
Kill everyone in the world with a guillotine… on a cursed Win98 desktop.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 5 → 0.71/day in the week after.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 23 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Execute is a short active incremental game about reducing the world’s population from 8 billion to zero.
Capture people – gather victims for your machines.
Execute – start with a guillotine, then unlock new methods.
Expand your arsenal – mines, contraptions, and machines that scale with your progress.
Optimize Nuclear Supply Chains – build nukes, lay waste, and accelerate humanity’s demise.
Repeat!
Genres
Engagement
Reviews
Themes across 108 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
EXECUTE gives new meaning to "the banality of evil". A magnificently immersive, elegantly simplistic human genocide simulator. Deeply disturbing when you take a moment to think about it but otherwise an excellent example of the creative potential and variety within the vast and varied incremental idler genre. Frankly, I love it and fight the gameplay to be more engaging than the typical idler.
It was too much micromanaging to me.
Turns out, I'm still not a fan of most incremental games. This one seemed a bit different, it's dark and gory, and you make big number go _down_. Doesn't do anything with the "cursed Win98" theme, though.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Portuguese - Brazil, German, Spanish - Spain, Russian, Simplified Chinese, Japanese, French, Polish, Korean
Hours played at review time, across 108 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great Game, Fun little back story, 9.5/10 do recommend!
In comparison to other incrementals, I consider it a good incremental with an actual application of its theming and narrative, but I found the experience somewhat middling overall, both mechanically and thematically. I wish to support the developer, so I'll give the recommendation. As an incremental, I found it decently more interesting than the recently trending "flash game with a polynomial growth economy". Each machine has a different flow of buttons and resource prioritization. While I'm happy to see a game with overall lower numbers that allows for strategic use of said numbers, the growth is just far too small to account for the exponential cost growth of the game, and the prestige system doesn't have the answer to that- just another linear multiplier with doubling costs. Too often I found myself just clicking buttons for the sake of it, and by the time I managed to automate everything, the game was just about over. I think this game's best strength lies in its charming Win98 interface and minimalist depictions of brutal violence. I don't think the news scroller ever gave any remotely interesting information about this game, other than the vague message of the capitalist death cult. Because of the depiction of the subject matter, I am glad that I won't have to play through the game a second time.
i was hooked for the whole duration of the game which took a little over 4 hours to complete. the animated sprites are really cool. and its cool how the animations speed up when you speed up that thing's production. it was cool to see how all the different resources were used. it was also cool to see how the dev used all the different UI control nodes in godot to make this! inspiring and cool.
I believe this is the first game I play of this genre, incremental that is, loved it and got hooked and couldnt stop until I beat it during my first playthrough in 3h20. 10/10 recommend lol
Great one
great, unique, looks great, etc. also lots of blood, thats always nice
legal
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $467K | 1.6K | 90% | $7.99 | |
| $8.2K | 29 | 72% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $152.2K | 1.6K | 74% | $4.99 | |
| $152.2K | 1.6K | 67% | $4.99 | |
| $152.2K | 343 | 84% | $19.99 | |
| $152.3K | 249 | 86% | $14.99 | |
| $152.3K | 171 | 71% | $24.99 | |
| $152.2K | 213 | 86% | $17.99 |