
The Prologue is just part of the gameplay that awaits you in the full version of the game. Manage and develop your animal training center, create a safe and happy place for them! Train different types of animals, and give them a lot of attention and they will surely become calmer with their owners.
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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
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Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Вечно эти демки обрываются на самом интересном месте, оставляя после себя только недоумение и легкий зуд в кошельке - мол, ну купи уже полную версию, не будь жмотом, а вдруг там дальше шедевр в который я не поиграю... Если вдруг этот мой спич наберёт 50 лайков и 10 наград, я, как мужик сказал, так и сделаю: куплю наконец полную версию на распродаже, поиграю 100 часов, значок улучшу и реально пойду в церковь, поставлю свечку разрабам, чтоб они и дальше клепали крутые проекты, а не только дразнили нас кусочками. ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡉⠝⠋⣉⣻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⣋⣘⠛⠿⢿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣿⡿⠟⢃⣘⣈⣋⣛⣓⣑⣀⡛⡛⠿⣿⣿⣿⣿⣿⣿⣿ ⣿⣿⣿⣿⡿⢋⣴⣾⣿⣿⢿⣿⣿⣿⣿⡿⠿⣿⣶⣌⠹⢿⣿⣿⣿⣿ ⣿⣿⣿⣿⠅⣿⣿⣿⣯⡀⣊⣿⣿⣿⣿⣄⣂⣼⣿⣿⣷⡈⣿⣿⣿⣿ ⣿⣿⣿⣿⣧⠸⡿⠽⢿⢿⣿⣿⣿⣿⣿⡿⠿⢟⢳⣿⣿⠃⣿⣿⣿⣿ ⣿⣿⣿⣿⣿⣆⠱⣿⣶⣶⣅⠡⣥⣥⡴⡰⣾⣾⣿⣿⠇⢼⣿⣿⣿⣿ ⣿⣿⣿⡿⢋⣡⣾⣿⣿⣿⣭⣳⣒⢆⣥⣶⣿⣿⣿⣿⣶⣦⡙⠻⣿⣿ ⣿⣿⠏⣴⣿⣿⣿⣿⣿⣿⣿⣿⣿⣟⣿⣿⣿⣿⣿⣿⣿⣿⣿⣇⠙⣿ ⣿⡟⢰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⢽ ⣿⡇⣽⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⢸
[h1]Animal Trainer Simulator: Prologue[/h1] Legalzinho até, vi esse prólogo e curti, só não sei como seria no jogo completo, acho que pelo que eu vi dos minigames deve ficar repetitivo bem rápido, a não ser que eles tenham adicionado mais na versão completa, mas acho que vale a pena vc dar uma olhada caso curta uns simuladores assim.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
for free very good. can recommend it.
Mano resumindo não joga esse jogo e compre a versão completa. Mas se você quer jogar esse jogo prólogo saiba que ele tem bastante bugs e travamentos, dou uma nota de 5/10. Então é isso tchau e fique com Deus.
我该感谢制作组出了一个带成就的序章吸引我玩折磨了我一个小时,否则真的不敢相信如果不小心买了游戏然后发现不合心意但又解锁了一个成就不得不玩完的我会被折磨成什么样。首先还是特别眼熟的操作,感觉这个制作组还是有别的制作组出了好多换汤不换药的这类型游戏,虽然每个都有让我手感不爽利的地方不过我还以为自己已经轻车熟路了。玩过这个游戏之后我才知道什么叫做折磨之最。开局进冰箱拿个东西吃很好解锁成就顺利继续,教程引导详细我已经迫不及待了,然后我开上了车。我虽然还没去考驾照不过至少玩过一些赛车游戏虽然都不喜欢玩,但是这个无疑是我见过手感最差最恶心地图最神经病的有行驶要素的游戏,当我第一次开车掉水里的时候看着蹦出来的成就我真的给气笑了,路上一路经过开车掉水里,视线颠颠晃晃差点整出来晕3d,开了半天前面是栅栏,被别到不方便转身的地方等等等等一些大大小小的问题之后我终于把狗接了回来。然后就是莫名其妙我理解不了的训练。就比如说这个狗爪子训练我一直以为是追着狗爪子结果出了两个qte之后老是完不成完不成耽误了很长时间之后我才摸清了怎么玩。上一次在那个体育商店模拟器一样也是,看似教程引导详细但是一些小的事情上又什么不给说全靠自己猜。OK剩下的倒是很方便除了开这个破车我是真的不理解为什么要给这个破游戏整一个这么麻烦费力不讨好的开车真的次次都在折磨我。然后就是那个马,跑来跑去的那个破马,上了车一直提示我它不开心,也是在训练那里卡了我一会。直到这时候我基本就消气了因为已经气笑了。训练给我的感觉就是也不知道是在训宠物还是在训玩家, 在把马送回去然后完成整个序章的时候终于叹了一口气轻松了。这一次的电子赛博酷刑到此为止了。而我为了那个看似好拿的成就折磨了一个小时。当然虽然喜欢模拟经营特别是宠物类,但是唯独这个,从正式开始后一直一直在折磨我的游戏我永远也不会买。跟你那难看的ui糟糕的手感恶心的玩法差劲的优化一起吃大份去吧。我说就这么点内容都要5个g真的玩起来游戏多大多卡我多不敢想。
생각보다 지루해서 졸았네;; 호불호는 좀 있는 듯
I want to be able to recommend this game, but it's full of game breaking bugs. :(
[i] I'm just doing it for statistics ^.^ Have a nice day [/i]
Animal Trainer Simulator: Prologue is a demo for the Cozy Job Simulator game by Games Incubator. You play in First Person mode as an animal trainer. You start off at a rural house where you'll have to drive a pickup truck to pick up your dog or horse to train. You go to the store to buy resources, then back to the client's house after training their animal. You can place some buildings such as a dog wash station, dog house, horse stables and an attack training section. Once you have the client's dog they'll be fed, washed, taught a few tricks and rewarded. For the horse you first have to attach the horse trailer, you teach them to ride and levade. The gameplay loop is about managing your animals and earning money for clients. You can drive places and take the animal with you as well as on a leash. The game soundtrack is fine, suitable for the genre. The UI is okay but some elements are blurry like the logo which isn't a vector image. Has different volume sliders. Game is somewhat original since there aren't a lot of pet training games on the market. Sound effects - okay but I'd like to hear more nature sounds. The NPC drivers are fine. The general map layout and neighbourhood layout is alright. The pets are cute and I like interacting with the dog and horse. The demo is suitable to get a decent idea of what the full release would be like and there's potential for replayability in the full game release. The game is leaning more on realism. There are achievements but I wonder if the icons are AI generated. Now for the many cons I encountered while playing the game. The minimap doesn't show you navigation, like it does when you open the tablet. The zoom and scroll uses the same movement as it does on the GPS. There is no way to see your current client and pet on the tablet. Why does it say "taking an order from a customer?" it should be taking a "training request from a client". There should be a button to teleport to truck or teleport home option if you get lost on the map. Especially since the movement doesn't feel great, outside of a car. It takes forever to run somewhere also there's no way to jump. Not that much attention to asset details. The garage is mostly empty and there is grass clipping through it. You can clip inside certain buildings. There are no side or rear view mirrors on the pickup truck, and I don't think "Animal Trainer" is a legal license plate. I don't like the dog wash station with the floating sponge. The player model has no shadow. There should be some kind of brand logo on the package to differenciate and help the player remember what was bought. There are poor map textures and graphics. The whole map looks sort of blurry and desaturated even on the highest resolution. If you look at the dog bed from a certain angle it loses its texture. I wish there was some voice acting especially when the game is focused on animals learning certain commands and training. The NPCs and pets seem dead inside. Horses shouldn't stand backwards in the trailer - that's a dangerous way of transporting the horse. The animals hardly make any noises or show body language. Giving treats to your pet should be interactive and visual. Pets should have different personalities, temperaments or moods. The animals should have some sort of idle or playful animations based on their mood. For added realism, the animals should be able to pee or poop. I wasn't even prompted to feed or water the horse. I just trained it and then walked it home. There needs to be more variety between animal ages. Some should be puppies or foals and some full adults. There should be a way to edit building placement. There's no way to pick up buildings if they were placed in the wrong area. There should be an option to place your buildings at 45-degree angles, not just 90. There should also be a way to customise your placeable objects, including inside the house. There needs to be character customisation or at least an option to choose what character you'd want to play. There is a problem with hitching the trailer. A glitch I encountered was that I couldn't hitch the trailer back on to put the horse inside. I had to walk it back on a leash to the client. In the fridge the only food or drink is a massive soda can and a sandwich just out in the open. No plate, no wrapping. What's the point of eating or drinking if the hunger or thirst bar doesn't go down? There's no explanation for what the energy bar is for either. The game doesn't tell you that to bring the items inside the house, you have to reverse your truck into the highlighted area. The UI seems very drab with regards to the design. Needs an option to adjust the text size and have scalable UI or large font mode. Some text is hard to read. "Join us on Discord" or wishlist new game button doesn't work. There is no way to save your progress. You'd have to redo the whole tutorial to get to the same part. Doing minigames doesn't seem exciting. Should have at least some sort of particle or sound effects when you get something right. The minigames aren't that difficult and don't feel very engaging. It feels like you're just letting something happen. Pressing or tapping one button isn't really fun. There should be a day and night cycle. What's the point of the time on the in-game clock going until 10pm if it doesn't even begin to get dark? For time sensitive missions, we should be able to see the in-game time on the hud. The full game should have more animals, not just dogs or horses. There are other domesticated animals that need training like cats, cattle, goats, sheep, pigs, chickens or domestic rabbits. Overall, I had high hopes for this game. Especially since I was looking for a game that would have plenty of animal interaction. Instead of that I was met with seemingly lifeless animals. There is a gap in the market especially since the rise of popularity of Nintendogs. In that game you could verbally speak commands, and train them in a number of ways. This game misses the mark. People desperately want a decent animal training game. I'd really like to see more improvements and the developer listening to public feedback before I'm able to recommend this game to any of my friends. [b]2/10[/b]
Terrible, broken and tedious game. It's just telling you what to do, instead of actually teaching players how to perform certain tasks. It was incredibly broken I had to repeat and load multiple times just to progress. If tutorial is this broken, I would never want to even try the actual game. TIP: If you don't know how to unload the food from your truck, try interacting the corner of building's door near the parking spot, instead of the truck.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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