
Kill everyone in the world with a guillotine… on a cursed Win98 desktop.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 5 → 0.71/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 23 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Execute is a short active incremental game about reducing the world’s population from 8 billion to zero.
Capture people – gather victims for your machines.
Execute – start with a guillotine, then unlock new methods.
Expand your arsenal – mines, contraptions, and machines that scale with your progress.
Optimize Nuclear Supply Chains – build nukes, lay waste, and accelerate humanity’s demise.
Repeat!
Genres
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
rlly fun idk what else to say
very short, morbid, humorous incremental game.
It's okay. Not too exciting, but more or less good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, French, Polish, Korean
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
french people when the government mildly upsets them:
Fun little incremental game. Not hard to get the achievements in it besides the speed runner ones
I had the privilege of meeting one of the main producers of this game today when they came shopping at my place of employ. Had a genuinely lovely experience and wanted to give his new game a try. I can honestly say I had an amazing time with the game. The gameplay loop is simple and clear cut, but addictive and required management of the different systems and resources. Gameplay, sound design, and artwork as well as the concept of the game itself is unique and very well done. It’s clear that hours of careful planning and time went into this project. I am thoroughly excited to follow along with Payne and anyone he collabs with on their next projects as well. Keep up the good work!
I saw the dev on Youtube and decided to check out his game. Now I played the game and I want to check out the dev. I fully expected it to kill some time, but when I looked at how much time was killed it was 8 billion! It's a morbid, dark, grim, big fast numbers makes dopamine go brrr kind of game. The game was engaging enough through the whole run. Automate this so you can focus on that, etc. The charming Win95 style with a CRT screen effect gives it a dystopian mastermind feeling and being able to name your "fun time pit" is a cool addition for some creative naming conventions. The leaderboard is a nice touch too if you want to be a sweat. I know I will be. TL:DR Good game 8/10 - Worth it, support the devs
Я убил всех(((
I don't know why I did that!
Play the demo. If you like it, you'll like the full game. If you dislike it, don't bother buying it. It's short, cheap, gory, and fun. The one con with the game I found was that there's an achievement for speedrunning the game in an annoying amount of time. I'm an achievement hunter, but there's nothing I hate more than speedrunning, so realistically I now have a game where I'll forever be missing one achievement.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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