
Evil mountains is an open world survival game that combines aliens, horror, crafting, base building and tower defence. The game takes place at a remote place somewhere in the Himalayan mountains. Here you'll discover that aliens are real, and you are their prey
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About
Embark on a terrifying adventure in the Himalayan mountains where you play the role of a private detective who's mission is to find a girl that has gone missing after joining an alien-worshipping cult. After your flight crashes you wake up somewhere deep in the mountains of Himalaya and apparently you seem to have been the only one who survived. At first glimpse it seems like you are completely alone there, but soon you will discover that's far from the case. Your first mission will be to try to survive the best you can. You have to manage hunger and thirst, making sure you won't catch a disease, keep warm and build a shelter, tools and eventually construct your own home and make yourself settled since you will soon realize to escape from this place will be far from a walk in the park. Hunt, fish, collect berries, mushrooms and plants to feed yourself. Craft tools and weapons, armor, clothes, workbenches, shelter and sturdy buildings. Progress with attributes and perks, advance in cooking and crafting, craft more advanced items and tools, loot and explore and get yourself prepared, really prepared, to fight off both the wildlife and the mysterious evil that has infestated this God forsaken place. Will you ever manage to escape the evil mountains? Will you find the missing girl? But perhaps most importantly, will you survive?
Alien creatures
- Several different alien-like enemy types with different behaviours. They can be found in world and can jump up on you when you least expect it. They can also come in hordes and attack your base. No plain-old brain dead zombies here!
A large open world
- Approx. 12 sqkm. Deep forests, caves with deeply hidden secrets, large meadows, lakes, rivers, snowy mountains, houses and villages with plenty of interesting things to find.
Hunger and thirst-management
Diseases
- Cold, flu, pneumonia, stomach illness, bleeding, anemia, infected wound, sepsis.
Crafting
- A wide range of items, weapons, tools, workbenches, forges, armor, traps. All items can be salvaged into its components.
Base building
- Ranging from simple shelters to buildings constructed piece by piece. You can also upgrade the buildables and preferably surround them with defences since the enemies can tear them down.
Tower defence
- The enemies will attack your base and might come alone or in hordes. The more you play, the tougher the attacks will be.
Cooking
- Several basic and advanced meals as well as medicines and different types of enhancing drugs.
Farming
- Plant crops by harvesting seeds from plants, vegetables and fruits.
Horses/Mountable horses
- Riding a horse is a great way of traveling over large distances.
Buffs of different kinds
- From food and drinks as well as from making sure you get enough rest and keeping your comfort level high.
Skill system
- A rewarding skill system with attributes and perks to enhance your abilities as well as specialize in different areas.
A rich flora and fauna
- Several different plants, trees, bushes, minerals, animals and fishes ready to be picked up, harvested, cut downed, mined, hunted and fished or catched with a trap.
Moveable items and structures
- Everything can be moved and placed, all items, structures and buildings.
Animated workbenches
- Several of the workbenches are animated for a more immersive feeling.
UFOs
- What would an alien-themed game be without UFOs/UAPs? They pose a threath both for you and your buildings.
Detailed player stats
- To Keep track of your state.
Dynamic weather and day/night-cycle
Vehicles
*** Update notice 2024-01-07 ***
- Farming and a new enemy: "Fatman"
*** Update notice 2024-01-13 ***
- Loot-sorting, Marker for dropped loot on death, Keyboard shortcuts in inventory, A new Swamp area, Finetuned some sounds
*** Update notice 2024-01-15 ***
- Added a map and a new enemy: "The Shroom"
*** Update notice 2024-01-21
- Added horses and horse riding
*** Update notice 2024-11-03
Added lots of new stuff, some of them are:
Dynamite trap
Molotov trap
Spikewall trap
Wall torch
Generator
Log sled
Drying rack
Warmsuit
New foods and buffs
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Honestly, not bad. Definitely early access, and needs a lot of work. But it functions decent, the map is fun to explore and i look forward to the rest of the crafting!
Too many bugs. The game is not fun, it's a chore. For instance, how ridiculous is it that you spend a huge amount of time constructing a treehouse and along comes a saucer and burns it down in two seconds. Seriously? Compounding the issue is that everything that was stored in it is still sitting up there in suspended animation. A complete waste of time. I have logged approximately 50 additional hours since my initial review and while the developer has fixed some of the bugs, he has failed to address my biggest beef with this game, that being the ridiculous saucer. Its beam penetrates through buildings and even the metal fuselage of the plane. You can't shoot it down and have no defense against it. It can destroy your hard work in seconds. Until he fixes that, I still cannot recommend this game.
Why buy a game with no save game? It's 2025 and you simply can't save your progress when you play this game. You have to restart every time you play. REFUNDED!
8 hours in and I'm really enjoying it. Its very early access vibes but what's there has played well for me so far. If you're planning to buy this game and in-depth survivals are your vibe just bare in mind it's very earl access so set your expectations accordingly. Its pretty hard, took my a few fresh starts to get a feel for things. Absolutely prioritise a shelter so you can save and a fire, in or by a pre existing building if possible. As the map doesn't change if you have a few false stars when you start fresh you know where to go if you have somewhere in mind. Pros: lots of potential Cool idea Heaps of mechanics with more said to come Crafting feels fair Cons: Not particularly clean in how to advance Steep learning curve/high difficulty No option to have multiple saves for different games In my experience it rains too frequently The lighting isn't very good in houses, I get it's meant to be dark but it's unrealistically dark, you often can't see anything what so ever and having a torch helps but you can't fight with it
Game would not save. When I went to play again my save file was gone. Pretty bad frame drops and screen tearing as well.
I have spent a total of 10 hours at this game. I lost my first save at around 11 skill points. couldnt load that game again, saw there was a fix ..started a new game..played til i got up to 12 skill points. Got back after looting the airfield..slept..was going to save after i slept..screen froze after waking up..unable to move or save. closed the game and tried to load the save....just a black screen with a spinning wheel in the corner. The game has potential and it isnt a walk in the park..but until the developer can fix all these early game issues..i can only see anyone playing becoming frustrated. Lets hope it isnt abandoned like so many others
This game has a long ways to go before it can be ready. Skill tree i think could be redone due to the fact that early game is extremely difficult due to materials needed to craft items that will help you get a foot hold by bringing the gathering and hunting skills toward the bottom instead of higher up. Putting explosive expert at the beginning instead of harvest more materials seems odd or reducing material cost higher up and having to spend 4 lvs to unlock that perk. Also i find that if your inventory is full after you invest points into a loot bag skill to be able to reclaim your items after a death you loose the stuff that was excess. The enemies seem a bit too strong for being broken down husks and the attacks against you the first 2 days is crazy even on day 1 i found a shotgun and 8 rounds off ammo and shot these things point blank in the head took all but 2 shots to kill and my second best weapon is a machete and i depleted my stam bar twice before killing another. like to say this can be a good game but it needs more time. Also to set the record straight you can save the game you just need to build a shelter which is one of your beginner quests and after that you can save and set respawn point and map way point. At this time i will have to say no for the moment and will revisit later after improvements.
Ten minutes of game-play with three game-breaking glitches in that time. Even for early access, this isn't acceptable. Refunded and I'll check it out later if reviews indicate improvement.
Beautiful game, interesting concept. but fix the save feature ! I can save but it never loads. This alone will make the game a flop. Which would be sad as it has really good potential. I may end up refunding my purchase if this isnt fixed. I enjoyed the game besides the save not loading. since posting there have been three updates fixing the issue! thank you, i will recommend this now! fix some balancing issues and game is great! lets not take 20 chops with a machete to kill a deer shall we? lol Great response though! And now that ive found the airport im not worried about aliens! :O)
The game has a solid foundation with its survival mechanics and level-up system, which I really enjoy. It definitely feels like an early access title, with some areas needing refinement, but the core concept is promising. That said, I decided to refund it for now because of certain QoL issues—specifically, the inability to keybind the item rotation button to the scroll wheel. I currently use a 60% keyboard, so I don’t have access to arrow keys, making it frustrating to rotate items efficiently. Small adjustments like this can make a big difference in gameplay fluidity. Once we get an update to fix that, I’ll be more than happy to repurchase and dive back in!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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