀 덜 하고 ) 종족간 혹은 직업간 시너지가 애매함 아직 갈 길이 멀다
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