
Exowar is a 2D, top-down shooter, set in close future. As a cybernetically enhanced soldier you will have to face guards and aliens on your way to finding the truth.
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Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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3.1/10 - Mediocre top-down [strike]zombie[/strike] Bug Shooter. The game itself isn't anything to really write home about; I’ve played better free shooters and definitely better ones with a price tag well under $7. The gameplay is okay at best, but with only 4 types of enemies and full access to weapons immediately it gets boring really fast. The developer hasn't made any updates or trading cards as promised; 1 year later it's safe to say this game is a lost cause. This game is Double Dead. This isn't worth $7 or even $0.99. It should be free or not played. [code][h1] Accidently Reviewed[/h1] Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly! [url=http://steamcommunity.com/groups/Accidently] Steam Group: AccidentlyReviewed[/url][/code]
Exowar is a 2D, top-down shooter, set in close future. As a cybernetically enhanced soldier you will have to face guards and aliens on your way to finding the truth. Ultimately you will have to face many enemies, while being in the middle of human vs alien warzone. Exowar has mostly negative reviews on Steam.
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Hours played at review time, across 46 reviews with recorded playtime.
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Tags: Topdown Shooter Additional Tags: Delete Local Content & Remove from Library TLDR: Does not install cleanly. Requires manual install of Java Runtime Environment by end user to even launch. Game is flash game quality with a lot of technical issues. Pros: +Developper has pinned a changelog list of things he wants to improve for a new Unity Engine version of the game and it basically covers every single thing that is wrong with the game. So at least he is aware of the issues Cons: -JAVA - Ugh... Game requires manual install of Java Runtime Environment by end user to even launch. -Abandonned? Developper has not updated the community forums in a year about the new version but his account still lists he has active playtime on recent steam games -No Xbox 360 controller support. For this genre that is terrible. -Long list of issues: Camera too zoomed in - camera jitters - start with all guns with no progression pacing or rpg elements - animation work is nearly non-existant - dubstep electronic music - generic future is today dytopian corporation - cheap flash grade 2D sprites for everything - combat does not feel kinetic or well responsive - movement feels floaty like a sprite floating on top of a background whic is exactly what it is. Enemy pathfinding gets them stuck in any obstacles that is in between a direct line between you and them. Conclusion: Delete this. Make sure to remember to delete Java, as it opens some potential security flaws, Java likes to spam about updates there is a reason microsoft no longer includes this with windows and nobody misses it. Wait for the new version to come out - if it ever does - at this point it is anybody's guess.
Açılmıyor, açılsa da sıkıntı çünkü content olarak çok eksik, gereksiz. Hiçbir şekilde bulaşmayın.
Once you launch game must use winrar to extract the file lol. Guess the devs didnt know how to do this lol. Feels like a flash game but if you go on newgrounds shooter games, their is a game similar to this on there site. Game is not worth 7bucks and is very boring for todays gaming.
It's just a bad flash game. The emey roster is lacking, made up of bugs, bigger bugs, and guards. You have all the weapons at the start and unlimited ammo, so you can easisly win by just holding down the fire button as you walk down the corridors. The game is buggy, and it's common for you to just pass through the walls. it's also very short and can be beaten in one sitting. Give it a pass.
Это прикольная игрушка, где надо убивать вроде монстров-жуков, которых сделали учёные. При этом этих существ защищает охрана, но жуки её не бьют. Прикольное музыкальное сопровождение, которое до этого я уже где-то слышал. Под эту музыку танцуют учёные, я так и не понял надо ли их убивать или нет. 8 уровней с плохим дизайном. Мне игра зашла, и поставил бы отличную оценку, если бы она стоила где-то около 50 рублей.
This game's got a few things going for it, and those things are very well done. But what it's lacking takes too much from the game that it doesn't feel like a whole game at all. At least, it doesn't provide enough depth to be worth the asking price. As the other review states, it's like a flash game, one you'd find for free online. That's an accurate description; it plays like a flash game: fast paced and very simple. Unfortunately the price tag doesn't match the simplicity it offers. You could describe it as mindless fun, but to me this phrase conveys the notion of a game that isn't too deep/complicated/sophisticated in it's gameplay [i]systems[/i] but yet requires quick, successive tactical decisions based on the immediate situation (as opposed to a thought out strategic approach before facing each conflict/battle in game (do I need to buy more ammo, is my $ better spent on upgrades, is there an alternate approach to the mission). Unfortunately this game doesn't touch on any of that sort of tactical depth that even a simple top down shooter should have. The store page mentions "If you like stealth gameplay, you can avoid direct enemy contact and try to outsmart them..." But for the most part, gameplay consists of holding down the fire button of the automatic rifle or shotgun and spamming bullets in front of you as you walk through the level, and only mixing things up when you encounter multiple enemies: now you backpedal as you spam bullets at the enemies (or strafe if you're fighting guards). Yes, this is similar to almost every other top down shooter out there, but... You have access to [i]every weapon[/i] on every level and with [i]unlimited ammo[/i] and [i][b]no reload[/b][/i] there's no meaningful decision to make about which weapon to use: just use best one for the situation, or whichever is most fun for you. The only thing close to stealth in this game is the ability to bounce grenades off walls to hit enemies around a corner or to just not shoot the enemies that are facing away from you (but if you have to pass them, you have [u]no choice[/u] but to shoot them (unless you can dodge every bullet and enemy until you reach the end of the level.)) The video with the cool graphics and bumpin' music are what sold me on this game (and the sale). The video looks like a collection of the most tense moments of the game, showing some neat popping out from the corner and shooting and frantic running in circles while shooting at the bugs swarming the player. But the latter is the majority of the gameplay. There's no reason to pop out and take shots when you can accomplish the same thing (dodging bullets) by strafing and spamming your own bullets (because there's no reload or ammo to worry about). In the latter case, if you're not backpedalling then you're forced to run in circles or get mauled by the bugs (though backpedalling is ALWAYS the winning strategy- again, leaving you without a meaningful choice to make about how to approach the situation). Then there's level design. Every level but 3 are linear. There is a labyrinth level which is hardley a maze, but again, still only one direction to go. One is completely open with no hallways, just single obstacles you walk around. And the other level (that actually contains a loop in it!) is the bonus level. It's the best level in the game, lots of enemies and they come at you from different directions at one point. There's no story. No text to explain anything, why you're doing what you doing. But hey, the guards are shooting at you so you have to kill them, and the bugs are ugly (and they're bugs), so you have to kill them, too. So we're lacking meaningful choices of: - What path to take to the end of the level - Where/how to move your character in relation to the enemies - When to shoot (or conserve ammo) - When to kill enemies or slip past them - What weapon to use (- No choices to affect story) The last one I don't count against the game, because not every game needs, or even [i]should[/i] have a story that the player can alter. (Interactivity is, for the most part, in the gameplay which is the player's way of being involved in the story the developer is telling through the game.) But I mention it because having it could've added a lot seeing as how the game is lacking so many choices elsewhere. Other few negatives include no rebindable controls and one set resolution (though you have the option to go fullscreen). I'm not trying to dissuade anyone from buying this game, I just want to let people know what they're in for. I'd say this game is worth a dollar for some mindless fun. I did find it mildly enjoyable spraying lead into those bugs and seeing the bloody mechanical mess they leave. So let me now mention the positives for this game. [b]+ Particle effects when you're bullets hit things[/b] But also a negative too. They don't look right. Blood is too bright/pale, and then doesn't match the blood color of the bugs. [b]+ Scientists look like they're dancing[/b] (gave me a laugh!) [b]+ Different Difficulty levels (and ample player health)[/b] Yeah, you're going to get chomped on a few times, so it's good to be able to make like Jesus and be bread for the world and still live. (And also just like Jesus, when you do die, you can always resurrect (and retry the level ;)) Those damn bugs still eatin' you? Try it on an easier difficulty setting. [b]+ Level editor[/b] Here you go, make something interesting and invite a friend over to play your level. There's no scripting though. [b]+ Lighting FX[/b] Nice [i]real-time[/i] 2D lighting effects. Makes this look more professional. [b]+ Good SFX[/b] Player walking sounds are decent and weapon sounds are nice and consistent with the different weapon types. I wish the bugs would make a pinching or chomping noise or something when they attack you (or maybe I just can't hear it?). [b]+ AWESOME music[/b] Buy this just for some good music to listen to while you blow the brains out of some bugs. [b]+ AWESOME character/bug enemy graphics[/b] Character looks great holding each of the weapons and I love the look of the bugs (and their corpses.) The guards are "bleh", though. So if you don't mind the negatives I've mentioned (including the price), then I'd say buy this game. It's really just the price that's keeping me from recommending this, as one can still have some fun with it despite all the negatives.
Oh dear - Not only was the game removed from Steam store, but even the game file itself can no longer be opened proper after download. Though it may be for the best. From what I observed, Exowar is a top down shooter where you're killing monsters but with only 4 existing types of enemies and all weapons already unlocked from the got-go. So there's no real progression or challenge in the gameplay, but rather repetition and bullet spam at enemies. The animations and visuals are very basic 2D, that it looks like an amateur made it on Flash. On top of that, many other negative reviews are saying it costed $7?! What a rip-off. RIP Exowar, this game will not be missed.
Felizmente não está mais disponível nem gratuitamente, na época acho que peguei em um bundle e independente do valor que paguei, foi caro demais. Um top-down shooter muito limitado que mais parece um protótipo de jogo em flash, ande pelo mapa, atire em inimigos e quando chegar ao fim do level (que é um vazio preto) você volta ao meno e carrega o próximo level. Esse é o jogo todo, eu não terminei, mas visto que fiz os dois primeiros levels em 5 minutos, acho que se for pra terminar o jogo todo não deve demorar 20 minutos, tudo isso porque o jogo têm menos de 10 levels e o inimigos estão sempre no mesmo lugar e entram na sua linha de tiro. ------------------------- Fortunately it is no longer available or free, at the time I think I got it in a bundle and regardless of the amount I paid, it was too expensive. A very limited top-down shooter that looks more like a prototype flash game, walk around the map, shoot enemies and when you reach the end of the level (which is a black void) you go back to the bottom and load the next level. This is the whole game, I haven't finished it, but since I did the first two levels in 5 minutes, I think that if I'm going to finish the whole game it shouldn't take 20 minutes, all because the game has less than 10 levels and the enemies they are always in the same place and come into your line of fire.
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